preference technique gross motor skills medulla synaptogenesis kinetic cues primitive reflexes myelinization pruning operant conditioning infant mortality adaptive reflexes auditory acuity plasticity empiricists habituation Macronutrient malnutrition visual acuity tracking nativists binocular cues Langolis anger cry dishabituation ossification SIDS cephalocaudal pattern cortex monocular cues pain cry midbrain Marasmus proximodistal pattern hunger cry Kwashiorkor fine motor skills synapses Christakis circadian rhythm Micronutrient malnutrition full set preference technique gross motor skills medulla synaptogenesis kinetic cues primitive reflexes myelinization pruning operant conditioning infant mortality adaptive reflexes auditory acuity plasticity empiricists habituation Macronutrient malnutrition visual acuity tracking nativists binocular cues Langolis anger cry dishabituation ossification SIDS cephalocaudal pattern cortex monocular cues pain cry midbrain Marasmus proximodistal pattern hunger cry Kwashiorkor fine motor skills synapses Christakis circadian rhythm Micronutrient malnutrition full set
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
preference technique
gross motor skills
medulla
synaptogenesis
kinetic cues
primitive reflexes
myelinization
pruning
operant conditioning
infant mortality
adaptive reflexes
auditory acuity
plasticity
empiricists
habituation
Macronutrient malnutrition
visual acuity tracking
nativists
binocular cues
Langolis
anger cry
dishabituation
ossification
SIDS
cephalocaudal pattern
cortex
monocular cues
pain cry
midbrain
Marasmus
proximodistal pattern
hunger cry
Kwashiorkor
fine motor skills
synapses
Christakis
circadian rhythm
Micronutrient malnutrition
full set