Break China Synchronize all staff sections Managing Transitions Turn Information into Knowledge Island Hopping Transform in Contact Survivability Who is the decision maker? Shared Understanding Rehearsals Contested environment C2 FIX In the Face Fighting Products Division Fight This is not my slide (Insert Senior Leader Name) made a great point Bingo Under Load Large Scale Long Range Air Assault Points of friction Officer Centric Deep Fight Knowledge Management Battle Rhythm Fail Forward Break China Synchronize all staff sections Managing Transitions Turn Information into Knowledge Island Hopping Transform in Contact Survivability Who is the decision maker? Shared Understanding Rehearsals Contested environment C2 FIX In the Face Fighting Products Division Fight This is not my slide (Insert Senior Leader Name) made a great point Bingo Under Load Large Scale Long Range Air Assault Points of friction Officer Centric Deep Fight Knowledge Management Battle Rhythm Fail Forward
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-Break China
O-Synchronize all staff sections
G-Managing Transitions
O-Turn Information into Knowledge
I-Island Hopping
B-Transform in Contact
I-Survivability
G-Who is the decision maker?
O-Shared Understanding
B-Rehearsals
B-Contested environment
N-C2 FIX
N-In the Face
G-Fighting Products
I-Division Fight
N-This is not my slide
G-(Insert Senior Leader Name) made a great point
B-Bingo
I-Under Load
N-Large Scale Long Range Air Assault
O-Points of friction
N-Officer Centric
B-Deep Fight
B-Knowledge Management
I-Battle Rhythm
O-Fail Forward