Theatrephantomkillsexplorer"Why areyou likethisBrayden?"Someonespends a longtime onsomething notrelated to apuzzleSomeonemesses upcompassdirectionsSomeoneasks forhelp fromspectators.Someoneclaims theywill avoiddoing thingson bingo carddescriptionof asymbol isbad"Gameis notfor me"Crucialinformation ismissedbecause twopeople aretalking at onceCheesesoundplayed withno context"Thisgame isstupid""JFC"Someonedoesn'treaslise thatan object isinteractibleClue andpuzzlemismatchBraydencallsJonnoblindClue isexplainedthree timesexactly thesame wayExplorerplayfreezes todeathTheatrephantomkillsexplorer"Why areyou likethisBrayden?"Someonespends a longtime onsomething notrelated to apuzzleSomeonemesses upcompassdirectionsSomeoneasks forhelp fromspectators.Someoneclaims theywill avoiddoing thingson bingo carddescriptionof asymbol isbad"Gameis notfor me"Crucialinformation ismissedbecause twopeople aretalking at onceCheesesoundplayed withno context"Thisgame isstupid""JFC"Someonedoesn'treaslise thatan object isinteractibleClue andpuzzlemismatchBraydencallsJonnoblindClue isexplainedthree timesexactly thesame wayExplorerplayfreezes todeath

We Were Here - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Theatre phantom kills explorer
  2. "Why are you like this Brayden?"
  3. Someone spends a long time on something not related to a puzzle
  4. Someone messes up compass directions
  5. Someone asks for help from spectators.
  6. Someone claims they will avoid doing things on bingo card
  7. description of a symbol is bad
  8. "Game is not for me"
  9. Crucial information is missed because two people are talking at once
  10. Cheese sound played with no context
  11. "This game is stupid"
  12. "JFC"
  13. Someone doesn't reaslise that an object is interactible
  14. Clue and puzzle mismatch
  15. Brayden calls Jonno blind
  16. Clue is explained three times exactly the same way
  17. Explorer play freezes to death