Admisericordiam(sob story)Deductivelyvalid andunsoundAdVerecundiam(wrongauthority)Illicitappealto natureCompositionor DivisionfallacyGambler'sFallacyAdPopulumHastyGeneralisationSlipperySlopePost hocergopropterhocInductivelystrongwith falsepremisesDeductivelyvalid withno fallaciesInductivelyweak withtruepremisesBlackand whitefallacyDeductivelyinvalidInductivelyStrongargumentwith truepremisesFree!AdHominemTu Quoque(hypocrisy)Deductivelyvalid andsoundAdmisericordiam(sob story)Deductivelyvalid andunsoundAdVerecundiam(wrongauthority)Illicitappealto natureCompositionor DivisionfallacyGambler'sFallacyAdPopulumHastyGeneralisationSlipperySlopePost hocergopropterhocInductivelystrongwith falsepremisesDeductivelyvalid withno fallaciesInductivelyweak withtruepremisesBlackand whitefallacyDeductivelyinvalidInductivelyStrongargumentwith truepremisesFree!AdHominemTu Quoque(hypocrisy)Deductivelyvalid andsound

Philosophy Fundamentals - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ad misericordiam (sob story)
  2. Deductively valid and unsound
  3. Ad Verecundiam (wrong authority)
  4. Illicit appeal to nature
  5. Composition or Division fallacy
  6. Gambler's Fallacy
  7. Ad Populum
  8. Hasty Generalisation
  9. Slippery Slope
  10. Post hoc ergo propter hoc
  11. Inductively strong with false premises
  12. Deductively valid with no fallacies
  13. Inductively weak with true premises
  14. Black and white fallacy
  15. Deductively invalid
  16. Inductively Strong argument with true premises
  17. Free!
  18. Ad Hominem
  19. Tu Quoque (hypocrisy)
  20. Deductively valid and sound