ClassicalconditioningStorageProblem-focusedcopingUnconditionedresponseRetrievalLearningReinforcementCognitivemappingEmotion-focusedcopingDelayedreinforcementShorttermmemoryMnemonicsImmediatereinforcementLongtermmemoryNegativereinforcementEncodingPositivereinforcementConditionedresponseSelfcontrolExtrinsicmotivationRehearsalStimulusMemoryIntrinsicmotivationPunishmentClassicalconditioningStorageProblem-focusedcopingUnconditionedresponseRetrievalLearningReinforcementCognitivemappingEmotion-focusedcopingDelayedreinforcementShorttermmemoryMnemonicsImmediatereinforcementLongtermmemoryNegativereinforcementEncodingPositivereinforcementConditionedresponseSelfcontrolExtrinsicmotivationRehearsalStimulusMemoryIntrinsicmotivationPunishment

AP PSYCHOLOGY - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. Classical conditioning
  2. Storage
  3. Problem-focused coping
  4. Unconditioned response
  5. Retrieval
  6. Learning
  7. Reinforcement
  8. Cognitive mapping
  9. Emotion-focused coping
  10. Delayed reinforcement
  11. Short term memory
  12. Mnemonics
  13. Immediate reinforcement
  14. Long term memory
  15. Negative reinforcement
  16. Encoding
  17. Positive reinforcement
  18. Conditioned response
  19. Self control
  20. Extrinsic motivation
  21. Rehearsal
  22. Stimulus
  23. Memory
  24. Intrinsic motivation
  25. Punishment