full set adaptive reflexes SIDS Langolis Christakis habituation anger cry operant conditioning Micronutrient malnutrition nativists medulla Kwashiorkor dishabituation visual acuity tracking cephalocaudal pattern ossification plasticity binocular cues kinetic cues Marasmus pruning primitive reflexes fine motor skills hunger cry auditory acuity circadian rhythm preference technique cortex myelinization infant mortality pain cry gross motor skills midbrain proximodistal pattern monocular cues Macronutrient malnutrition empiricists synaptogenesis synapses full set adaptive reflexes SIDS Langolis Christakis habituation anger cry operant conditioning Micronutrient malnutrition nativists medulla Kwashiorkor dishabituation visual acuity tracking cephalocaudal pattern ossification plasticity binocular cues kinetic cues Marasmus pruning primitive reflexes fine motor skills hunger cry auditory acuity circadian rhythm preference technique cortex myelinization infant mortality pain cry gross motor skills midbrain proximodistal pattern monocular cues Macronutrient malnutrition empiricists synaptogenesis synapses
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
full set
adaptive reflexes
SIDS
Langolis
Christakis
habituation
anger cry
operant conditioning
Micronutrient malnutrition
nativists
medulla
Kwashiorkor
dishabituation
visual acuity tracking
cephalocaudal pattern
ossification
plasticity
binocular cues
kinetic cues
Marasmus
pruning
primitive reflexes
fine motor skills
hunger cry
auditory acuity
circadian rhythm
preference technique
cortex
myelinization
infant mortality
pain cry
gross motor skills
midbrain
proximodistal pattern
monocular cues
Macronutrient malnutrition
empiricists
synaptogenesis
synapses