Talk to theblacksmithMonsterattacksthe LVDLevelupMaxdamageon anattack!Monster isa shape-shifterVisitancienttowerFlirtingbetweenpartymembersComboThe mayorknows morethan he'sleading onFindevidence ofdeath godfuckeryNat1Monsterdoesn'twant tofight usNat 20incombatDiscoverthemonster'sM.O.CraftergoesdownThe dice say,"NO"(low dice rollseven withinspiration)BulletburstPCs find aconnectionbetweenthe attacksUse newmagicitemThe latequeen isthemonsterPC finds avitalweakness ofthe monsterSomeonegets a bitnommedSomeonetakes aleap offaithBardicinspirationTalk to theblacksmithMonsterattacksthe LVDLevelupMaxdamageon anattack!Monster isa shape-shifterVisitancienttowerFlirtingbetweenpartymembersComboThe mayorknows morethan he'sleading onFindevidence ofdeath godfuckeryNat1Monsterdoesn'twant tofight usNat 20incombatDiscoverthemonster'sM.O.CraftergoesdownThe dice say,"NO"(low dice rollseven withinspiration)BulletburstPCs find aconnectionbetweenthe attacksUse newmagicitemThe latequeen isthemonsterPC finds avitalweakness ofthe monsterSomeonegets a bitnommedSomeonetakes aleap offaithBardicinspiration

Cottlemore's Twilight Terror - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Talk to the blacksmith
  2. Monster attacks the LVD
  3. Level up
  4. Max damage on an attack!
  5. Monster is a shape-shifter
  6. Visit ancient tower
  7. Flirting between party members
  8. Combo
  9. The mayor knows more than he's leading on
  10. Find evidence of death god fuckery
  11. Nat 1
  12. Monster doesn't want to fight us
  13. Nat 20 in combat
  14. Discover the monster's M.O.
  15. Crafter goes down
  16. The dice say, "NO" (low dice rolls even with inspiration)
  17. Bullet burst
  18. PCs find a connection between the attacks
  19. Use new magic item
  20. The late queen is the monster
  21. PC finds a vital weakness of the monster
  22. Someone gets a bit nommed
  23. Someone takes a leap of faith
  24. Bardic inspiration