time dynamic character first person point of view resolution exposition flashback implied theme falling action narrative hook irony elements of a short story internal conflict antagonist omniscient point of view symbolism climax place conflict protagonist plot static character foreshadowing limited third person point of view round character external conflict rising action mood flat character states theme time dynamic character first person point of view resolution exposition flashback implied theme falling action narrative hook irony elements of a short story internal conflict antagonist omniscient point of view symbolism climax place conflict protagonist plot static character foreshadowing limited third person point of view round character external conflict rising action mood flat character states theme
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
time
dynamic character
first person point of view
resolution
exposition
flashback
implied theme
falling action
narrative hook
irony
elements of a short story
internal conflict
antagonist
omniscient point of view
symbolism
climax
place
conflict
protagonist
plot
static character
foreshadowing
limited third person point of view
round character
external conflict
rising action
mood
flat character
states theme