Psyker'sHeadExplodes onBiggest PullPlayer DiesWhileWaiting for aSafe ReviveDaemonhostPulled onPurposePlayer HasExtremelyOff-MetaBuildTeamDamage viaBarrel orPoxbursterLootingWhileTeammateNeeds HelpSomeoneDies toSniperRagequitWhileBeingRevivedWholeTeamDoesQuestPlayerFalls offa LedgePlayerSecretlyGoes AFKA PlayerLeavesImmediatelyTrapper orDogs GetsTwo Of UsAt OncePlayerKnocked OutAfter AnotherLeavesCoherencyNo OneSeesPackBehind UsPlayerStuck inMapGeometrySinglePlayerRuns Off24/7A Player DiesAfter We'veDroppedDown to NewAreaNo OneDoingQuestPlayerLeavesWaiting forRescueA PlayerPulls Twoor MoreGroupsTeamSplitsPaths,Half DiePlayer Carries,but NeverDrops theAmmo/MedCrateBossPulled intoSmallestRoomPsyker'sHeadExplodes onBiggest PullPlayer DiesWhileWaiting for aSafe ReviveDaemonhostPulled onPurposePlayer HasExtremelyOff-MetaBuildTeamDamage viaBarrel orPoxbursterLootingWhileTeammateNeeds HelpSomeoneDies toSniperRagequitWhileBeingRevivedWholeTeamDoesQuestPlayerFalls offa LedgePlayerSecretlyGoes AFKA PlayerLeavesImmediatelyTrapper orDogs GetsTwo Of UsAt OncePlayerKnocked OutAfter AnotherLeavesCoherencyNo OneSeesPackBehind UsPlayerStuck inMapGeometrySinglePlayerRuns Off24/7A Player DiesAfter We'veDroppedDown to NewAreaNo OneDoingQuestPlayerLeavesWaiting forRescueA PlayerPulls Twoor MoreGroupsTeamSplitsPaths,Half DiePlayer Carries,but NeverDrops theAmmo/MedCrateBossPulled intoSmallestRoom

WH40K: DARKTIDE BAD MATCH BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Psyker's Head Explodes on Biggest Pull
  2. Player Dies While Waiting for a Safe Revive
  3. Daemonhost Pulled on Purpose
  4. Player Has Extremely Off-Meta Build
  5. Team Damage via Barrel or Poxburster
  6. Looting While Teammate Needs Help
  7. Someone Dies to Sniper
  8. Ragequit While Being Revived
  9. Whole Team Does Quest
  10. Player Falls off a Ledge
  11. Player Secretly Goes AFK
  12. A Player Leaves Immediately
  13. Trapper or Dogs Gets Two Of Us At Once
  14. Player Knocked Out After Another Leaves Coherency
  15. No One Sees Pack Behind Us
  16. Player Stuck in Map Geometry
  17. Single Player Runs Off 24/7
  18. A Player Dies After We've Dropped Down to New Area
  19. No One Doing Quest
  20. Player Leaves Waiting for Rescue
  21. A Player Pulls Two or More Groups
  22. Team Splits Paths, Half Die
  23. Player Carries, but Never Drops the Ammo/Med Crate
  24. Boss Pulled into Smallest Room