Wavelength1Equilibrium/At RestWaveAmplitude1TransverseWaveElectromagneticwavesFrequencyCrest/PeakPitchLargerHertzRarefactionsLongitudinalWaveIncreasesWavelength2Amplitude2MediumCompressionsSoundTroughVibrationMechanicalWaveVacuumWavelength1Equilibrium/At RestWaveAmplitude1TransverseWaveElectromagneticwavesFrequencyCrest/PeakPitchLargerHertzRarefactionsLongitudinalWaveIncreasesWavelength2Amplitude2MediumCompressionsSoundTroughVibrationMechanicalWaveVacuum

Waves - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Wavelength 1
  2. Equilibrium/ At Rest
  3. Wave
  4. Amplitude 1
  5. Transverse Wave
  6. Electromagnetic waves
  7. Frequency
  8. Crest/Peak
  9. Pitch
  10. Larger
  11. Hertz
  12. Rarefactions
  13. Longitudinal Wave
  14. Increases
  15. Wavelength 2
  16. Amplitude 2
  17. Medium
  18. Compressions
  19. Sound
  20. Trough
  21. Vibration
  22. Mechanical Wave
  23. Vacuum