Individualvs.NatureHaikuResolutionForeshadowingSettingCauseandEffectNarrativeAuthor'sViewpointMetaphorOnomatopoeiaProblem/SolutionLiteralLanguageGeneralization/PrincipleInternalConflictAuthor'sPurposeProcessIndividualvs.SupernaturalMainIdeaConcept/DefinitionQuatrainComparison/ContrastSimileSupportingDetailsClimaxStanzaPersonificationFlashbackMoodIndividualvs. SelfListing/EnumerationIndividualvs.IndividualFreeVerseFigurativeLanguageRisingActionAlliterationFallingActionThemeIndividualvs.SocietyIndividualvs.TechnologyPlotChronological/SequentialCoupletHyperboleToneImageryExpositionExternalConflictLimerickInitiatingEventIndividualvs.NatureHaikuResolutionForeshadowingSettingCauseandEffectNarrativeAuthor'sViewpointMetaphorOnomatopoeiaProblem/SolutionLiteralLanguageGeneralization/PrincipleInternalConflictAuthor'sPurposeProcessIndividualvs.SupernaturalMainIdeaConcept/DefinitionQuatrainComparison/ContrastSimileSupportingDetailsClimaxStanzaPersonificationFlashbackMoodIndividualvs. SelfListing/EnumerationIndividualvs.IndividualFreeVerseFigurativeLanguageRisingActionAlliterationFallingActionThemeIndividualvs.SocietyIndividualvs.TechnologyPlotChronological/SequentialCoupletHyperboleToneImageryExpositionExternalConflictLimerickInitiatingEvent

Grade 7 Reading SOL Review Terms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Individual vs. Nature
  2. Haiku
  3. Resolution
  4. Foreshadowing
  5. Setting
  6. Cause and Effect
  7. Narrative
  8. Author's Viewpoint
  9. Metaphor
  10. Onomatopoeia
  11. Problem/Solution
  12. Literal Language
  13. Generalization/Principle
  14. Internal Conflict
  15. Author's Purpose
  16. Process
  17. Individual vs. Supernatural
  18. Main Idea
  19. Concept/Definition
  20. Quatrain
  21. Comparison/Contrast
  22. Simile
  23. Supporting Details
  24. Climax
  25. Stanza
  26. Personification
  27. Flashback
  28. Mood
  29. Individual vs. Self
  30. Listing/Enumeration
  31. Individual vs. Individual
  32. Free Verse
  33. Figurative Language
  34. Rising Action
  35. Alliteration
  36. Falling Action
  37. Theme
  38. Individual vs. Society
  39. Individual vs. Technology
  40. Plot
  41. Chronological/Sequential
  42. Couplet
  43. Hyperbole
  44. Tone
  45. Imagery
  46. Exposition
  47. External Conflict
  48. Limerick
  49. Initiating Event