perpendicularArhombusis asquareisoscelestrapezoidmidsegmentparallelogramtrapezoid360degreesquadrilateral180degreesAparallelogramis always atrapezoid.baseAllsquaresarerectanglesrighttrianglecongruent830mKowloonadjacentsides2815.5m115degreeslegdiagonalskite65degreesrectangleperpendicularArhombusis asquareisoscelestrapezoidmidsegmentparallelogramtrapezoid360degreesquadrilateral180degreesAparallelogramis always atrapezoid.baseAllsquaresarerectanglesrighttrianglecongruent830mKowloonadjacentsides2815.5m115degreeslegdiagonalskite65degreesrectangle

GEO BINGO- Ch. 6 Polygons, Quadrilaterals - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. perpendicular
  2. A rhombus is a square
  3. isosceles trapezoid
  4. midsegment
  5. parallelogram
  6. trapezoid
  7. 360 degrees
  8. quadrilateral
  9. 180 degrees
  10. A parallelogram is always a trapezoid.
  11. base
  12. All squares are rectangles
  13. right triangle
  14. congruent
  15. 8
  16. 30m
  17. Kowloon
  18. adjacent sides
  19. 28
  20. 15.5m
  21. 115 degrees
  22. leg
  23. diagonals
  24. kite
  25. 65 degrees
  26. rectangle