IslandHoppingDivisionFightManagingTransitions(InsertSeniorLeaderName) madea great pointBattleRhythmTransformin ContactFailForwardContestedenvironmentUnderLoadWho isthedecisionmaker?This isnot myslideFightingProductsRehearsalsBreakChinaSharedUnderstandingSynchronizeall staffsectionsTurnInformationintoKnowledgeBingoOfficerCentricIn theFaceDeepFightKnowledgeManagementSurvivabilityC2FIXPointsoffrictionLargeScale LongRange AirAssaultIslandHoppingDivisionFightManagingTransitions(InsertSeniorLeaderName) madea great pointBattleRhythmTransformin ContactFailForwardContestedenvironmentUnderLoadWho isthedecisionmaker?This isnot myslideFightingProductsRehearsalsBreakChinaSharedUnderstandingSynchronizeall staffsectionsTurnInformationintoKnowledgeBingoOfficerCentricIn theFaceDeepFightKnowledgeManagementSurvivabilityC2FIXPointsoffrictionLargeScale LongRange AirAssault

War Fighting - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Island Hopping
  2. Division Fight
  3. Managing Transitions
  4. (Insert Senior Leader Name) made a great point
  5. Battle Rhythm
  6. Transform in Contact
  7. Fail Forward
  8. Contested environment
  9. Under Load
  10. Who is the decision maker?
  11. This is not my slide
  12. Fighting Products
  13. Rehearsals
  14. Break China
  15. Shared Understanding
  16. Synchronize all staff sections
  17. Turn Information into Knowledge
  18. Bingo
  19. Officer Centric
  20. In the Face
  21. Deep Fight
  22. Knowledge Management
  23. Survivability
  24. C2 FIX
  25. Points of friction
  26. Large Scale Long Range Air Assault