FrequencyCrest/PeakMediumVibrationWaveSoundEquilibrium/At RestCompressionsHertzAmplitude1RarefactionsPitchTransverseWaveLargerMechanicalWaveIncreasesElectromagneticwavesWavelength1TroughVacuumWavelength2LongitudinalWaveAmplitude2FrequencyCrest/PeakMediumVibrationWaveSoundEquilibrium/At RestCompressionsHertzAmplitude1RarefactionsPitchTransverseWaveLargerMechanicalWaveIncreasesElectromagneticwavesWavelength1TroughVacuumWavelength2LongitudinalWaveAmplitude2

Waves - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Frequency
  2. Crest/Peak
  3. Medium
  4. Vibration
  5. Wave
  6. Sound
  7. Equilibrium/ At Rest
  8. Compressions
  9. Hertz
  10. Amplitude 1
  11. Rarefactions
  12. Pitch
  13. Transverse Wave
  14. Larger
  15. Mechanical Wave
  16. Increases
  17. Electromagnetic waves
  18. Wavelength 1
  19. Trough
  20. Vacuum
  21. Wavelength 2
  22. Longitudinal Wave
  23. Amplitude 2