SoundVibrationAmplitude1A²LargerMediumCrest/PeakFrequencyRarefactionsAmplitude2MechanicalWaveWavelength1IncreasesElectromagneticwavesVacuumWaveTransverseWaveEquilibrium/At RestTroughCompressionsLongitudinalWavePitchHertzWavelength2SoundVibrationAmplitude1A²LargerMediumCrest/PeakFrequencyRarefactionsAmplitude2MechanicalWaveWavelength1IncreasesElectromagneticwavesVacuumWaveTransverseWaveEquilibrium/At RestTroughCompressionsLongitudinalWavePitchHertzWavelength2

Waves - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sound
  2. Vibration
  3. Amplitude 1
  4. A²
  5. Larger
  6. Medium
  7. Crest/Peak
  8. Frequency
  9. Rarefactions
  10. Amplitude 2
  11. Mechanical Wave
  12. Wavelength 1
  13. Increases
  14. Electromagnetic waves
  15. Vacuum
  16. Wave
  17. Transverse Wave
  18. Equilibrium/ At Rest
  19. Trough
  20. Compressions
  21. Longitudinal Wave
  22. Pitch
  23. Hertz
  24. Wavelength 2