Setting Symbol Personification Metaphor Motif Denouement Antagonist Narrator Hyperbole Situational irony Alliteration Foreshadowing Dramatic Irony Plot Figurative language Simile Rising Action Limited Point of View Climax First person point of view Trope Characterization Theme Tone Imagery Juxtaposition Epiphany Foil In media res Omniscient Point of View Mood Allusion Protagonist Anaphora Setting Symbol Personification Metaphor Motif Denouement Antagonist Narrator Hyperbole Situational irony Alliteration Foreshadowing Dramatic Irony Plot Figurative language Simile Rising Action Limited Point of View Climax First person point of view Trope Characterization Theme Tone Imagery Juxtaposition Epiphany Foil In media res Omniscient Point of View Mood Allusion Protagonist Anaphora
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Setting
Symbol
Personification
Metaphor
Motif
Denouement
Antagonist
Narrator
Hyperbole
Situational irony
Alliteration
Foreshadowing
Dramatic Irony
Plot
Figurative language
Simile
Rising Action
Limited Point of View
Climax
First person point of view
Trope
Characterization
Theme
Tone
Imagery
Juxtaposition
Epiphany
Foil
In media res
Omniscient Point of View
Mood
Allusion
Protagonist
Anaphora