IncreasesAmplitude2MediumHertzLongitudinalWaveLargerTransverseWaveAmplitude1Wavelength1RarefactionsTroughMechanicalWaveFrequencyVacuumWavelength2Equilibrium/At RestPitchVibrationElectromagneticwavesWaveCrest/PeakCompressionsSoundIncreasesAmplitude2MediumHertzLongitudinalWaveLargerTransverseWaveAmplitude1Wavelength1RarefactionsTroughMechanicalWaveFrequencyVacuumWavelength2Equilibrium/At RestPitchVibrationElectromagneticwavesWaveCrest/PeakCompressionsSound

Waves - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Increases
  2. Amplitude 2
  3. Medium
  4. Hertz
  5. Longitudinal Wave
  6. Larger
  7. Transverse Wave
  8. Amplitude 1
  9. Wavelength 1
  10. Rarefactions
  11. Trough
  12. Mechanical Wave
  13. Frequency
  14. Vacuum
  15. Wavelength 2
  16. Equilibrium/ At Rest
  17. Pitch
  18. Vibration
  19. Electromagnetic waves
  20. Wave
  21. Crest/Peak
  22. Compressions
  23. Sound