TroughMechanicalWaveVacuumCrest/PeakAmplitude1HertzIncreasesLargerFrequencyRarefactionsAmplitude2WaveWavelength1ElectromagneticwavesLongitudinalWaveCompressionsEquilibrium/At RestTransverseWaveVibrationSoundWavelength2PitchMediumTroughMechanicalWaveVacuumCrest/PeakAmplitude1HertzIncreasesLargerFrequencyRarefactionsAmplitude2WaveWavelength1ElectromagneticwavesLongitudinalWaveCompressionsEquilibrium/At RestTransverseWaveVibrationSoundWavelength2PitchMedium

Waves - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Trough
  2. Mechanical Wave
  3. Vacuum
  4. Crest/Peak
  5. Amplitude 1
  6. Hertz
  7. Increases
  8. Larger
  9. Frequency
  10. Rarefactions
  11. Amplitude 2
  12. Wave
  13. Wavelength 1
  14. Electromagnetic waves
  15. Longitudinal Wave
  16. Compressions
  17. Equilibrium/ At Rest
  18. Transverse Wave
  19. Vibration
  20. Sound
  21. Wavelength 2
  22. Pitch
  23. Medium