ShippingcharacterPointingout allthese littledetails"Honey,"Referencingthecharacters toreal lifepeopleSayingsomethingthat acharacterjust saidHating acharacterSwearingCrying"IKNEWIT!"Jammingto musicCrysagain"That'sliterallyme andMosco!"Eating/DrinkingWanting tokill acharacterwith acharacterSayingsomethingright beforethey say itLoving acharacterPredictingthe videoand gettingit rightRelatingtocharactersReenactingcharacter'sgestures ormovementsGettingangry at acharacterEmotionalsupportplushCoveringmouthwith handAnsweringa questionfor acharacter"Sweetie,"ShippingcharacterPointingout allthese littledetails"Honey,"Referencingthecharacters toreal lifepeopleSayingsomethingthat acharacterjust saidHating acharacterSwearingCrying"IKNEWIT!"Jammingto musicCrysagain"That'sliterallyme andMosco!"Eating/DrinkingWanting tokill acharacterwith acharacterSayingsomethingright beforethey say itLoving acharacterPredictingthe videoand gettingit rightRelatingtocharactersReenactingcharacter'sgestures ormovementsGettingangry at acharacterEmotionalsupportplushCoveringmouthwith handAnsweringa questionfor acharacter"Sweetie,"

NSAF - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Shipping character
  2. Pointing out all these little details
  3. "Honey,"
  4. Referencing the characters to real life people
  5. Saying something that a character just said
  6. Hating a character
  7. Swearing
  8. Crying
  9. "I KNEW IT!"
  10. Jamming to music
  11. Crys again
  12. "That's literally me and Mosco!"
  13. Eating/Drinking
  14. Wanting to kill a character with a character
  15. Saying something right before they say it
  16. Loving a character
  17. Predicting the video and getting it right
  18. Relating to characters
  19. Reenacting character's gestures or movements
  20. Getting angry at a character
  21. Emotional support plush
  22. Covering mouth with hand
  23. Answering a question for a character
  24. "Sweetie,"