EmotiveLanguageEthosPathosDescriptionandImageryAlliterationEvidenceExaggerationRhetoricalQuestionRule ofThreeUndermineOpposingViewPersonalPronounsLogosRepetitionRule ofThreeStrongModalityAnecdotesEmotiveLanguageEthosPathosDescriptionandImageryAlliterationEvidenceExaggerationRhetoricalQuestionRule ofThreeUndermineOpposingViewPersonalPronounsLogosRepetitionRule ofThreeStrongModalityAnecdotes

Persuader - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Emotive Language
  2. Ethos
  3. Pathos
  4. Description and Imagery
  5. Alliteration
  6. Evidence
  7. Exaggeration
  8. Rhetorical Question
  9. Rule of Three
  10. Undermine Opposing View
  11. Personal Pronouns
  12. Logos
  13. Repetition
  14. Rule of Three
  15. Strong Modality
  16. Anecdotes