Deep Fight Survivability Knowledge Management Points of friction Who is the decision maker? Bingo (Insert Senior Leader Name) made a great point Fighting Products Large Scale Long Range Air Assault Fail Forward Officer Centric Battle Rhythm Under Load Contested environment Shared Understanding Break China In the Face Synchronize all staff sections C2 FIX Managing Transitions This is not my slide Division Fight Turn Information into Knowledge Island Hopping Transform in Contact Rehearsals Deep Fight Survivability Knowledge Management Points of friction Who is the decision maker? Bingo (Insert Senior Leader Name) made a great point Fighting Products Large Scale Long Range Air Assault Fail Forward Officer Centric Battle Rhythm Under Load Contested environment Shared Understanding Break China In the Face Synchronize all staff sections C2 FIX Managing Transitions This is not my slide Division Fight Turn Information into Knowledge Island Hopping Transform in Contact Rehearsals
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-Deep Fight
I-Survivability
B-Knowledge Management
O-Points of friction
G-Who is the decision maker?
B-Bingo
G-(Insert Senior Leader Name) made a great point
G-Fighting Products
N-Large Scale Long Range Air Assault
O-Fail Forward
N-Officer Centric
I-Battle Rhythm
I-Under Load
B-Contested environment
O-Shared Understanding
G-Break China
N-In the Face
O-Synchronize all staff sections
N-C2 FIX
G-Managing Transitions
N-This is not my slide
I-Division Fight
O-Turn Information into Knowledge
I-Island Hopping
B-Transform in Contact
B-Rehearsals