Shared Understanding Deep Fight C2 FIX Large Scale Long Range Air Assault Fail Forward Bingo Contested environment Who is the decision maker? Break China (Insert Senior Leader Name) made a great point Knowledge Management Rehearsals Battle Rhythm Island Hopping Survivability Under Load Managing Transitions Turn Information into Knowledge Points of friction In the Face Officer Centric Division Fight Synchronize all staff sections This is not my slide Transform in Contact Fighting Products Shared Understanding Deep Fight C2 FIX Large Scale Long Range Air Assault Fail Forward Bingo Contested environment Who is the decision maker? Break China (Insert Senior Leader Name) made a great point Knowledge Management Rehearsals Battle Rhythm Island Hopping Survivability Under Load Managing Transitions Turn Information into Knowledge Points of friction In the Face Officer Centric Division Fight Synchronize all staff sections This is not my slide Transform in Contact Fighting Products
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Shared Understanding
B-Deep Fight
N-C2 FIX
N-Large Scale Long Range Air Assault
O-Fail Forward
B-Bingo
B-Contested environment
G-Who is the decision maker?
G-Break China
G-(Insert Senior Leader Name) made a great point
B-Knowledge Management
B-Rehearsals
I-Battle Rhythm
I-Island Hopping
I-Survivability
I-Under Load
G-Managing Transitions
O-Turn Information into Knowledge
O-Points of friction
N-In the Face
N-Officer Centric
I-Division Fight
O-Synchronize all staff sections
N-This is not my slide
B-Transform in Contact
G-Fighting Products