Wavelength Pluto Scalar Quantity Comet Atoms (electrons, protons, neutrons) friction (staitic and kinetic) fission Reflections Vs. Refraction Weak Force Astroid Belt Strong Force Doppler Effect vector quantity Alpha, Beta, Gamma decay Gravi- tational Force fusion Outer Planets Inner Planets Newton's 2nd Law Centripetal Force Newton's 3rd Law isotope Electro- magnetic Force Newton's 1st Law Wavelength Pluto Scalar Quantity Comet Atoms (electrons, protons, neutrons) friction (staitic and kinetic) fission Reflections Vs. Refraction Weak Force Astroid Belt Strong Force Doppler Effect vector quantity Alpha, Beta, Gamma decay Gravi- tational Force fusion Outer Planets Inner Planets Newton's 2nd Law Centripetal Force Newton's 3rd Law isotope Electro- magnetic Force Newton's 1st Law
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Wavelength
Pluto
Scalar
Quantity
Comet
Atoms
(electrons, protons, neutrons)
friction (staitic and kinetic)
fission
Reflections Vs. Refraction
Weak
Force
Astroid
Belt
Strong Force
Doppler Effect
vector quantity
Alpha,
Beta, Gamma decay
Gravi-
tational Force
fusion
Outer Planets
Inner
Planets
Newton's 2nd
Law
Centripetal Force
Newton's 3rd Law
isotope
Electro-
magnetic
Force
Newton's 1st
Law