LargeScale LongRange AirAssaultIn theFaceThis isnot myslideFightingProductsFailForwardC2FIXContestedenvironmentTurnInformationintoKnowledgeDeepFightUnderLoadOfficerCentricKnowledgeManagementSynchronizeall staffsectionsWho isthedecisionmaker?BreakChina(InsertSeniorLeaderName) madea great pointTransformin ContactIslandHoppingPointsoffrictionBingoManagingTransitionsDivisionFightRehearsalsBattleRhythmSharedUnderstandingSurvivabilityLargeScale LongRange AirAssaultIn theFaceThis isnot myslideFightingProductsFailForwardC2FIXContestedenvironmentTurnInformationintoKnowledgeDeepFightUnderLoadOfficerCentricKnowledgeManagementSynchronizeall staffsectionsWho isthedecisionmaker?BreakChina(InsertSeniorLeaderName) madea great pointTransformin ContactIslandHoppingPointsoffrictionBingoManagingTransitionsDivisionFightRehearsalsBattleRhythmSharedUnderstandingSurvivability

War Fighting - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
N
3
N
4
G
5
O
6
N
7
B
8
O
9
B
10
I
11
N
12
B
13
O
14
G
15
G
16
G
17
B
18
I
19
O
20
B
21
G
22
I
23
B
24
I
25
O
26
I
  1. N-Large Scale Long Range Air Assault
  2. N-In the Face
  3. N-This is not my slide
  4. G-Fighting Products
  5. O-Fail Forward
  6. N-C2 FIX
  7. B-Contested environment
  8. O-Turn Information into Knowledge
  9. B-Deep Fight
  10. I-Under Load
  11. N-Officer Centric
  12. B-Knowledge Management
  13. O-Synchronize all staff sections
  14. G-Who is the decision maker?
  15. G-Break China
  16. G-(Insert Senior Leader Name) made a great point
  17. B-Transform in Contact
  18. I-Island Hopping
  19. O-Points of friction
  20. B-Bingo
  21. G-Managing Transitions
  22. I-Division Fight
  23. B-Rehearsals
  24. I-Battle Rhythm
  25. O-Shared Understanding
  26. I-Survivability