SharedUnderstandingDeepFightC2FIXLargeScale LongRange AirAssaultFailForwardBingoContestedenvironmentWho isthedecisionmaker?BreakChina(InsertSeniorLeaderName) madea great pointKnowledgeManagementRehearsalsBattleRhythmIslandHoppingSurvivabilityUnderLoadManagingTransitionsTurnInformationintoKnowledgePointsoffrictionIn theFaceOfficerCentricDivisionFightSynchronizeall staffsectionsThis isnot myslideTransformin ContactFightingProductsSharedUnderstandingDeepFightC2FIXLargeScale LongRange AirAssaultFailForwardBingoContestedenvironmentWho isthedecisionmaker?BreakChina(InsertSeniorLeaderName) madea great pointKnowledgeManagementRehearsalsBattleRhythmIslandHoppingSurvivabilityUnderLoadManagingTransitionsTurnInformationintoKnowledgePointsoffrictionIn theFaceOfficerCentricDivisionFightSynchronizeall staffsectionsThis isnot myslideTransformin ContactFightingProducts

War Fighting - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
B
3
N
4
N
5
O
6
B
7
B
8
G
9
G
10
G
11
B
12
B
13
I
14
I
15
I
16
I
17
G
18
O
19
O
20
N
21
N
22
I
23
O
24
N
25
B
26
G
  1. O-Shared Understanding
  2. B-Deep Fight
  3. N-C2 FIX
  4. N-Large Scale Long Range Air Assault
  5. O-Fail Forward
  6. B-Bingo
  7. B-Contested environment
  8. G-Who is the decision maker?
  9. G-Break China
  10. G-(Insert Senior Leader Name) made a great point
  11. B-Knowledge Management
  12. B-Rehearsals
  13. I-Battle Rhythm
  14. I-Island Hopping
  15. I-Survivability
  16. I-Under Load
  17. G-Managing Transitions
  18. O-Turn Information into Knowledge
  19. O-Points of friction
  20. N-In the Face
  21. N-Officer Centric
  22. I-Division Fight
  23. O-Synchronize all staff sections
  24. N-This is not my slide
  25. B-Transform in Contact
  26. G-Fighting Products