Initiating Event Figurative Language Individual vs. Society Main Idea Author's Purpose Cause and Effect Rising Action Haiku Individual vs. Individual Plot Individual vs. Self Falling Action Mood Foreshadowing Exposition Imagery Climax Process Hyperbole Literal Language Onomatopoeia External Conflict Internal Conflict Chronological/Sequential Personification Concept/Definition Simile Alliteration Comparison/Contrast Author's Viewpoint Individual vs. Supernatural Couplet Listing/Enumeration Resolution Supporting Details Individual vs. Nature Limerick Individual vs. Technology Tone Setting Quatrain Stanza Narrative Free Verse Generalization/Principle Problem/Solution Theme Metaphor Flashback Initiating Event Figurative Language Individual vs. Society Main Idea Author's Purpose Cause and Effect Rising Action Haiku Individual vs. Individual Plot Individual vs. Self Falling Action Mood Foreshadowing Exposition Imagery Climax Process Hyperbole Literal Language Onomatopoeia External Conflict Internal Conflict Chronological/Sequential Personification Concept/Definition Simile Alliteration Comparison/Contrast Author's Viewpoint Individual vs. Supernatural Couplet Listing/Enumeration Resolution Supporting Details Individual vs. Nature Limerick Individual vs. Technology Tone Setting Quatrain Stanza Narrative Free Verse Generalization/Principle Problem/Solution Theme Metaphor Flashback
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Initiating Event
Figurative Language
Individual vs. Society
Main Idea
Author's Purpose
Cause and Effect
Rising Action
Haiku
Individual vs. Individual
Plot
Individual vs. Self
Falling Action
Mood
Foreshadowing
Exposition
Imagery
Climax
Process
Hyperbole
Literal Language
Onomatopoeia
External Conflict
Internal Conflict
Chronological/Sequential
Personification
Concept/Definition
Simile
Alliteration
Comparison/Contrast
Author's Viewpoint
Individual vs. Supernatural
Couplet
Listing/Enumeration
Resolution
Supporting Details
Individual
vs. Nature
Limerick
Individual vs. Technology
Tone
Setting
Quatrain
Stanza
Narrative
Free Verse
Generalization/Principle
Problem/Solution
Theme
Metaphor
Flashback