dūcere scrībere vincere dolēre errāre intrāre conficere manēre gerere cadere cūrāre iubēre surgere legere excipere simulāre aperīre narrāre petere volle clamāre discedere verberāre occurrere currere invenīre monstrāre posse nolle claudere iacere venīre vitāre esse ponere punīre excitāre ferre dare favēre rīdēre necāre habēre tradere trahere facere audīre vidēre agnoscere īre custodīre conducere gemere mittere sumere aedificāre dīcere docēre nocēre stare advenīre adiuvāre agere dūcere scrībere vincere dolēre errāre intrāre conficere manēre gerere cadere cūrāre iubēre surgere legere excipere simulāre aperīre narrāre petere volle clamāre discedere verberāre occurrere currere invenīre monstrāre posse nolle claudere iacere venīre vitāre esse ponere punīre excitāre ferre dare favēre rīdēre necāre habēre tradere trahere facere audīre vidēre agnoscere īre custodīre conducere gemere mittere sumere aedificāre dīcere docēre nocēre stare advenīre adiuvāre agere
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
dūcere
scrībere
vincere
dolēre
errāre
intrāre
conficere
manēre
gerere
cadere
cūrāre
iubēre
surgere
legere
excipere
simulāre
aperīre
narrāre
petere
volle
clamāre
discedere
verberāre
occurrere
currere
invenīre
monstrāre
posse
nolle
claudere
iacere
venīre
vitāre
esse
ponere
punīre
excitāre
ferre
dare
favēre
rīdēre
necāre
habēre
tradere
trahere
facere
audīre
vidēre
agnoscere
īre
custodīre
conducere
gemere
mittere
sumere
aedificāre
dīcere
docēre
nocēre
stare
advenīre
adiuvāre
agere