TransverseWaveCompressionsAmplitude2Amplitude1SoundWavelength2VacuumWaveMechanicalWaveLargerEquilibrium/At RestWavelength1PitchFrequencyLongitudinalWaveVibrationHertzElectromagneticwavesMediumTroughRarefactionsCrest/PeakIncreasesTransverseWaveCompressionsAmplitude2Amplitude1SoundWavelength2VacuumWaveMechanicalWaveLargerEquilibrium/At RestWavelength1PitchFrequencyLongitudinalWaveVibrationHertzElectromagneticwavesMediumTroughRarefactionsCrest/PeakIncreases

Waves - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Transverse Wave
  2. Compressions
  3. Amplitude 2
  4. Amplitude 1
  5. Sound
  6. Wavelength 2
  7. Vacuum
  8. Wave
  9. Mechanical Wave
  10. Larger
  11. Equilibrium/ At Rest
  12. Wavelength 1
  13. Pitch
  14. Frequency
  15. Longitudinal Wave
  16. Vibration
  17. Hertz
  18. Electromagnetic waves
  19. Medium
  20. Trough
  21. Rarefactions
  22. Crest/Peak
  23. Increases