CauseandEffectPlotIndividualvs. SelfComparison/ContrastTonePersonificationClimaxExpositionAuthor'sPurposeLimerickInternalConflictForeshadowingIndividualvs.IndividualSimileHyperboleConcept/DefinitionFlashbackExternalConflictMoodNarrativeFallingActionFreeVerseFigurativeLanguageResolutionChronological/SequentialQuatrainLiteralLanguageSettingIndividualvs.SocietyHaikuOnomatopoeiaIndividualvs.NatureAuthor'sViewpointProblem/SolutionIndividualvs.TechnologyThemeStanzaImageryListing/EnumerationMetaphorIndividualvs.SupernaturalRisingActionMainIdeaProcessAlliterationCoupletInitiatingEventSupportingDetailsGeneralization/PrincipleCauseandEffectPlotIndividualvs. SelfComparison/ContrastTonePersonificationClimaxExpositionAuthor'sPurposeLimerickInternalConflictForeshadowingIndividualvs.IndividualSimileHyperboleConcept/DefinitionFlashbackExternalConflictMoodNarrativeFallingActionFreeVerseFigurativeLanguageResolutionChronological/SequentialQuatrainLiteralLanguageSettingIndividualvs.SocietyHaikuOnomatopoeiaIndividualvs.NatureAuthor'sViewpointProblem/SolutionIndividualvs.TechnologyThemeStanzaImageryListing/EnumerationMetaphorIndividualvs.SupernaturalRisingActionMainIdeaProcessAlliterationCoupletInitiatingEventSupportingDetailsGeneralization/Principle

Grade 7 Reading SOL Review Terms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cause and Effect
  2. Plot
  3. Individual vs. Self
  4. Comparison/Contrast
  5. Tone
  6. Personification
  7. Climax
  8. Exposition
  9. Author's Purpose
  10. Limerick
  11. Internal Conflict
  12. Foreshadowing
  13. Individual vs. Individual
  14. Simile
  15. Hyperbole
  16. Concept/Definition
  17. Flashback
  18. External Conflict
  19. Mood
  20. Narrative
  21. Falling Action
  22. Free Verse
  23. Figurative Language
  24. Resolution
  25. Chronological/Sequential
  26. Quatrain
  27. Literal Language
  28. Setting
  29. Individual vs. Society
  30. Haiku
  31. Onomatopoeia
  32. Individual vs. Nature
  33. Author's Viewpoint
  34. Problem/Solution
  35. Individual vs. Technology
  36. Theme
  37. Stanza
  38. Imagery
  39. Listing/Enumeration
  40. Metaphor
  41. Individual vs. Supernatural
  42. Rising Action
  43. Main Idea
  44. Process
  45. Alliteration
  46. Couplet
  47. Initiating Event
  48. Supporting Details
  49. Generalization/Principle