SPRINTFRAMEWORKSSCRUM-SHAPER-NATEAGILITYDEVELOPERMOTIVATEPROCESSAGILE-ALCHEMIST-PIXIECOOKIESADAPTIBILITYLEVERAGEMANIFESTOEVALUATECONTENTINSTRUCTIONALDESIGNITERATEWATERFALLCOLLABORATIONADJUSTINGAGILESCRUMEND-USERTEAMSSTORIESALIGNPRINCIPLESPROMOTINGPERFECTIONFLEXIBILITYSPRINTFRAMEWORKSSCRUM-SHAPER-NATEAGILITYDEVELOPERMOTIVATEPROCESSAGILE-ALCHEMIST-PIXIECOOKIESADAPTIBILITYLEVERAGEMANIFESTOEVALUATECONTENTINSTRUCTIONALDESIGNITERATEWATERFALLCOLLABORATIONADJUSTINGAGILESCRUMEND-USERTEAMSSTORIESALIGNPRINCIPLESPROMOTINGPERFECTIONFLEXIBILITY

Agile Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
  1. SPRINT
  2. FRAMEWORKS
  3. SCRUM-SHAPER-NATE
  4. AGILITY
  5. DEVELOPER
  6. MOTIVATE
  7. PROCESS
  8. AGILE-ALCHEMIST-PIXIE
  9. COOKIES
  10. ADAPTIBILITY
  11. LEVERAGE
  12. MANIFESTO
  13. EVALUATE
  14. CONTENT
  15. INSTRUCTIONAL DESIGN
  16. ITERATE
  17. WATERFALL
  18. COLLABORATION
  19. ADJUSTING
  20. AGILE
  21. SCRUM
  22. END-USER
  23. TEAMS
  24. STORIES
  25. ALIGN
  26. PRINCIPLES
  27. PROMOTING
  28. PERFECTION
  29. FLEXIBILITY