DelayedreinforcementClassicalconditioningPositivereinforcementUnconditionedresponseReinforcementStimulusShorttermmemoryMemoryExtrinsicmotivationCognitivemappingProblem-focusedcopingMnemonicsEncodingStorageRehearsalLearningPunishmentIntrinsicmotivationImmediatereinforcementLongtermmemoryEmotion-focusedcopingNegativereinforcementConditionedresponseSelfcontrolRetrievalDelayedreinforcementClassicalconditioningPositivereinforcementUnconditionedresponseReinforcementStimulusShorttermmemoryMemoryExtrinsicmotivationCognitivemappingProblem-focusedcopingMnemonicsEncodingStorageRehearsalLearningPunishmentIntrinsicmotivationImmediatereinforcementLongtermmemoryEmotion-focusedcopingNegativereinforcementConditionedresponseSelfcontrolRetrieval

AP PSYCHOLOGY - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Delayed reinforcement
  2. Classical conditioning
  3. Positive reinforcement
  4. Unconditioned response
  5. Reinforcement
  6. Stimulus
  7. Short term memory
  8. Memory
  9. Extrinsic motivation
  10. Cognitive mapping
  11. Problem-focused coping
  12. Mnemonics
  13. Encoding
  14. Storage
  15. Rehearsal
  16. Learning
  17. Punishment
  18. Intrinsic motivation
  19. Immediate reinforcement
  20. Long term memory
  21. Emotion-focused coping
  22. Negative reinforcement
  23. Conditioned response
  24. Self control
  25. Retrieval