ThemeAuthor'sPurposeCauseandEffectConcept/DefinitionStanzaChronological/SequentialResolutionIndividualvs. SelfToneFallingActionAlliterationLimerickMainIdeaSimileHyperboleListing/EnumerationIndividualvs.SocietySupportingDetailsProcessRisingActionIndividualvs.NatureMetaphorQuatrainFlashbackImagerySettingIndividualvs.IndividualComparison/ContrastCoupletProblem/SolutionExternalConflictGeneralization/PrincipleFreeVerseNarrativeIndividualvs.TechnologyAuthor'sViewpointInitiatingEventForeshadowingFigurativeLanguageInternalConflictExpositionHaikuPersonificationLiteralLanguageMoodPlotIndividualvs.SupernaturalClimaxOnomatopoeiaThemeAuthor'sPurposeCauseandEffectConcept/DefinitionStanzaChronological/SequentialResolutionIndividualvs. SelfToneFallingActionAlliterationLimerickMainIdeaSimileHyperboleListing/EnumerationIndividualvs.SocietySupportingDetailsProcessRisingActionIndividualvs.NatureMetaphorQuatrainFlashbackImagerySettingIndividualvs.IndividualComparison/ContrastCoupletProblem/SolutionExternalConflictGeneralization/PrincipleFreeVerseNarrativeIndividualvs.TechnologyAuthor'sViewpointInitiatingEventForeshadowingFigurativeLanguageInternalConflictExpositionHaikuPersonificationLiteralLanguageMoodPlotIndividualvs.SupernaturalClimaxOnomatopoeia

Grade 7 Reading SOL Review Terms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Theme
  2. Author's Purpose
  3. Cause and Effect
  4. Concept/Definition
  5. Stanza
  6. Chronological/Sequential
  7. Resolution
  8. Individual vs. Self
  9. Tone
  10. Falling Action
  11. Alliteration
  12. Limerick
  13. Main Idea
  14. Simile
  15. Hyperbole
  16. Listing/Enumeration
  17. Individual vs. Society
  18. Supporting Details
  19. Process
  20. Rising Action
  21. Individual vs. Nature
  22. Metaphor
  23. Quatrain
  24. Flashback
  25. Imagery
  26. Setting
  27. Individual vs. Individual
  28. Comparison/Contrast
  29. Couplet
  30. Problem/Solution
  31. External Conflict
  32. Generalization/Principle
  33. Free Verse
  34. Narrative
  35. Individual vs. Technology
  36. Author's Viewpoint
  37. Initiating Event
  38. Foreshadowing
  39. Figurative Language
  40. Internal Conflict
  41. Exposition
  42. Haiku
  43. Personification
  44. Literal Language
  45. Mood
  46. Plot
  47. Individual vs. Supernatural
  48. Climax
  49. Onomatopoeia