Macronutrient malnutrition proximodistal pattern kinetic cues Marasmus synapses pain cry cephalocaudal pattern infant mortality gross motor skills full set Kwashiorkor primitive reflexes myelinization hunger cry anger cry plasticity preference technique cortex Langolis operant conditioning visual acuity tracking Christakis medulla circadian rhythm dishabituation pruning SIDS monocular cues fine motor skills auditory acuity ossification habituation midbrain Micronutrient malnutrition nativists synaptogenesis binocular cues empiricists adaptive reflexes Macronutrient malnutrition proximodistal pattern kinetic cues Marasmus synapses pain cry cephalocaudal pattern infant mortality gross motor skills full set Kwashiorkor primitive reflexes myelinization hunger cry anger cry plasticity preference technique cortex Langolis operant conditioning visual acuity tracking Christakis medulla circadian rhythm dishabituation pruning SIDS monocular cues fine motor skills auditory acuity ossification habituation midbrain Micronutrient malnutrition nativists synaptogenesis binocular cues empiricists adaptive reflexes
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Macronutrient malnutrition
proximodistal pattern
kinetic cues
Marasmus
synapses
pain cry
cephalocaudal pattern
infant mortality
gross motor skills
full set
Kwashiorkor
primitive reflexes
myelinization
hunger cry
anger cry
plasticity
preference technique
cortex
Langolis
operant conditioning
visual acuity tracking
Christakis
medulla
circadian rhythm
dishabituation
pruning
SIDS
monocular cues
fine motor skills
auditory acuity
ossification
habituation
midbrain
Micronutrient malnutrition
nativists
synaptogenesis
binocular cues
empiricists
adaptive reflexes