Island Hopping Points of friction Transform in Contact Who is the decision maker? This is not my slide Survivability Large Scale Long Range Air Assault (Insert Senior Leader Name) made a great point Division Fight Turn Information into Knowledge Under Load Fail Forward Shared Understanding Deep Fight Battle Rhythm Contested environment Synchronize all staff sections Managing Transitions Fighting Products Bingo Knowledge Management Officer Centric In the Face Break China Rehearsals C2 FIX Island Hopping Points of friction Transform in Contact Who is the decision maker? This is not my slide Survivability Large Scale Long Range Air Assault (Insert Senior Leader Name) made a great point Division Fight Turn Information into Knowledge Under Load Fail Forward Shared Understanding Deep Fight Battle Rhythm Contested environment Synchronize all staff sections Managing Transitions Fighting Products Bingo Knowledge Management Officer Centric In the Face Break China Rehearsals C2 FIX
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Island Hopping
O-Points of friction
B-Transform in Contact
G-Who is the decision maker?
N-This is not my slide
I-Survivability
N-Large Scale Long Range Air Assault
G-(Insert Senior Leader Name) made a great point
I-Division Fight
O-Turn Information into Knowledge
I-Under Load
O-Fail Forward
O-Shared Understanding
B-Deep Fight
I-Battle Rhythm
B-Contested environment
O-Synchronize all staff sections
G-Managing Transitions
G-Fighting Products
B-Bingo
B-Knowledge Management
N-Officer Centric
N-In the Face
G-Break China
B-Rehearsals
N-C2 FIX