AlliterationSupportingDetailsCauseandEffectRisingActionSimileStanzaIndividualvs.IndividualExpositionFallingActionIndividualvs.SocietyConcept/DefinitionIndividualvs.TechnologyLimerickForeshadowingPlotImageryOnomatopoeiaGeneralization/PrincipleResolutionNarrativeMainIdeaExternalConflictIndividualvs. SelfPersonificationAuthor'sPurposeInitiatingEventHaikuProcessLiteralLanguageHyperboleInternalConflictIndividualvs.SupernaturalMoodProblem/SolutionThemeSettingClimaxToneAuthor'sViewpointCoupletIndividualvs.NatureFigurativeLanguageQuatrainChronological/SequentialComparison/ContrastListing/EnumerationMetaphorFreeVerseFlashbackAlliterationSupportingDetailsCauseandEffectRisingActionSimileStanzaIndividualvs.IndividualExpositionFallingActionIndividualvs.SocietyConcept/DefinitionIndividualvs.TechnologyLimerickForeshadowingPlotImageryOnomatopoeiaGeneralization/PrincipleResolutionNarrativeMainIdeaExternalConflictIndividualvs. SelfPersonificationAuthor'sPurposeInitiatingEventHaikuProcessLiteralLanguageHyperboleInternalConflictIndividualvs.SupernaturalMoodProblem/SolutionThemeSettingClimaxToneAuthor'sViewpointCoupletIndividualvs.NatureFigurativeLanguageQuatrainChronological/SequentialComparison/ContrastListing/EnumerationMetaphorFreeVerseFlashback

Grade 7 Reading SOL Review Terms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Alliteration
  2. Supporting Details
  3. Cause and Effect
  4. Rising Action
  5. Simile
  6. Stanza
  7. Individual vs. Individual
  8. Exposition
  9. Falling Action
  10. Individual vs. Society
  11. Concept/Definition
  12. Individual vs. Technology
  13. Limerick
  14. Foreshadowing
  15. Plot
  16. Imagery
  17. Onomatopoeia
  18. Generalization/Principle
  19. Resolution
  20. Narrative
  21. Main Idea
  22. External Conflict
  23. Individual vs. Self
  24. Personification
  25. Author's Purpose
  26. Initiating Event
  27. Haiku
  28. Process
  29. Literal Language
  30. Hyperbole
  31. Internal Conflict
  32. Individual vs. Supernatural
  33. Mood
  34. Problem/Solution
  35. Theme
  36. Setting
  37. Climax
  38. Tone
  39. Author's Viewpoint
  40. Couplet
  41. Individual vs. Nature
  42. Figurative Language
  43. Quatrain
  44. Chronological/Sequential
  45. Comparison/Contrast
  46. Listing/Enumeration
  47. Metaphor
  48. Free Verse
  49. Flashback