SilkRoadsMaliIslamIbnBattutaCaravansYuanDynastyHinduismBatuKhanSongDynastyAstrolabeMingDynastyKublaiKhanBananasCaravanseraiMarcoPoloMongolEmpireMagneticCompassCommodityGoodIndianOceanTradeRoutesDiasporicCommunitiesTrans-SaharanTradeRoutesBubonicPlagueGenghisKhanChampaRiceSwahilicity-statesLuxuryGoodSilkRoadsMaliIslamIbnBattutaCaravansYuanDynastyHinduismBatuKhanSongDynastyAstrolabeMingDynastyKublaiKhanBananasCaravanseraiMarcoPoloMongolEmpireMagneticCompassCommodityGoodIndianOceanTradeRoutesDiasporicCommunitiesTrans-SaharanTradeRoutesBubonicPlagueGenghisKhanChampaRiceSwahilicity-statesLuxuryGood

Unit 2: Networks of Exchange - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Silk Roads
  2. Mali
  3. Islam
  4. Ibn Battuta
  5. Caravans
  6. Yuan Dynasty
  7. Hinduism
  8. Batu Khan
  9. Song Dynasty
  10. Astrolabe
  11. Ming Dynasty
  12. Kublai Khan
  13. Bananas
  14. Caravanserai
  15. Marco Polo
  16. Mongol Empire
  17. Magnetic Compass
  18. Commodity Good
  19. Indian Ocean Trade Routes
  20. Diasporic Communities
  21. Trans-Saharan Trade Routes
  22. Bubonic Plague
  23. Genghis Khan
  24. Champa Rice
  25. Swahili city-states
  26. Luxury Good