Situational irony Plot Climax Foreshadowing Metaphor Motif Hyperbole Juxtaposition Personification Mood Omniscient Point of View Tone Allusion Simile Characterization Anaphora Epiphany Symbol Denouement Imagery Narrator First person point of view Antagonist Protagonist In media res Dramatic Irony Trope Foil Theme Setting Alliteration Rising Action Figurative language Limited Point of View Situational irony Plot Climax Foreshadowing Metaphor Motif Hyperbole Juxtaposition Personification Mood Omniscient Point of View Tone Allusion Simile Characterization Anaphora Epiphany Symbol Denouement Imagery Narrator First person point of view Antagonist Protagonist In media res Dramatic Irony Trope Foil Theme Setting Alliteration Rising Action Figurative language Limited Point of View
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Situational irony
Plot
Climax
Foreshadowing
Metaphor
Motif
Hyperbole
Juxtaposition
Personification
Mood
Omniscient Point of View
Tone
Allusion
Simile
Characterization
Anaphora
Epiphany
Symbol
Denouement
Imagery
Narrator
First person point of view
Antagonist
Protagonist
In media res
Dramatic Irony
Trope
Foil
Theme
Setting
Alliteration
Rising Action
Figurative language
Limited Point of View