(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
Think Win-Win (right a wrong with someone)
Sharpen pencils for the STAAR Test
Deliver boxes from the office to classrooms.
Pick up 2nd Gr. Readers from the classrooms, that have finished using them.
Text a 7 Habit in action.
Organize & count 1st Gr. Readers 1.3, in the bookroom.
Perform a random act of kindness & text to Pond & Steen.
Teach a 7 Habits lesson. Text picture to Pond & Steen.
Get 1st Gr. students & make posters for incoming Kdg. visitors on Friday.
Grab a group of students and pick up trash around the school.
Perform a random act of kindness & text to Pond & Steen
Count 9 bags or 100 peppermints, for STAAR test.
Organize & count 1st Gr. Readers, 1.5, in the bookroom.
Work with a group of students to learn the 7 Habits Song, better. Text to Pond & Steen.
Help clean the teachers lounge.
Organize & count 1st Gr. 1.2 Readers in bookroom
Come up with a synergizing activity with your team.
Make a 7 Habits poster with students.
Teach a bus line how to have leadership manners in line.
Take water bottles to classrooms for the STAAR test.
Greet Students in the mornings at the front door and/or hallways.
Organize & count 1st Gr. Readers, 1.4, in the bookroom.
Write a positive shout out to a classroom.
Organize & count 1st Gr. Readers, 1.6, in the bookroom.