Translate3 upRotate 90°clockwiseabout theoriginTranslate0.5 rightTranslate2 rightReflectover theliney = xTranslate8 downTranslate 3left andreflect overthe y-axisReflectover x-axisReflectover theline y = 2Rotate 270°clockwiseabout theoriginReflectover theliney = -xReflectover y-axisRotate180°aboutthe originTranslate4 leftReflect overthe y-axisand reflectover the x-axisRotate 90°counter-clockwiseabout theoriginRotate 270°clockwiseabout theoriginReflect overthe y-axisand translate1 upRotate360°aboutthe originReflectover theliney = -xReflect overthe y-axisand reflectover the y-axisTranslate10 rightTranslate1up and 1leftTranslate1 downTranslate3 upRotate 90°clockwiseabout theoriginTranslate0.5 rightTranslate2 rightReflectover theliney = xTranslate8 downTranslate 3left andreflect overthe y-axisReflectover x-axisReflectover theline y = 2Rotate 270°clockwiseabout theoriginReflectover theliney = -xReflectover y-axisRotate180°aboutthe originTranslate4 leftReflect overthe y-axisand reflectover the x-axisRotate 90°counter-clockwiseabout theoriginRotate 270°clockwiseabout theoriginReflect overthe y-axisand translate1 upRotate360°aboutthe originReflectover theliney = -xReflect overthe y-axisand reflectover the y-axisTranslate10 rightTranslate1up and 1leftTranslate1 down

Transformation Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
N
3
N
4
G
5
B
6
N
7
O
8
O
9
G
10
O
11
B
12
I
13
N
14
I
15
G
16
B
17
B
18
I
19
I
20
G
21
O
22
G
23
O
24
B