Play onthereader'sguiltAddressingsomeonepersonally(you, we,etc.)ShockTacticsExaggerating(hyperbole)DemonstrationFigures ofspeech(metaphor,simile, etc)ShortsentencesorparagraphsRepetitionofwords orphrasesPlay onthereader'ssympathyEmotionalpicturesExpertadviceImageryChattystyleEmotionalwordsGiving acomplimentAnecdotesCriticizetheOppositeOpinionRhetoricalQuestions(questions toget someonethinking)HumorForcefulPhrasesStatisticsMakepositivepoints(personal)Catchyphrasesor slogansMakenegativepoints(impersonal)Play onthereader'sguiltAddressingsomeonepersonally(you, we,etc.)ShockTacticsExaggerating(hyperbole)DemonstrationFigures ofspeech(metaphor,simile, etc)ShortsentencesorparagraphsRepetitionofwords orphrasesPlay onthereader'ssympathyEmotionalpicturesExpertadviceImageryChattystyleEmotionalwordsGiving acomplimentAnecdotesCriticizetheOppositeOpinionRhetoricalQuestions(questions toget someonethinking)HumorForcefulPhrasesStatisticsMakepositivepoints(personal)Catchyphrasesor slogansMakenegativepoints(impersonal)

Persuasive Techniques Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Play on the reader's guilt
  2. Addressing someone personally (you, we, etc.)
  3. Shock Tactics
  4. Exaggerating (hyperbole)
  5. Demonstration
  6. Figures of speech (metaphor, simile, etc)
  7. Short sentences or paragraphs
  8. Repetition of words or phrases
  9. Play on the reader's sympathy
  10. Emotional pictures
  11. Expert advice
  12. Imagery
  13. Chatty style
  14. Emotional words
  15. Giving a compliment
  16. Anecdotes
  17. Criticize the Opposite Opinion
  18. Rhetorical Questions (questions to get someone thinking)
  19. Humor
  20. Forceful Phrases
  21. Statistics
  22. Make positive points (personal)
  23. Catchy phrases or slogans
  24. Make negative points (impersonal)