In theFaceFailForwardTransformin ContactDivisionFightKnowledgeManagementSurvivability(InsertSeniorLeaderName) madea great pointSynchronizeall staffsectionsBingoLargeScale LongRange AirAssaultFightingProductsTurnInformationintoKnowledgeSharedUnderstandingThis isnot myslideIslandHoppingDeepFightRehearsalsBattleRhythmOfficerCentricC2FIXWho isthedecisionmaker?ContestedenvironmentManagingTransitionsPointsoffrictionUnderLoadBreakChinaIn theFaceFailForwardTransformin ContactDivisionFightKnowledgeManagementSurvivability(InsertSeniorLeaderName) madea great pointSynchronizeall staffsectionsBingoLargeScale LongRange AirAssaultFightingProductsTurnInformationintoKnowledgeSharedUnderstandingThis isnot myslideIslandHoppingDeepFightRehearsalsBattleRhythmOfficerCentricC2FIXWho isthedecisionmaker?ContestedenvironmentManagingTransitionsPointsoffrictionUnderLoadBreakChina

War Fighting - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. In the Face
  2. Fail Forward
  3. Transform in Contact
  4. Division Fight
  5. Knowledge Management
  6. Survivability
  7. (Insert Senior Leader Name) made a great point
  8. Synchronize all staff sections
  9. Bingo
  10. Large Scale Long Range Air Assault
  11. Fighting Products
  12. Turn Information into Knowledge
  13. Shared Understanding
  14. This is not my slide
  15. Island Hopping
  16. Deep Fight
  17. Rehearsals
  18. Battle Rhythm
  19. Officer Centric
  20. C2 FIX
  21. Who is the decision maker?
  22. Contested environment
  23. Managing Transitions
  24. Points of friction
  25. Under Load
  26. Break China