Exaggerating(hyperbole)Play onthereader'ssympathyMakenegativepoints(impersonal)DemonstrationFigures ofspeech(metaphor,simile, etc)Addressingsomeonepersonally(you, we,etc.)ExpertadviceCatchyphrasesor slogansMakepositivepoints(personal)EmotionalwordsCriticizetheOppositeOpinionPlay onthereader'sguiltStatisticsEmotionalpicturesChattystyleGiving acomplimentRepetitionofwords orphrasesForcefulPhrasesShortsentencesorparagraphsShockTacticsAnecdotesRhetoricalQuestions(questions toget someonethinking)ImageryHumorExaggerating(hyperbole)Play onthereader'ssympathyMakenegativepoints(impersonal)DemonstrationFigures ofspeech(metaphor,simile, etc)Addressingsomeonepersonally(you, we,etc.)ExpertadviceCatchyphrasesor slogansMakepositivepoints(personal)EmotionalwordsCriticizetheOppositeOpinionPlay onthereader'sguiltStatisticsEmotionalpicturesChattystyleGiving acomplimentRepetitionofwords orphrasesForcefulPhrasesShortsentencesorparagraphsShockTacticsAnecdotesRhetoricalQuestions(questions toget someonethinking)ImageryHumor

Persuasive Techniques Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Exaggerating (hyperbole)
  2. Play on the reader's sympathy
  3. Make negative points (impersonal)
  4. Demonstration
  5. Figures of speech (metaphor, simile, etc)
  6. Addressing someone personally (you, we, etc.)
  7. Expert advice
  8. Catchy phrases or slogans
  9. Make positive points (personal)
  10. Emotional words
  11. Criticize the Opposite Opinion
  12. Play on the reader's guilt
  13. Statistics
  14. Emotional pictures
  15. Chatty style
  16. Giving a compliment
  17. Repetition of words or phrases
  18. Forceful Phrases
  19. Short sentences or paragraphs
  20. Shock Tactics
  21. Anecdotes
  22. Rhetorical Questions (questions to get someone thinking)
  23. Imagery
  24. Humor