Under Load Officer Centric In the Face Managing Transitions Island Hopping This is not my slide Who is the decision maker? Division Fight Turn Information into Knowledge Battle Rhythm (Insert Senior Leader Name) made a great point Contested environment Bingo Fail Forward Transform in Contact Break China Rehearsals Deep Fight Fighting Products Synchronize all staff sections Knowledge Management Large Scale Long Range Air Assault Points of friction Survivability Shared Understanding C2 FIX Under Load Officer Centric In the Face Managing Transitions Island Hopping This is not my slide Who is the decision maker? Division Fight Turn Information into Knowledge Battle Rhythm (Insert Senior Leader Name) made a great point Contested environment Bingo Fail Forward Transform in Contact Break China Rehearsals Deep Fight Fighting Products Synchronize all staff sections Knowledge Management Large Scale Long Range Air Assault Points of friction Survivability Shared Understanding C2 FIX
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Under Load
N-Officer Centric
N-In the Face
G-Managing Transitions
I-Island Hopping
N-This is not my slide
G-Who is the decision maker?
I-Division Fight
O-Turn Information into Knowledge
I-Battle Rhythm
G-(Insert Senior Leader Name) made a great point
B-Contested environment
B-Bingo
O-Fail Forward
B-Transform in Contact
G-Break China
B-Rehearsals
B-Deep Fight
G-Fighting Products
O-Synchronize all staff sections
B-Knowledge Management
N-Large Scale Long Range Air Assault
O-Points of friction
I-Survivability
O-Shared Understanding
N-C2 FIX