Nat1VisitancienttowerComboFlirtingbetweenpartymembersDiscoverthemonster'sM.O.BulletburstCraftergoesdownNat 20incombatBardicinspirationThe dice say,"NO"(low dice rollseven withinspiration)LevelupMaxdamageon anattack!Findevidence ofdeath godfuckeryMonster isa shape-shifterPC finds avitalweakness ofthe monsterSomeonetakes aleap offaithMonsterdoesn'twant tofight usThe latequeen isthemonsterSomeonegets a bitnommedPCs find aconnectionbetweenthe attacksThe mayorknows morethan he'sleading onMonsterattacksthe LVDUse newmagicitemTalk to theblacksmithNat1VisitancienttowerComboFlirtingbetweenpartymembersDiscoverthemonster'sM.O.BulletburstCraftergoesdownNat 20incombatBardicinspirationThe dice say,"NO"(low dice rollseven withinspiration)LevelupMaxdamageon anattack!Findevidence ofdeath godfuckeryMonster isa shape-shifterPC finds avitalweakness ofthe monsterSomeonetakes aleap offaithMonsterdoesn'twant tofight usThe latequeen isthemonsterSomeonegets a bitnommedPCs find aconnectionbetweenthe attacksThe mayorknows morethan he'sleading onMonsterattacksthe LVDUse newmagicitemTalk to theblacksmith

Cottlemore's Twilight Terror - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Nat 1
  2. Visit ancient tower
  3. Combo
  4. Flirting between party members
  5. Discover the monster's M.O.
  6. Bullet burst
  7. Crafter goes down
  8. Nat 20 in combat
  9. Bardic inspiration
  10. The dice say, "NO" (low dice rolls even with inspiration)
  11. Level up
  12. Max damage on an attack!
  13. Find evidence of death god fuckery
  14. Monster is a shape-shifter
  15. PC finds a vital weakness of the monster
  16. Someone takes a leap of faith
  17. Monster doesn't want to fight us
  18. The late queen is the monster
  19. Someone gets a bit nommed
  20. PCs find a connection between the attacks
  21. The mayor knows more than he's leading on
  22. Monster attacks the LVD
  23. Use new magic item
  24. Talk to the blacksmith