Cause and Effect Author's Purpose Supporting Details Personification Theme Figurative Language Foreshadowing Plot Stanza Hyperbole Listing/Enumeration Flashback Individual vs. Technology Chronological/Sequential Individual vs. Society Climax Quatrain Onomatopoeia Comparison/Contrast Exposition Literal Language External Conflict Process Haiku Limerick Internal Conflict Problem/Solution Imagery Author's Viewpoint Resolution Alliteration Simile Concept/Definition Individual vs. Self Individual vs. Individual Individual vs. Supernatural Tone Narrative Initiating Event Free Verse Generalization/Principle Mood Main Idea Setting Rising Action Individual vs. Nature Metaphor Falling Action Couplet Cause and Effect Author's Purpose Supporting Details Personification Theme Figurative Language Foreshadowing Plot Stanza Hyperbole Listing/Enumeration Flashback Individual vs. Technology Chronological/Sequential Individual vs. Society Climax Quatrain Onomatopoeia Comparison/Contrast Exposition Literal Language External Conflict Process Haiku Limerick Internal Conflict Problem/Solution Imagery Author's Viewpoint Resolution Alliteration Simile Concept/Definition Individual vs. Self Individual vs. Individual Individual vs. Supernatural Tone Narrative Initiating Event Free Verse Generalization/Principle Mood Main Idea Setting Rising Action Individual vs. Nature Metaphor Falling Action Couplet
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Cause and Effect
Author's Purpose
Supporting Details
Personification
Theme
Figurative Language
Foreshadowing
Plot
Stanza
Hyperbole
Listing/Enumeration
Flashback
Individual vs. Technology
Chronological/Sequential
Individual vs. Society
Climax
Quatrain
Onomatopoeia
Comparison/Contrast
Exposition
Literal Language
External Conflict
Process
Haiku
Limerick
Internal Conflict
Problem/Solution
Imagery
Author's Viewpoint
Resolution
Alliteration
Simile
Concept/Definition
Individual vs. Self
Individual vs. Individual
Individual vs. Supernatural
Tone
Narrative
Initiating Event
Free Verse
Generalization/Principle
Mood
Main Idea
Setting
Rising Action
Individual
vs. Nature
Metaphor
Falling Action
Couplet