eemes van boeëte 't tûrp Huub motte roope de zig 6 eine zônger hoâr doa (allein hoâr oppe tâng) 'ne roeë-je koegèr met krölkes kei knoeër mdiwd noa jimmy eine sjardoneej 35 chance ei hieël rieëp dörske ouzo jagemeister noa ut eate veur ut eate sneeuwwitje unne naate mös reserve getal hiej ki-jea turfstreêpkes zette vriej parkeren Knoeër eemes van boeëte 't tûrp Huub motte roope de zig 6 eine zônger hoâr doa (allein hoâr oppe tâng) 'ne roeë-je koegèr met krölkes kei knoeër mdiwd noa jimmy eine sjardoneej 35 chance ei hieël rieëp dörske ouzo jagemeister noa ut eate veur ut eate sneeuwwitje unne naate mös reserve getal hiej ki-jea turfstreêpkes zette vriej parkeren Knoeër
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-eemes van boeëte 't tûrp
N-Huub motte roope
G-de zig
G-6
G-eine zônger hoâr doa (allein hoâr oppe tâng)
O-'ne roeë-je
B-koegèr
O-met krölkes
I-kei knoeër
I-mdiwd
O-noa jimmy
N-eine sjardoneej
B-35
G-chance
N- ei hieël rieëp dörske
O-ouzo
B-jagemeister
N-noa ut eate
I-veur ut eate
I-sneeuwwitje
I-unne naate mös
O-reserve getal
B-hiej ki-jea turfstreêpkes zette
N-vriej parkeren
B-Knoeër