WavelengthPlutoScalarQuantityCometAtoms(electrons,protons,neutrons)friction(staiticandkinetic)fissionReflectionsVs.RefractionWeakForceAstroidBeltStrongForceDopplerEffectvectorquantityAlpha,Beta,GammadecayGravi-tationalForcefusionOuterPlanetsInnerPlanetsNewton's2ndLawCentripetalForceNewton's3rd LawisotopeElectro-magneticForceNewton's1stLawWavelengthPlutoScalarQuantityCometAtoms(electrons,protons,neutrons)friction(staiticandkinetic)fissionReflectionsVs.RefractionWeakForceAstroidBeltStrongForceDopplerEffectvectorquantityAlpha,Beta,GammadecayGravi-tationalForcefusionOuterPlanetsInnerPlanetsNewton's2ndLawCentripetalForceNewton's3rd LawisotopeElectro-magneticForceNewton's1stLaw

Semester 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Wavelength
  2. Pluto
  3. Scalar Quantity
  4. Comet
  5. Atoms (electrons, protons, neutrons)
  6. friction (staitic and kinetic)
  7. fission
  8. Reflections Vs. Refraction
  9. Weak Force
  10. Astroid Belt
  11. Strong Force
  12. Doppler Effect
  13. vector quantity
  14. Alpha, Beta, Gamma decay
  15. Gravi- tational Force
  16. fusion
  17. Outer Planets
  18. Inner Planets
  19. Newton's 2nd Law
  20. Centripetal Force
  21. Newton's 3rd Law
  22. isotope
  23. Electro- magnetic Force
  24. Newton's 1st Law