basekitelegisoscelestrapezoid2815.5mArhombusis asquareAllsquaresarerectanglesmidsegment8360degreescongruentdiagonalsperpendicular180degreesrighttriangleAparallelogramis always atrapezoid.30mtrapezoidKowloonparallelogram65degreesrectangleadjacentsides115degreesquadrilateralbasekitelegisoscelestrapezoid2815.5mArhombusis asquareAllsquaresarerectanglesmidsegment8360degreescongruentdiagonalsperpendicular180degreesrighttriangleAparallelogramis always atrapezoid.30mtrapezoidKowloonparallelogram65degreesrectangleadjacentsides115degreesquadrilateral

GEO BINGO- Ch. 6 Polygons, Quadrilaterals - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. base
  2. kite
  3. leg
  4. isosceles trapezoid
  5. 28
  6. 15.5m
  7. A rhombus is a square
  8. All squares are rectangles
  9. midsegment
  10. 8
  11. 360 degrees
  12. congruent
  13. diagonals
  14. perpendicular
  15. 180 degrees
  16. right triangle
  17. A parallelogram is always a trapezoid.
  18. 30m
  19. trapezoid
  20. Kowloon
  21. parallelogram
  22. 65 degrees
  23. rectangle
  24. adjacent sides
  25. 115 degrees
  26. quadrilateral