Amplitude2MediumHertzRarefactionsIncreasesSoundElectromagneticwavesFrequencyVacuumWavelength2LargerVibrationPitchMechanicalWaveCrest/PeakEquilibrium/At RestTransverseWaveAmplitude1CompressionsTroughLongitudinalWaveWavelength1WaveAmplitude2MediumHertzRarefactionsIncreasesSoundElectromagneticwavesFrequencyVacuumWavelength2LargerVibrationPitchMechanicalWaveCrest/PeakEquilibrium/At RestTransverseWaveAmplitude1CompressionsTroughLongitudinalWaveWavelength1Wave

Waves - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Amplitude 2
  2. Medium
  3. Hertz
  4. Rarefactions
  5. Increases
  6. Sound
  7. Electromagnetic waves
  8. Frequency
  9. Vacuum
  10. Wavelength 2
  11. Larger
  12. Vibration
  13. Pitch
  14. Mechanical Wave
  15. Crest/Peak
  16. Equilibrium/ At Rest
  17. Transverse Wave
  18. Amplitude 1
  19. Compressions
  20. Trough
  21. Longitudinal Wave
  22. Wavelength 1
  23. Wave