CopingnonstopForgetsthatTrigramsexistAttacksLong wayHome whenshouldn'tFree!<- forXiaoMyongestRuns outof LightObliviongetsoutrolledthe RealJack isNever Foundin 2 scenesNo way toredirectimportantclashesAttacksthe treeswhenshouldn'tMyongest getsstaggered, andgetsobliterated thescene laterPicks thewrongabnopagheSuicidalthoughtsFeelingTiredMyongestruns out ofgood rollingcardsEverybodyrunningout of Lightin OzmaCopingnonstopForgetsthatTrigramsexistAttacksLong wayHome whenshouldn'tFree!<- forXiaoMyongestRuns outof LightObliviongetsoutrolledthe RealJack isNever Foundin 2 scenesNo way toredirectimportantclashesAttacksthe treeswhenshouldn'tMyongest getsstaggered, andgetsobliterated thescene laterPicks thewrongabnopagheSuicidalthoughtsFeelingTiredMyongestruns out ofgood rollingcardsEverybodyrunningout of Lightin Ozma

Bingo for Chesed Realization - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Coping nonstop
  2. Forgets that Trigrams exist
  3. Attacks Long way Home when shouldn't
  4. Free!
  5. <- for Xiao
  6. Myongest Runs out of Light
  7. Oblivion gets outrolled
  8. the Real Jack is Never Found in 2 scenes
  9. No way to redirect important clashes
  10. Attacks the trees when shouldn't
  11. Myongest gets staggered, and gets obliterated the scene later
  12. Picks the wrong abno paghe
  13. Suicidal thoughts
  14. Feeling Tired
  15. Myongest runs out of good rolling cards
  16. Everybody running out of Light in Ozma