-Mental Health-Physical Health-CognitiveFunction-Socialhealth/Well beingSelfCareAdverseChildhoodExperiences70%VicariousTraumaSecondaryTraumaticStressParallelProcessDefiningpeopleaccording totheir adversebehaviorsLimbicSystemFight,Flight,FreezeCerebralCortexTraumaA non-TraumaInformedApproachFeelingtrapped,hopeless,hypervigilance,avoidanceResiliencyRealize,Recognize,Respond,ResistSympathy-PastExposures-Stages ofDevelopment-Level ofSupport 50%ParasympatheticNervous SystemEmpathyCompassionFatigue"What istheirexperience?"SympatheticNervousSystem-Mental Health-Physical Health-CognitiveFunction-Socialhealth/Well beingSelfCareAdverseChildhoodExperiences70%VicariousTraumaSecondaryTraumaticStressParallelProcessDefiningpeopleaccording totheir adversebehaviorsLimbicSystemFight,Flight,FreezeCerebralCortexTraumaA non-TraumaInformedApproachFeelingtrapped,hopeless,hypervigilance,avoidanceResiliencyRealize,Recognize,Respond,ResistSympathy-PastExposures-Stages ofDevelopment-Level ofSupport 50%ParasympatheticNervous SystemEmpathyCompassionFatigue"What istheirexperience?"SympatheticNervousSystem

Shifting the Lens - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. -Mental Health -Physical Health -Cognitive Function -Social health/Well being
  2. Self Care
  3. Adverse Childhood Experiences
  4. 70%
  5. Vicarious Trauma
  6. Secondary Traumatic Stress
  7. Parallel Process
  8. Defining people according to their adverse behaviors
  9. Limbic System
  10. Fight, Flight, Freeze
  11. Cerebral Cortex
  12. Trauma
  13. A non-Trauma Informed Approach
  14. Feeling trapped, hopeless, hypervigilance, avoidance
  15. Resiliency
  16. Realize, Recognize, Respond, Resist
  17. Sympathy
  18. -Past Exposures -Stages of Development -Level of Support
  19. 50%
  20. Parasympathetic Nervous System
  21. Empathy
  22. Compassion Fatigue
  23. "What is their experience?"
  24. Sympathetic Nervous System