synapses full set Christakis habituation pruning synaptogenesis preference technique midbrain Micronutrient malnutrition Marasmus fine motor skills cephalocaudal pattern Kwashiorkor mylenization SIDS auditory acuity ossification visual acuity infant mortality plasticity Langolis Macronutrient malnutrition circadian rhythm gross motor skills operant conditioning medulla tracking anger cry Empiricists adaptive reflexes primitive reflexes hunger cry dishabituation pain cry Nativists binocular cues cortex kinetic cues proximodistal pattern monocular cues synapses full set Christakis habituation pruning synaptogenesis preference technique midbrain Micronutrient malnutrition Marasmus fine motor skills cephalocaudal pattern Kwashiorkor mylenization SIDS auditory acuity ossification visual acuity infant mortality plasticity Langolis Macronutrient malnutrition circadian rhythm gross motor skills operant conditioning medulla tracking anger cry Empiricists adaptive reflexes primitive reflexes hunger cry dishabituation pain cry Nativists binocular cues cortex kinetic cues proximodistal pattern monocular cues
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
synapses
full set
Christakis
habituation
pruning
synaptogenesis
preference technique
midbrain
Micronutrient malnutrition
Marasmus
fine motor skills
cephalocaudal pattern
Kwashiorkor
mylenization
SIDS
auditory acuity
ossification
visual acuity
infant mortality
plasticity
Langolis
Macronutrient malnutrition
circadian rhythm
gross motor skills
operant conditioning
medulla
tracking
anger cry
Empiricists
adaptive reflexes
primitive reflexes
hunger cry
dishabituation
pain cry
Nativists
binocular cues
cortex
kinetic cues
proximodistal pattern
monocular cues