In theFaceSharedUnderstandingSurvivabilityRehearsalsFightingProductsSynchronizeall staffsectionsFailForwardDivisionFightPointsoffrictionContestedenvironmentKnowledgeManagementTurnInformationintoKnowledge(InsertSeniorLeaderName) madea great pointUnderLoadManagingTransitionsDeepFightBattleRhythmOfficerCentricWho isthedecisionmaker?BingoC2FIXBreakChinaIslandHoppingThis isnot myslideTransformin ContactLargeScale LongRange AirAssaultIn theFaceSharedUnderstandingSurvivabilityRehearsalsFightingProductsSynchronizeall staffsectionsFailForwardDivisionFightPointsoffrictionContestedenvironmentKnowledgeManagementTurnInformationintoKnowledge(InsertSeniorLeaderName) madea great pointUnderLoadManagingTransitionsDeepFightBattleRhythmOfficerCentricWho isthedecisionmaker?BingoC2FIXBreakChinaIslandHoppingThis isnot myslideTransformin ContactLargeScale LongRange AirAssault

War Fighting - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. In the Face
  2. Shared Understanding
  3. Survivability
  4. Rehearsals
  5. Fighting Products
  6. Synchronize all staff sections
  7. Fail Forward
  8. Division Fight
  9. Points of friction
  10. Contested environment
  11. Knowledge Management
  12. Turn Information into Knowledge
  13. (Insert Senior Leader Name) made a great point
  14. Under Load
  15. Managing Transitions
  16. Deep Fight
  17. Battle Rhythm
  18. Officer Centric
  19. Who is the decision maker?
  20. Bingo
  21. C2 FIX
  22. Break China
  23. Island Hopping
  24. This is not my slide
  25. Transform in Contact
  26. Large Scale Long Range Air Assault