WholeTeamDoesQuestA PlayerPulls Twoor MoreGroupsNo OneDoingQuestPlayerKnocked OutAfter AnotherLeavesCoherencyPlayer DiesWhileWaiting for aSafe ReviveNo OneSeesPackBehind UsA Player DiesAfter We'veDroppedDown to NewAreaLootingWhileTeammateNeeds HelpSinglePlayerRuns Off24/7SomeoneDies toSniperA PlayerLeavesImmediatelyTeamSplitsPaths,Half DiePlayer HasExtremelyOff-MetaBuildBossPulled intoSmallestRoomPlayerStuck inMapGeometryPlayerLeavesWaiting forRescuePlayerSecretlyGoes AFKPlayer Carries,but NeverDrops theAmmo/MedCrateTrapper orDogs GetsTwo Of UsAt OnceTeamDamage viaBarrel orPoxbursterRagequitWhileBeingRevivedPlayerFalls offa LedgeDaemonhostPulled onPurposePsyker'sHeadExplodes onBiggest PullWholeTeamDoesQuestA PlayerPulls Twoor MoreGroupsNo OneDoingQuestPlayerKnocked OutAfter AnotherLeavesCoherencyPlayer DiesWhileWaiting for aSafe ReviveNo OneSeesPackBehind UsA Player DiesAfter We'veDroppedDown to NewAreaLootingWhileTeammateNeeds HelpSinglePlayerRuns Off24/7SomeoneDies toSniperA PlayerLeavesImmediatelyTeamSplitsPaths,Half DiePlayer HasExtremelyOff-MetaBuildBossPulled intoSmallestRoomPlayerStuck inMapGeometryPlayerLeavesWaiting forRescuePlayerSecretlyGoes AFKPlayer Carries,but NeverDrops theAmmo/MedCrateTrapper orDogs GetsTwo Of UsAt OnceTeamDamage viaBarrel orPoxbursterRagequitWhileBeingRevivedPlayerFalls offa LedgeDaemonhostPulled onPurposePsyker'sHeadExplodes onBiggest Pull

WH40K: DARKTIDE BAD MATCH BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Whole Team Does Quest
  2. A Player Pulls Two or More Groups
  3. No One Doing Quest
  4. Player Knocked Out After Another Leaves Coherency
  5. Player Dies While Waiting for a Safe Revive
  6. No One Sees Pack Behind Us
  7. A Player Dies After We've Dropped Down to New Area
  8. Looting While Teammate Needs Help
  9. Single Player Runs Off 24/7
  10. Someone Dies to Sniper
  11. A Player Leaves Immediately
  12. Team Splits Paths, Half Die
  13. Player Has Extremely Off-Meta Build
  14. Boss Pulled into Smallest Room
  15. Player Stuck in Map Geometry
  16. Player Leaves Waiting for Rescue
  17. Player Secretly Goes AFK
  18. Player Carries, but Never Drops the Ammo/Med Crate
  19. Trapper or Dogs Gets Two Of Us At Once
  20. Team Damage via Barrel or Poxburster
  21. Ragequit While Being Revived
  22. Player Falls off a Ledge
  23. Daemonhost Pulled on Purpose
  24. Psyker's Head Explodes on Biggest Pull