UnderLoadOfficerCentricIn theFaceManagingTransitionsIslandHoppingThis isnot myslideWho isthedecisionmaker?DivisionFightTurnInformationintoKnowledgeBattleRhythm(InsertSeniorLeaderName) madea great pointContestedenvironmentBingoFailForwardTransformin ContactBreakChinaRehearsalsDeepFightFightingProductsSynchronizeall staffsectionsKnowledgeManagementLargeScale LongRange AirAssaultPointsoffrictionSurvivabilitySharedUnderstandingC2FIXUnderLoadOfficerCentricIn theFaceManagingTransitionsIslandHoppingThis isnot myslideWho isthedecisionmaker?DivisionFightTurnInformationintoKnowledgeBattleRhythm(InsertSeniorLeaderName) madea great pointContestedenvironmentBingoFailForwardTransformin ContactBreakChinaRehearsalsDeepFightFightingProductsSynchronizeall staffsectionsKnowledgeManagementLargeScale LongRange AirAssaultPointsoffrictionSurvivabilitySharedUnderstandingC2FIX

War Fighting - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
N
3
N
4
G
5
I
6
N
7
G
8
I
9
O
10
I
11
G
12
B
13
B
14
O
15
B
16
G
17
B
18
B
19
G
20
O
21
B
22
N
23
O
24
I
25
O
26
N
  1. I-Under Load
  2. N-Officer Centric
  3. N-In the Face
  4. G-Managing Transitions
  5. I-Island Hopping
  6. N-This is not my slide
  7. G-Who is the decision maker?
  8. I-Division Fight
  9. O-Turn Information into Knowledge
  10. I-Battle Rhythm
  11. G-(Insert Senior Leader Name) made a great point
  12. B-Contested environment
  13. B-Bingo
  14. O-Fail Forward
  15. B-Transform in Contact
  16. G-Break China
  17. B-Rehearsals
  18. B-Deep Fight
  19. G-Fighting Products
  20. O-Synchronize all staff sections
  21. B-Knowledge Management
  22. N-Large Scale Long Range Air Assault
  23. O-Points of friction
  24. I-Survivability
  25. O-Shared Understanding
  26. N-C2 FIX