Translate0.5 rightReflectover theliney = -xTranslate1up and 1leftTranslate4 leftReflectover theliney = -xReflectover x-axisRotate180°aboutthe originReflectover y-axisRotate360°aboutthe originTranslate2 rightReflect overthe y-axisand translate1 upTranslate3 upReflect overthe y-axisand reflectover the y-axisTranslate 3left andreflect overthe y-axisTranslate8 downRotate 270°clockwiseabout theoriginReflectover theliney = xRotate 270°clockwiseabout theoriginReflect overthe y-axisand reflectover the x-axisRotate 90°counter-clockwiseabout theoriginReflectover theline y = 2Rotate 90°clockwiseabout theoriginTranslate1 downTranslate10 rightTranslate0.5 rightReflectover theliney = -xTranslate1up and 1leftTranslate4 leftReflectover theliney = -xReflectover x-axisRotate180°aboutthe originReflectover y-axisRotate360°aboutthe originTranslate2 rightReflect overthe y-axisand translate1 upTranslate3 upReflect overthe y-axisand reflectover the y-axisTranslate 3left andreflect overthe y-axisTranslate8 downRotate 270°clockwiseabout theoriginReflectover theliney = xRotate 270°clockwiseabout theoriginReflect overthe y-axisand reflectover the x-axisRotate 90°counter-clockwiseabout theoriginReflectover theline y = 2Rotate 90°clockwiseabout theoriginTranslate1 downTranslate10 right

Transformation Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
B
3
O
4
I
5
G
6
O
7
N
8
I
9
I
10
G
11
I
12
I
13
O
14
O
15
N
16
B
17
B
18
O
19
G
20
B
21
G
22
N
23
B
24
G