OnomatopoeiaExpositionAuthor'sViewpointFreeVerseListing/EnumerationProcessForeshadowingLiteralLanguageCoupletClimaxInternalConflictFigurativeLanguageAuthor'sPurposeIndividualvs. SelfNarrativeHyperboleMainIdeaProblem/SolutionFlashbackThemeIndividualvs.TechnologyMoodSettingGeneralization/PrincipleLimerickComparison/ContrastResolutionIndividualvs.SupernaturalPersonificationToneStanzaFallingActionConcept/DefinitionPlotImageryExternalConflictHaikuChronological/SequentialInitiatingEventSimileMetaphorCauseandEffectIndividualvs.NatureRisingActionIndividualvs.SocietyAlliterationIndividualvs.IndividualQuatrainSupportingDetailsOnomatopoeiaExpositionAuthor'sViewpointFreeVerseListing/EnumerationProcessForeshadowingLiteralLanguageCoupletClimaxInternalConflictFigurativeLanguageAuthor'sPurposeIndividualvs. SelfNarrativeHyperboleMainIdeaProblem/SolutionFlashbackThemeIndividualvs.TechnologyMoodSettingGeneralization/PrincipleLimerickComparison/ContrastResolutionIndividualvs.SupernaturalPersonificationToneStanzaFallingActionConcept/DefinitionPlotImageryExternalConflictHaikuChronological/SequentialInitiatingEventSimileMetaphorCauseandEffectIndividualvs.NatureRisingActionIndividualvs.SocietyAlliterationIndividualvs.IndividualQuatrainSupportingDetails

Grade 7 Reading SOL Review Terms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Onomatopoeia
  2. Exposition
  3. Author's Viewpoint
  4. Free Verse
  5. Listing/Enumeration
  6. Process
  7. Foreshadowing
  8. Literal Language
  9. Couplet
  10. Climax
  11. Internal Conflict
  12. Figurative Language
  13. Author's Purpose
  14. Individual vs. Self
  15. Narrative
  16. Hyperbole
  17. Main Idea
  18. Problem/Solution
  19. Flashback
  20. Theme
  21. Individual vs. Technology
  22. Mood
  23. Setting
  24. Generalization/Principle
  25. Limerick
  26. Comparison/Contrast
  27. Resolution
  28. Individual vs. Supernatural
  29. Personification
  30. Tone
  31. Stanza
  32. Falling Action
  33. Concept/Definition
  34. Plot
  35. Imagery
  36. External Conflict
  37. Haiku
  38. Chronological/Sequential
  39. Initiating Event
  40. Simile
  41. Metaphor
  42. Cause and Effect
  43. Individual vs. Nature
  44. Rising Action
  45. Individual vs. Society
  46. Alliteration
  47. Individual vs. Individual
  48. Quatrain
  49. Supporting Details