SlipperySlopeDeductivelyvalid withno fallaciesGambler'sFallacyDeductivelyvalid andsoundPost hocergopropterhocInductivelyweak withtruepremisesInductivelyStrongargumentwith truepremisesCompositionor DivisionfallacyAdmisericordiam(sob story)AdVerecundiam(wrongauthority)Tu Quoque(hypocrisy)Free!Inductivelystrongwith falsepremisesHastyGeneralisationAdHominemIllicitappealto natureBlackand whitefallacyAdPopulumDeductivelyinvalidDeductivelyvalid andunsoundSlipperySlopeDeductivelyvalid withno fallaciesGambler'sFallacyDeductivelyvalid andsoundPost hocergopropterhocInductivelyweak withtruepremisesInductivelyStrongargumentwith truepremisesCompositionor DivisionfallacyAdmisericordiam(sob story)AdVerecundiam(wrongauthority)Tu Quoque(hypocrisy)Free!Inductivelystrongwith falsepremisesHastyGeneralisationAdHominemIllicitappealto natureBlackand whitefallacyAdPopulumDeductivelyinvalidDeductivelyvalid andunsound

Philosophy Fundamentals - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Slippery Slope
  2. Deductively valid with no fallacies
  3. Gambler's Fallacy
  4. Deductively valid and sound
  5. Post hoc ergo propter hoc
  6. Inductively weak with true premises
  7. Inductively Strong argument with true premises
  8. Composition or Division fallacy
  9. Ad misericordiam (sob story)
  10. Ad Verecundiam (wrong authority)
  11. Tu Quoque (hypocrisy)
  12. Free!
  13. Inductively strong with false premises
  14. Hasty Generalisation
  15. Ad Hominem
  16. Illicit appeal to nature
  17. Black and white fallacy
  18. Ad Populum
  19. Deductively invalid
  20. Deductively valid and unsound