InitiatingEventFigurativeLanguageIndividualvs.SocietyMainIdeaAuthor'sPurposeCauseandEffectRisingActionHaikuIndividualvs.IndividualPlotIndividualvs. SelfFallingActionMoodForeshadowingExpositionImageryClimaxProcessHyperboleLiteralLanguageOnomatopoeiaExternalConflictInternalConflictChronological/SequentialPersonificationConcept/DefinitionSimileAlliterationComparison/ContrastAuthor'sViewpointIndividualvs.SupernaturalCoupletListing/EnumerationResolutionSupportingDetailsIndividualvs.NatureLimerickIndividualvs.TechnologyToneSettingQuatrainStanzaNarrativeFreeVerseGeneralization/PrincipleProblem/SolutionThemeMetaphorFlashbackInitiatingEventFigurativeLanguageIndividualvs.SocietyMainIdeaAuthor'sPurposeCauseandEffectRisingActionHaikuIndividualvs.IndividualPlotIndividualvs. SelfFallingActionMoodForeshadowingExpositionImageryClimaxProcessHyperboleLiteralLanguageOnomatopoeiaExternalConflictInternalConflictChronological/SequentialPersonificationConcept/DefinitionSimileAlliterationComparison/ContrastAuthor'sViewpointIndividualvs.SupernaturalCoupletListing/EnumerationResolutionSupportingDetailsIndividualvs.NatureLimerickIndividualvs.TechnologyToneSettingQuatrainStanzaNarrativeFreeVerseGeneralization/PrincipleProblem/SolutionThemeMetaphorFlashback

Grade 7 Reading SOL Review Terms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
  1. Initiating Event
  2. Figurative Language
  3. Individual vs. Society
  4. Main Idea
  5. Author's Purpose
  6. Cause and Effect
  7. Rising Action
  8. Haiku
  9. Individual vs. Individual
  10. Plot
  11. Individual vs. Self
  12. Falling Action
  13. Mood
  14. Foreshadowing
  15. Exposition
  16. Imagery
  17. Climax
  18. Process
  19. Hyperbole
  20. Literal Language
  21. Onomatopoeia
  22. External Conflict
  23. Internal Conflict
  24. Chronological/Sequential
  25. Personification
  26. Concept/Definition
  27. Simile
  28. Alliteration
  29. Comparison/Contrast
  30. Author's Viewpoint
  31. Individual vs. Supernatural
  32. Couplet
  33. Listing/Enumeration
  34. Resolution
  35. Supporting Details
  36. Individual vs. Nature
  37. Limerick
  38. Individual vs. Technology
  39. Tone
  40. Setting
  41. Quatrain
  42. Stanza
  43. Narrative
  44. Free Verse
  45. Generalization/Principle
  46. Problem/Solution
  47. Theme
  48. Metaphor
  49. Flashback