IncreasesWaveHertzTroughLargerVibrationAmplitude1MechanicalWaveWavelength1Wavelength2RarefactionsFrequencyVacuumMediumCrest/PeakAmplitude2PitchElectromagneticwavesTransverseWaveSoundLongitudinalWaveEquilibrium/At RestCompressionsIncreasesWaveHertzTroughLargerVibrationAmplitude1MechanicalWaveWavelength1Wavelength2RarefactionsFrequencyVacuumMediumCrest/PeakAmplitude2PitchElectromagneticwavesTransverseWaveSoundLongitudinalWaveEquilibrium/At RestCompressions

Waves - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Increases
  2. Wave
  3. Hertz
  4. Trough
  5. Larger
  6. Vibration
  7. Amplitude 1
  8. Mechanical Wave
  9. Wavelength 1
  10. Wavelength 2
  11. Rarefactions
  12. Frequency
  13. Vacuum
  14. Medium
  15. Crest/Peak
  16. Amplitude 2
  17. Pitch
  18. Electromagnetic waves
  19. Transverse Wave
  20. Sound
  21. Longitudinal Wave
  22. Equilibrium/ At Rest
  23. Compressions