MainIdeaThemeOnomatopoeiaClimaxFigurativeLanguageForeshadowingMetaphorAuthor'sViewpointCauseandEffectFreeVerseFlashbackIndividualvs.TechnologyCoupletConcept/DefinitionInternalConflictRisingActionListing/EnumerationHyperboleFallingActionIndividualvs.SocietyExternalConflictPersonificationLimerickToneImageryInitiatingEventSimileMoodStanzaSupportingDetailsProcessPlotComparison/ContrastSettingResolutionIndividualvs.IndividualQuatrainGeneralization/PrincipleAlliterationChronological/SequentialHaikuLiteralLanguageProblem/SolutionNarrativeIndividualvs.NatureIndividualvs. SelfIndividualvs.SupernaturalAuthor'sPurposeExpositionMainIdeaThemeOnomatopoeiaClimaxFigurativeLanguageForeshadowingMetaphorAuthor'sViewpointCauseandEffectFreeVerseFlashbackIndividualvs.TechnologyCoupletConcept/DefinitionInternalConflictRisingActionListing/EnumerationHyperboleFallingActionIndividualvs.SocietyExternalConflictPersonificationLimerickToneImageryInitiatingEventSimileMoodStanzaSupportingDetailsProcessPlotComparison/ContrastSettingResolutionIndividualvs.IndividualQuatrainGeneralization/PrincipleAlliterationChronological/SequentialHaikuLiteralLanguageProblem/SolutionNarrativeIndividualvs.NatureIndividualvs. SelfIndividualvs.SupernaturalAuthor'sPurposeExposition

Grade 7 Reading SOL Review Terms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Main Idea
  2. Theme
  3. Onomatopoeia
  4. Climax
  5. Figurative Language
  6. Foreshadowing
  7. Metaphor
  8. Author's Viewpoint
  9. Cause and Effect
  10. Free Verse
  11. Flashback
  12. Individual vs. Technology
  13. Couplet
  14. Concept/Definition
  15. Internal Conflict
  16. Rising Action
  17. Listing/Enumeration
  18. Hyperbole
  19. Falling Action
  20. Individual vs. Society
  21. External Conflict
  22. Personification
  23. Limerick
  24. Tone
  25. Imagery
  26. Initiating Event
  27. Simile
  28. Mood
  29. Stanza
  30. Supporting Details
  31. Process
  32. Plot
  33. Comparison/Contrast
  34. Setting
  35. Resolution
  36. Individual vs. Individual
  37. Quatrain
  38. Generalization/Principle
  39. Alliteration
  40. Chronological/Sequential
  41. Haiku
  42. Literal Language
  43. Problem/Solution
  44. Narrative
  45. Individual vs. Nature
  46. Individual vs. Self
  47. Individual vs. Supernatural
  48. Author's Purpose
  49. Exposition