BattleRhythmIn theFaceTurnInformationintoKnowledgeSurvivabilitySynchronizeall staffsectionsBreakChinaFightingProductsDeepFightIslandHoppingOfficerCentric(InsertSeniorLeaderName) madea great pointBingoSharedUnderstandingTransformin ContactLargeScale LongRange AirAssaultUnderLoadThis isnot myslideManagingTransitionsFailForwardContestedenvironmentWho isthedecisionmaker?DivisionFightC2FIXPointsoffrictionKnowledgeManagementRehearsalsBattleRhythmIn theFaceTurnInformationintoKnowledgeSurvivabilitySynchronizeall staffsectionsBreakChinaFightingProductsDeepFightIslandHoppingOfficerCentric(InsertSeniorLeaderName) madea great pointBingoSharedUnderstandingTransformin ContactLargeScale LongRange AirAssaultUnderLoadThis isnot myslideManagingTransitionsFailForwardContestedenvironmentWho isthedecisionmaker?DivisionFightC2FIXPointsoffrictionKnowledgeManagementRehearsals

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Battle Rhythm
  2. In the Face
  3. Turn Information into Knowledge
  4. Survivability
  5. Synchronize all staff sections
  6. Break China
  7. Fighting Products
  8. Deep Fight
  9. Island Hopping
  10. Officer Centric
  11. (Insert Senior Leader Name) made a great point
  12. Bingo
  13. Shared Understanding
  14. Transform in Contact
  15. Large Scale Long Range Air Assault
  16. Under Load
  17. This is not my slide
  18. Managing Transitions
  19. Fail Forward
  20. Contested environment
  21. Who is the decision maker?
  22. Division Fight
  23. C2 FIX
  24. Points of friction
  25. Knowledge Management
  26. Rehearsals