Who isthedecisionmaker?This isnot myslideBreakChinaContestedenvironmentBingoSynchronizeall staffsectionsLargeScale LongRange AirAssaultSurvivabilityUnderLoadBattleRhythmTurnInformationintoKnowledgeDivisionFightKnowledgeManagement(InsertSeniorLeaderName) madea great pointPointsoffrictionManagingTransitionsC2FIXIslandHoppingSharedUnderstandingDeepFightRehearsalsIn theFaceOfficerCentricFailForwardTransformin ContactFightingProductsWho isthedecisionmaker?This isnot myslideBreakChinaContestedenvironmentBingoSynchronizeall staffsectionsLargeScale LongRange AirAssaultSurvivabilityUnderLoadBattleRhythmTurnInformationintoKnowledgeDivisionFightKnowledgeManagement(InsertSeniorLeaderName) madea great pointPointsoffrictionManagingTransitionsC2FIXIslandHoppingSharedUnderstandingDeepFightRehearsalsIn theFaceOfficerCentricFailForwardTransformin ContactFightingProducts

War Fighting - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
N
3
G
4
B
5
B
6
O
7
N
8
I
9
I
10
I
11
O
12
I
13
B
14
G
15
O
16
G
17
N
18
I
19
O
20
B
21
B
22
N
23
N
24
O
25
B
26
G
  1. G-Who is the decision maker?
  2. N-This is not my slide
  3. G-Break China
  4. B-Contested environment
  5. B-Bingo
  6. O-Synchronize all staff sections
  7. N-Large Scale Long Range Air Assault
  8. I-Survivability
  9. I-Under Load
  10. I-Battle Rhythm
  11. O-Turn Information into Knowledge
  12. I-Division Fight
  13. B-Knowledge Management
  14. G-(Insert Senior Leader Name) made a great point
  15. O-Points of friction
  16. G-Managing Transitions
  17. N-C2 FIX
  18. I-Island Hopping
  19. O-Shared Understanding
  20. B-Deep Fight
  21. B-Rehearsals
  22. N-In the Face
  23. N-Officer Centric
  24. O-Fail Forward
  25. B-Transform in Contact
  26. G-Fighting Products