2 OR MORE MARKSMEN (ONE TEAM) ELDER STEAL BARON STEAL BOTCHED DIVE NO TEAMS GO 0-3 NRG SENNA/TK 15 PLATES TAKEN RIFT HEARLD DRIVING ACCIDENT SECOND GRUBS DESPAWN HWEI PICKED SNIPER SOLO BOLO DIG BARON FAIL FLASH NON- JUNGLER SECURES OBJECTIVE AZIR/CORKI MATCHUP MF PICKED FAILED SHURIMA SHUFFLE ALL 6 GRUBS TAKEN BY SAME TEAM WIN IN LESS THAN 25 MINUTES PENTAKILL LUCIAN STAYS WINLESS AD TF HUHI UNIQUE SUPPORT BWIPO UNIQUE COUNTER PICK 2 OR MORE MARKSMEN (ONE TEAM) ELDER STEAL BARON STEAL BOTCHED DIVE NO TEAMS GO 0-3 NRG SENNA/TK 15 PLATES TAKEN RIFT HEARLD DRIVING ACCIDENT SECOND GRUBS DESPAWN HWEI PICKED SNIPER SOLO BOLO DIG BARON FAIL FLASH NON- JUNGLER SECURES OBJECTIVE AZIR/CORKI MATCHUP MF PICKED FAILED SHURIMA SHUFFLE ALL 6 GRUBS TAKEN BY SAME TEAM WIN IN LESS THAN 25 MINUTES PENTAKILL LUCIAN STAYS WINLESS AD TF HUHI UNIQUE SUPPORT BWIPO UNIQUE COUNTER PICK
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
2 OR MORE MARKSMEN (ONE TEAM)
ELDER STEAL
BARON STEAL
BOTCHED DIVE
NO TEAMS GO 0-3
NRG SENNA/TK
15 PLATES TAKEN
RIFT HEARLD DRIVING ACCIDENT
SECOND GRUBS DESPAWN
HWEI PICKED
SNIPER SOLO BOLO
DIG BARON
FAIL FLASH
NON-JUNGLER SECURES OBJECTIVE
AZIR/CORKI MATCHUP
MF PICKED
FAILED SHURIMA SHUFFLE
ALL 6 GRUBS TAKEN BY SAME TEAM
WIN IN LESS THAN 25 MINUTES
PENTAKILL
LUCIAN STAYS WINLESS
AD TF
HUHI UNIQUE SUPPORT
BWIPO UNIQUE COUNTER PICK