SongDynastyMongolEmpireIbnBattutaDiasporicCommunitiesCaravansMagneticCompassSilkRoadsKublaiKhanAstrolabeChampaRiceMaliCaravanseraiMarcoPoloLuxuryGoodHinduismSwahilicity-statesCommodityGoodIslamYuanDynastyGenghisKhanMingDynastyTrans-SaharanTradeRoutesIndianOceanTradeRoutesBatuKhanBubonicPlagueBananasSongDynastyMongolEmpireIbnBattutaDiasporicCommunitiesCaravansMagneticCompassSilkRoadsKublaiKhanAstrolabeChampaRiceMaliCaravanseraiMarcoPoloLuxuryGoodHinduismSwahilicity-statesCommodityGoodIslamYuanDynastyGenghisKhanMingDynastyTrans-SaharanTradeRoutesIndianOceanTradeRoutesBatuKhanBubonicPlagueBananas

Unit 2: Networks of Exchange - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Song Dynasty
  2. Mongol Empire
  3. Ibn Battuta
  4. Diasporic Communities
  5. Caravans
  6. Magnetic Compass
  7. Silk Roads
  8. Kublai Khan
  9. Astrolabe
  10. Champa Rice
  11. Mali
  12. Caravanserai
  13. Marco Polo
  14. Luxury Good
  15. Hinduism
  16. Swahili city-states
  17. Commodity Good
  18. Islam
  19. Yuan Dynasty
  20. Genghis Khan
  21. Ming Dynasty
  22. Trans-Saharan Trade Routes
  23. Indian Ocean Trade Routes
  24. Batu Khan
  25. Bubonic Plague
  26. Bananas