A PlayerPulls Twoor MoreGroupsPlayer Carries,but NeverDrops theAmmo/MedCrateTrapper orDogs GetsTwo Of UsAt OnceTeamSplitsPaths,Half DieA Player DiesAfter We'veDroppedDown to NewAreaTeamDamage viaBarrel orPoxbursterSomeoneDies toSniperPlayerStuck inMapGeometryRagequitWhileBeingRevivedPlayerSecretlyGoes AFKPsyker'sHeadExplodes onBiggest PullNo OneSeesPackBehind UsPlayer DiesWhileWaiting for aSafe ReviveBossPulled intoSmallestRoomPlayerKnocked OutAfter AnotherLeavesCoherencyLootingWhileTeammateNeeds HelpSinglePlayerRuns Off24/7PlayerLeavesWaiting forRescueWholeTeamDoesQuestA PlayerLeavesImmediatelyDaemonhostPulled onPurposePlayerFalls offa LedgePlayer HasExtremelyOff-MetaBuildNo OneDoingQuestA PlayerPulls Twoor MoreGroupsPlayer Carries,but NeverDrops theAmmo/MedCrateTrapper orDogs GetsTwo Of UsAt OnceTeamSplitsPaths,Half DieA Player DiesAfter We'veDroppedDown to NewAreaTeamDamage viaBarrel orPoxbursterSomeoneDies toSniperPlayerStuck inMapGeometryRagequitWhileBeingRevivedPlayerSecretlyGoes AFKPsyker'sHeadExplodes onBiggest PullNo OneSeesPackBehind UsPlayer DiesWhileWaiting for aSafe ReviveBossPulled intoSmallestRoomPlayerKnocked OutAfter AnotherLeavesCoherencyLootingWhileTeammateNeeds HelpSinglePlayerRuns Off24/7PlayerLeavesWaiting forRescueWholeTeamDoesQuestA PlayerLeavesImmediatelyDaemonhostPulled onPurposePlayerFalls offa LedgePlayer HasExtremelyOff-MetaBuildNo OneDoingQuest

WH40K: DARKTIDE BAD MATCH BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A Player Pulls Two or More Groups
  2. Player Carries, but Never Drops the Ammo/Med Crate
  3. Trapper or Dogs Gets Two Of Us At Once
  4. Team Splits Paths, Half Die
  5. A Player Dies After We've Dropped Down to New Area
  6. Team Damage via Barrel or Poxburster
  7. Someone Dies to Sniper
  8. Player Stuck in Map Geometry
  9. Ragequit While Being Revived
  10. Player Secretly Goes AFK
  11. Psyker's Head Explodes on Biggest Pull
  12. No One Sees Pack Behind Us
  13. Player Dies While Waiting for a Safe Revive
  14. Boss Pulled into Smallest Room
  15. Player Knocked Out After Another Leaves Coherency
  16. Looting While Teammate Needs Help
  17. Single Player Runs Off 24/7
  18. Player Leaves Waiting for Rescue
  19. Whole Team Does Quest
  20. A Player Leaves Immediately
  21. Daemonhost Pulled on Purpose
  22. Player Falls off a Ledge
  23. Player Has Extremely Off-Meta Build
  24. No One Doing Quest