CauseandEffectAuthor'sPurposeSupportingDetailsPersonificationThemeFigurativeLanguageForeshadowingPlotStanzaHyperboleListing/EnumerationFlashbackIndividualvs.TechnologyChronological/SequentialIndividualvs.SocietyClimaxQuatrainOnomatopoeiaComparison/ContrastExpositionLiteralLanguageExternalConflictProcessHaikuLimerickInternalConflictProblem/SolutionImageryAuthor'sViewpointResolutionAlliterationSimileConcept/DefinitionIndividualvs. SelfIndividualvs.IndividualIndividualvs.SupernaturalToneNarrativeInitiatingEventFreeVerseGeneralization/PrincipleMoodMainIdeaSettingRisingActionIndividualvs.NatureMetaphorFallingActionCoupletCauseandEffectAuthor'sPurposeSupportingDetailsPersonificationThemeFigurativeLanguageForeshadowingPlotStanzaHyperboleListing/EnumerationFlashbackIndividualvs.TechnologyChronological/SequentialIndividualvs.SocietyClimaxQuatrainOnomatopoeiaComparison/ContrastExpositionLiteralLanguageExternalConflictProcessHaikuLimerickInternalConflictProblem/SolutionImageryAuthor'sViewpointResolutionAlliterationSimileConcept/DefinitionIndividualvs. SelfIndividualvs.IndividualIndividualvs.SupernaturalToneNarrativeInitiatingEventFreeVerseGeneralization/PrincipleMoodMainIdeaSettingRisingActionIndividualvs.NatureMetaphorFallingActionCouplet

Grade 7 Reading SOL Review Terms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cause and Effect
  2. Author's Purpose
  3. Supporting Details
  4. Personification
  5. Theme
  6. Figurative Language
  7. Foreshadowing
  8. Plot
  9. Stanza
  10. Hyperbole
  11. Listing/Enumeration
  12. Flashback
  13. Individual vs. Technology
  14. Chronological/Sequential
  15. Individual vs. Society
  16. Climax
  17. Quatrain
  18. Onomatopoeia
  19. Comparison/Contrast
  20. Exposition
  21. Literal Language
  22. External Conflict
  23. Process
  24. Haiku
  25. Limerick
  26. Internal Conflict
  27. Problem/Solution
  28. Imagery
  29. Author's Viewpoint
  30. Resolution
  31. Alliteration
  32. Simile
  33. Concept/Definition
  34. Individual vs. Self
  35. Individual vs. Individual
  36. Individual vs. Supernatural
  37. Tone
  38. Narrative
  39. Initiating Event
  40. Free Verse
  41. Generalization/Principle
  42. Mood
  43. Main Idea
  44. Setting
  45. Rising Action
  46. Individual vs. Nature
  47. Metaphor
  48. Falling Action
  49. Couplet