PositivereinforcementImmediatereinforcementMnemonicsProblem-focusedcopingStimulusRehearsalExtrinsicmotivationClassicalconditioningRetrievalReinforcementLongtermmemoryConditionedresponsePunishmentSelfcontrolIntrinsicmotivationShorttermmemoryCognitivemappingMemoryEmotion-focusedcopingStorageUnconditionedresponseLearningEncodingNegativereinforcementDelayedreinforcementPositivereinforcementImmediatereinforcementMnemonicsProblem-focusedcopingStimulusRehearsalExtrinsicmotivationClassicalconditioningRetrievalReinforcementLongtermmemoryConditionedresponsePunishmentSelfcontrolIntrinsicmotivationShorttermmemoryCognitivemappingMemoryEmotion-focusedcopingStorageUnconditionedresponseLearningEncodingNegativereinforcementDelayedreinforcement

AP PSYCHOLOGY - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Positive reinforcement
  2. Immediate reinforcement
  3. Mnemonics
  4. Problem-focused coping
  5. Stimulus
  6. Rehearsal
  7. Extrinsic motivation
  8. Classical conditioning
  9. Retrieval
  10. Reinforcement
  11. Long term memory
  12. Conditioned response
  13. Punishment
  14. Self control
  15. Intrinsic motivation
  16. Short term memory
  17. Cognitive mapping
  18. Memory
  19. Emotion-focused coping
  20. Storage
  21. Unconditioned response
  22. Learning
  23. Encoding
  24. Negative reinforcement
  25. Delayed reinforcement