In theFaceBattleRhythmUnderLoadLargeScale LongRange AirAssaultRehearsalsThis isnot myslidePointsoffrictionIslandHoppingFightingProductsDivisionFightWho isthedecisionmaker?BreakChinaTransformin Contact(InsertSeniorLeaderName) madea great pointOfficerCentricSurvivabilityFailForwardSharedUnderstandingManagingTransitionsTurnInformationintoKnowledgeBingoKnowledgeManagementDeepFightSynchronizeall staffsectionsC2FIXContestedenvironmentIn theFaceBattleRhythmUnderLoadLargeScale LongRange AirAssaultRehearsalsThis isnot myslidePointsoffrictionIslandHoppingFightingProductsDivisionFightWho isthedecisionmaker?BreakChinaTransformin Contact(InsertSeniorLeaderName) madea great pointOfficerCentricSurvivabilityFailForwardSharedUnderstandingManagingTransitionsTurnInformationintoKnowledgeBingoKnowledgeManagementDeepFightSynchronizeall staffsectionsC2FIXContestedenvironment

War Fighting - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
I
3
I
4
N
5
B
6
N
7
O
8
I
9
G
10
I
11
G
12
G
13
B
14
G
15
N
16
I
17
O
18
O
19
G
20
O
21
B
22
B
23
B
24
O
25
N
26
B
  1. N-In the Face
  2. I-Battle Rhythm
  3. I-Under Load
  4. N-Large Scale Long Range Air Assault
  5. B-Rehearsals
  6. N-This is not my slide
  7. O-Points of friction
  8. I-Island Hopping
  9. G-Fighting Products
  10. I-Division Fight
  11. G-Who is the decision maker?
  12. G-Break China
  13. B-Transform in Contact
  14. G-(Insert Senior Leader Name) made a great point
  15. N-Officer Centric
  16. I-Survivability
  17. O-Fail Forward
  18. O-Shared Understanding
  19. G-Managing Transitions
  20. O-Turn Information into Knowledge
  21. B-Bingo
  22. B-Knowledge Management
  23. B-Deep Fight
  24. O-Synchronize all staff sections
  25. N-C2 FIX
  26. B-Contested environment