CaravansBananasHinduismBatuKhanChampaRiceSongDynastySilkRoadsAstrolabeMaliKublaiKhanMagneticCompassIbnBattutaTrans-SaharanTradeRoutesMongolEmpireMingDynastySwahilicity-statesMarcoPoloIndianOceanTradeRoutesDiasporicCommunitiesYuanDynastyIslamCaravanseraiCommodityGoodBubonicPlagueGenghisKhanLuxuryGoodCaravansBananasHinduismBatuKhanChampaRiceSongDynastySilkRoadsAstrolabeMaliKublaiKhanMagneticCompassIbnBattutaTrans-SaharanTradeRoutesMongolEmpireMingDynastySwahilicity-statesMarcoPoloIndianOceanTradeRoutesDiasporicCommunitiesYuanDynastyIslamCaravanseraiCommodityGoodBubonicPlagueGenghisKhanLuxuryGood

Unit 2: Networks of Exchange - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Caravans
  2. Bananas
  3. Hinduism
  4. Batu Khan
  5. Champa Rice
  6. Song Dynasty
  7. Silk Roads
  8. Astrolabe
  9. Mali
  10. Kublai Khan
  11. Magnetic Compass
  12. Ibn Battuta
  13. Trans-Saharan Trade Routes
  14. Mongol Empire
  15. Ming Dynasty
  16. Swahili city-states
  17. Marco Polo
  18. Indian Ocean Trade Routes
  19. Diasporic Communities
  20. Yuan Dynasty
  21. Islam
  22. Caravanserai
  23. Commodity Good
  24. Bubonic Plague
  25. Genghis Khan
  26. Luxury Good