operant conditioning Christakis Micronutrient malnutrition fine motor skills synapses habituation cephalocaudal pattern Macronutrient malnutrition empiricists gross motor skills binocular cues preference technique full set Marasmus dishabituation Kwashiorkor nativists circadian rhythm visual acuity tracking infant mortality cortex Langolis proximodistal pattern myelinization ossification monocular cues pain cry auditory acuity SIDS pruning anger cry synaptogenesis hunger cry plasticity midbrain adaptive reflexes primitive reflexes kinetic cues medulla operant conditioning Christakis Micronutrient malnutrition fine motor skills synapses habituation cephalocaudal pattern Macronutrient malnutrition empiricists gross motor skills binocular cues preference technique full set Marasmus dishabituation Kwashiorkor nativists circadian rhythm visual acuity tracking infant mortality cortex Langolis proximodistal pattern myelinization ossification monocular cues pain cry auditory acuity SIDS pruning anger cry synaptogenesis hunger cry plasticity midbrain adaptive reflexes primitive reflexes kinetic cues medulla
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
operant conditioning
Christakis
Micronutrient malnutrition
fine motor skills
synapses
habituation
cephalocaudal pattern
Macronutrient malnutrition
empiricists
gross motor skills
binocular cues
preference technique
full set
Marasmus
dishabituation
Kwashiorkor
nativists
circadian rhythm
visual acuity tracking
infant mortality
cortex
Langolis
proximodistal pattern
myelinization
ossification
monocular cues
pain cry
auditory acuity
SIDS
pruning
anger cry
synaptogenesis
hunger cry
plasticity
midbrain
adaptive reflexes
primitive reflexes
kinetic cues
medulla