Deductivelyvalid andsoundInductivelyStrongargumentwith truepremisesAdPopulumBlackand whitefallacyGambler'sFallacyIllicitappealto natureSlipperySlopeHastyGeneralisationDeductivelyvalid andunsoundAdVerecundiam(wrongauthority)Free!Inductivelystrongwith falsepremisesDeductivelyvalid withno fallaciesPost hocergopropterhocCompositionor DivisionfallacyAdHominemTu Quoque(hypocrisy)Admisericordiam(sob story)Inductivelyweak withtruepremisesDeductivelyinvalidDeductivelyvalid andsoundInductivelyStrongargumentwith truepremisesAdPopulumBlackand whitefallacyGambler'sFallacyIllicitappealto natureSlipperySlopeHastyGeneralisationDeductivelyvalid andunsoundAdVerecundiam(wrongauthority)Free!Inductivelystrongwith falsepremisesDeductivelyvalid withno fallaciesPost hocergopropterhocCompositionor DivisionfallacyAdHominemTu Quoque(hypocrisy)Admisericordiam(sob story)Inductivelyweak withtruepremisesDeductivelyinvalid

Philosophy Fundamentals - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Deductively valid and sound
  2. Inductively Strong argument with true premises
  3. Ad Populum
  4. Black and white fallacy
  5. Gambler's Fallacy
  6. Illicit appeal to nature
  7. Slippery Slope
  8. Hasty Generalisation
  9. Deductively valid and unsound
  10. Ad Verecundiam (wrong authority)
  11. Free!
  12. Inductively strong with false premises
  13. Deductively valid with no fallacies
  14. Post hoc ergo propter hoc
  15. Composition or Division fallacy
  16. Ad Hominem
  17. Tu Quoque (hypocrisy)
  18. Ad misericordiam (sob story)
  19. Inductively weak with true premises
  20. Deductively invalid