Make adioramaabout Ralphfrom thestoryMake a StoryElement flipbook aboutthe story whenyou finishCreate acharactertrait map forKeith -giveevidenceCreate acharactertrait map forRalph- giveevidenceSummarizechapter 13Find 10 newvocabularywords and writethem in yourreadingnotebookDraw a mapof the hoteland theplaces RalphvisitsCreate 5synonymbubble mapsfor 5 of yournew vocabularywordsMake a Venndiagram tocompare Keithand RalphSummarizechapter5Design andmake a posterabout thestory elementsof your bookWrite a storyabout adifferent animalwho findsanother toy andplays with itSummarizechapter 3Summarizechapter 8Write aboutyour favoritepart of the storyand include lotsof detailsMake adioramaabout Ralphfrom thestoryMake a StoryElement flipbook aboutthe story whenyou finishCreate acharactertrait map forKeith -giveevidenceCreate acharactertrait map forRalph- giveevidenceSummarizechapter 13Find 10 newvocabularywords and writethem in yourreadingnotebookDraw a mapof the hoteland theplaces RalphvisitsCreate 5synonymbubble mapsfor 5 of yournew vocabularywordsMake a Venndiagram tocompare Keithand RalphSummarizechapter5Design andmake a posterabout thestory elementsof your bookWrite a storyabout adifferent animalwho findsanother toy andplays with itSummarizechapter 3Summarizechapter 8Write aboutyour favoritepart of the storyand include lotsof details

The Mouse and the Motorcycle - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Make a diorama about Ralph from the story
  2. Make a Story Element flip book about the story when you finish
  3. Create a character trait map for Keith -give evidence
  4. Create a character trait map for Ralph- give evidence
  5. Summarize chapter 13
  6. Find 10 new vocabulary words and write them in your reading notebook
  7. Draw a map of the hotel and the places Ralph visits
  8. Create 5 synonym bubble maps for 5 of your new vocabulary words
  9. Make a Venn diagram to compare Keith and Ralph
  10. Summarize chapter 5
  11. Design and make a poster about the story elements of your book
  12. Write a story about a different animal who finds another toy and plays with it
  13. Summarize chapter 3
  14. Summarize chapter 8
  15. Write about your favorite part of the story and include lots of details