PunishmentRetrievalExtrinsicmotivationIntrinsicmotivationStimulusEncodingStorageRehearsalUnconditionedresponseMnemonicsDelayedreinforcementNegativereinforcementLearningProblem-focusedcopingLongtermmemoryConditionedresponsePositivereinforcementCognitivemappingImmediatereinforcementMemorySelfcontrolReinforcementEmotion-focusedcopingClassicalconditioningShorttermmemoryPunishmentRetrievalExtrinsicmotivationIntrinsicmotivationStimulusEncodingStorageRehearsalUnconditionedresponseMnemonicsDelayedreinforcementNegativereinforcementLearningProblem-focusedcopingLongtermmemoryConditionedresponsePositivereinforcementCognitivemappingImmediatereinforcementMemorySelfcontrolReinforcementEmotion-focusedcopingClassicalconditioningShorttermmemory

AP PSYCHOLOGY - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Punishment
  2. Retrieval
  3. Extrinsic motivation
  4. Intrinsic motivation
  5. Stimulus
  6. Encoding
  7. Storage
  8. Rehearsal
  9. Unconditioned response
  10. Mnemonics
  11. Delayed reinforcement
  12. Negative reinforcement
  13. Learning
  14. Problem-focused coping
  15. Long term memory
  16. Conditioned response
  17. Positive reinforcement
  18. Cognitive mapping
  19. Immediate reinforcement
  20. Memory
  21. Self control
  22. Reinforcement
  23. Emotion-focused coping
  24. Classical conditioning
  25. Short term memory