Dramatic Irony Motif Plot Symbol Theme Mood Characterization Juxtaposition Setting In media res Figurative language Metaphor Anaphora Simile Omniscient Point of View Imagery Foreshadowing Narrator Rising Action First person point of view Antagonist Protagonist Personification Situational irony Trope Tone Allusion Alliteration Epiphany Denouement Climax Foil Limited Point of View Hyperbole Dramatic Irony Motif Plot Symbol Theme Mood Characterization Juxtaposition Setting In media res Figurative language Metaphor Anaphora Simile Omniscient Point of View Imagery Foreshadowing Narrator Rising Action First person point of view Antagonist Protagonist Personification Situational irony Trope Tone Allusion Alliteration Epiphany Denouement Climax Foil Limited Point of View Hyperbole
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Dramatic Irony
Motif
Plot
Symbol
Theme
Mood
Characterization
Juxtaposition
Setting
In media res
Figurative language
Metaphor
Anaphora
Simile
Omniscient Point of View
Imagery
Foreshadowing
Narrator
Rising Action
First person point of view
Antagonist
Protagonist
Personification
Situational irony
Trope
Tone
Allusion
Alliteration
Epiphany
Denouement
Climax
Foil
Limited Point of View
Hyperbole