BreakChinaSynchronizeall staffsectionsManagingTransitionsTurnInformationintoKnowledgeIslandHoppingTransformin ContactSurvivabilityWho isthedecisionmaker?SharedUnderstandingRehearsalsContestedenvironmentC2FIXIn theFaceFightingProductsDivisionFightThis isnot myslide(InsertSeniorLeaderName) madea great pointBingoUnderLoadLargeScale LongRange AirAssaultPointsoffrictionOfficerCentricDeepFightKnowledgeManagementBattleRhythmFailForwardBreakChinaSynchronizeall staffsectionsManagingTransitionsTurnInformationintoKnowledgeIslandHoppingTransformin ContactSurvivabilityWho isthedecisionmaker?SharedUnderstandingRehearsalsContestedenvironmentC2FIXIn theFaceFightingProductsDivisionFightThis isnot myslide(InsertSeniorLeaderName) madea great pointBingoUnderLoadLargeScale LongRange AirAssaultPointsoffrictionOfficerCentricDeepFightKnowledgeManagementBattleRhythmFailForward

War Fighting - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
O
3
G
4
O
5
I
6
B
7
I
8
G
9
O
10
B
11
B
12
N
13
N
14
G
15
I
16
N
17
G
18
B
19
I
20
N
21
O
22
N
23
B
24
B
25
I
26
O
  1. G-Break China
  2. O-Synchronize all staff sections
  3. G-Managing Transitions
  4. O-Turn Information into Knowledge
  5. I-Island Hopping
  6. B-Transform in Contact
  7. I-Survivability
  8. G-Who is the decision maker?
  9. O-Shared Understanding
  10. B-Rehearsals
  11. B-Contested environment
  12. N-C2 FIX
  13. N-In the Face
  14. G-Fighting Products
  15. I-Division Fight
  16. N-This is not my slide
  17. G-(Insert Senior Leader Name) made a great point
  18. B-Bingo
  19. I-Under Load
  20. N-Large Scale Long Range Air Assault
  21. O-Points of friction
  22. N-Officer Centric
  23. B-Deep Fight
  24. B-Knowledge Management
  25. I-Battle Rhythm
  26. O-Fail Forward