NegativereinforcementClassicalconditioningConditionedresponseLongtermmemoryLearningShorttermmemoryStimulusMnemonicsRetrievalPositivereinforcementRehearsalPunishmentProblem-focusedcopingSelfcontrolUnconditionedresponseImmediatereinforcementIntrinsicmotivationEncodingStorageReinforcementCognitivemappingDelayedreinforcementMemoryEmotion-focusedcopingExtrinsicmotivationNegativereinforcementClassicalconditioningConditionedresponseLongtermmemoryLearningShorttermmemoryStimulusMnemonicsRetrievalPositivereinforcementRehearsalPunishmentProblem-focusedcopingSelfcontrolUnconditionedresponseImmediatereinforcementIntrinsicmotivationEncodingStorageReinforcementCognitivemappingDelayedreinforcementMemoryEmotion-focusedcopingExtrinsicmotivation

AP PSYCHOLOGY - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Negative reinforcement
  2. Classical conditioning
  3. Conditioned response
  4. Long term memory
  5. Learning
  6. Short term memory
  7. Stimulus
  8. Mnemonics
  9. Retrieval
  10. Positive reinforcement
  11. Rehearsal
  12. Punishment
  13. Problem-focused coping
  14. Self control
  15. Unconditioned response
  16. Immediate reinforcement
  17. Intrinsic motivation
  18. Encoding
  19. Storage
  20. Reinforcement
  21. Cognitive mapping
  22. Delayed reinforcement
  23. Memory
  24. Emotion-focused coping
  25. Extrinsic motivation