CentralIdeaConnotationToneContextCluesCauseandEffectVocabFigurativeLanguageVisualizeEvaluatePriorKnowledgeInferenceSynthesizeCiteExplainQuestionsPurposeSummarizeThemeSettingDenotationTraceEveryoneContributedPOVCompareandContrastPerspectivePredictionsProblemandSolutionDescriptionMoodDirectQuoteClarifyAnalyzeJustifyConnectionsOrderandSequenceCharacterDevelopmentEveryonePreparedSocraticSeminarSentenceStarterPlotCentralIdeaConnotationToneContextCluesCauseandEffectVocabFigurativeLanguageVisualizeEvaluatePriorKnowledgeInferenceSynthesizeCiteExplainQuestionsPurposeSummarizeThemeSettingDenotationTraceEveryoneContributedPOVCompareandContrastPerspectivePredictionsProblemandSolutionDescriptionMoodDirectQuoteClarifyAnalyzeJustifyConnectionsOrderandSequenceCharacterDevelopmentEveryonePreparedSocraticSeminarSentenceStarterPlot

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Central Idea
  2. Connotation
  3. Tone
  4. Context Clues
  5. Cause and Effect
  6. Vocab
  7. Figurative Language
  8. Visualize
  9. Evaluate
  10. Prior Knowledge
  11. Inference
  12. Synthesize
  13. Cite
  14. Explain
  15. Questions
  16. Purpose
  17. Summarize
  18. Theme
  19. Setting
  20. Denotation
  21. Trace
  22. Everyone Contributed
  23. POV
  24. Compare and Contrast
  25. Perspective
  26. Predictions
  27. Problem and Solution
  28. Description
  29. Mood
  30. Direct Quote
  31. Clarify
  32. Analyze
  33. Justify
  34. Connections
  35. Order and Sequence
  36. Character Development
  37. Everyone Prepared
  38. Socratic Seminar Sentence Starter
  39. Plot