ShorttermmemoryNegativereinforcementClassicalconditioningMemoryImmediatereinforcementDelayedreinforcementPunishmentProblem-focusedcopingExtrinsicmotivationRehearsalMnemonicsEncodingCognitivemappingLongtermmemoryRetrievalLearningStimulusIntrinsicmotivationPositivereinforcementUnconditionedresponseSelfcontrolStorageConditionedresponseReinforcementEmotion-focusedcopingShorttermmemoryNegativereinforcementClassicalconditioningMemoryImmediatereinforcementDelayedreinforcementPunishmentProblem-focusedcopingExtrinsicmotivationRehearsalMnemonicsEncodingCognitivemappingLongtermmemoryRetrievalLearningStimulusIntrinsicmotivationPositivereinforcementUnconditionedresponseSelfcontrolStorageConditionedresponseReinforcementEmotion-focusedcoping

AP PSYCHOLOGY - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. Short term memory
  2. Negative reinforcement
  3. Classical conditioning
  4. Memory
  5. Immediate reinforcement
  6. Delayed reinforcement
  7. Punishment
  8. Problem-focused coping
  9. Extrinsic motivation
  10. Rehearsal
  11. Mnemonics
  12. Encoding
  13. Cognitive mapping
  14. Long term memory
  15. Retrieval
  16. Learning
  17. Stimulus
  18. Intrinsic motivation
  19. Positive reinforcement
  20. Unconditioned response
  21. Self control
  22. Storage
  23. Conditioned response
  24. Reinforcement
  25. Emotion-focused coping