HIGH FIVES CLAPS QUIET CLAP COVERS FACE AGRUING REF CALL Yells NO! FLAG GESTURE FALLS BACK EXCITED "YEAH" GETS CLOSER TO TV Gets. on knees HANDS OUT CONFUSED TAKES A WALK "WHAT ARE WE DOING" STANDS UP AND CLAPS TAKES A DRINK ARMS CROSSED are you kidding me? HANDS THROUGH HAIR YELLS GO OR NO "LETS GO" AIR PUNCH CHECKS BETS "WHYYYY" FIRST DOWN GESTURE TOUCHDOWN GESTURE Yells Go! LEAVES ROOM HIGH FIVES CLAPS QUIET CLAP COVERS FACE AGRUING REF CALL Yells NO! FLAG GESTURE FALLS BACK EXCITED "YEAH" GETS CLOSER TO TV Gets. on knees HANDS OUT CONFUSED TAKES A WALK "WHAT ARE WE DOING" STANDS UP AND CLAPS TAKES A DRINK ARMS CROSSED are you kidding me? HANDS THROUGH HAIR YELLS GO OR NO "LETS GO" AIR PUNCH CHECKS BETS "WHYYYY" FIRST DOWN GESTURE TOUCHDOWN GESTURE Yells Go! LEAVES ROOM
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
HIGH FIVES
CLAPS
QUIET CLAP
COVERS FACE
AGRUING REF CALL
Yells NO!
FLAG
GESTURE
FALLS BACK
EXCITED "YEAH"
GETS CLOSER TO TV
Gets. on knees
HANDS OUT
CONFUSED
TAKES A WALK
"WHAT ARE WE DOING"
STANDS UP AND CLAPS
TAKES A DRINK
ARMS CROSSED
are you kidding me?
HANDS THROUGH HAIR
YELLS GO OR NO
"LETS GO"
AIR PUNCH
CHECKS BETS
"WHYYYY"
FIRST DOWN GESTURE
TOUCHDOWN GESTURE
Yells Go!
LEAVES ROOM