HyperboleListing/EnumerationIndividualvs.TechnologyChronological/SequentialNarrativeMainIdeaExpositionInternalConflictFallingActionImageryIndividualvs.SupernaturalExternalConflictIndividualvs.SocietyThemeSettingToneIndividualvs.IndividualLimerickLiteralLanguageIndividualvs.NatureComparison/ContrastPersonificationAuthor'sPurposeFigurativeLanguageIndividualvs. SelfHaikuOnomatopoeiaStanzaMetaphorResolutionProcessMoodProblem/SolutionInitiatingEventSimileAlliterationSupportingDetailsCauseandEffectClimaxQuatrainConcept/DefinitionRisingActionForeshadowingGeneralization/PrincipleFreeVerseCoupletPlotAuthor'sViewpointFlashbackHyperboleListing/EnumerationIndividualvs.TechnologyChronological/SequentialNarrativeMainIdeaExpositionInternalConflictFallingActionImageryIndividualvs.SupernaturalExternalConflictIndividualvs.SocietyThemeSettingToneIndividualvs.IndividualLimerickLiteralLanguageIndividualvs.NatureComparison/ContrastPersonificationAuthor'sPurposeFigurativeLanguageIndividualvs. SelfHaikuOnomatopoeiaStanzaMetaphorResolutionProcessMoodProblem/SolutionInitiatingEventSimileAlliterationSupportingDetailsCauseandEffectClimaxQuatrainConcept/DefinitionRisingActionForeshadowingGeneralization/PrincipleFreeVerseCoupletPlotAuthor'sViewpointFlashback

Grade 7 Reading SOL Review Terms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Hyperbole
  2. Listing/Enumeration
  3. Individual vs. Technology
  4. Chronological/Sequential
  5. Narrative
  6. Main Idea
  7. Exposition
  8. Internal Conflict
  9. Falling Action
  10. Imagery
  11. Individual vs. Supernatural
  12. External Conflict
  13. Individual vs. Society
  14. Theme
  15. Setting
  16. Tone
  17. Individual vs. Individual
  18. Limerick
  19. Literal Language
  20. Individual vs. Nature
  21. Comparison/Contrast
  22. Personification
  23. Author's Purpose
  24. Figurative Language
  25. Individual vs. Self
  26. Haiku
  27. Onomatopoeia
  28. Stanza
  29. Metaphor
  30. Resolution
  31. Process
  32. Mood
  33. Problem/Solution
  34. Initiating Event
  35. Simile
  36. Alliteration
  37. Supporting Details
  38. Cause and Effect
  39. Climax
  40. Quatrain
  41. Concept/Definition
  42. Rising Action
  43. Foreshadowing
  44. Generalization/Principle
  45. Free Verse
  46. Couplet
  47. Plot
  48. Author's Viewpoint
  49. Flashback