falling action rising action antagonist internal conflict first person point of view narrative hook exposition plot static character limited third person point of view time symbolism omniscient point of view elements of a short story conflict irony flat character round character mood external conflict climax dynamic character foreshadowing states theme resolution flashback place protagonist implied theme falling action rising action antagonist internal conflict first person point of view narrative hook exposition plot static character limited third person point of view time symbolism omniscient point of view elements of a short story conflict irony flat character round character mood external conflict climax dynamic character foreshadowing states theme resolution flashback place protagonist implied theme
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
falling action
rising action
antagonist
internal conflict
first person point of view
narrative hook
exposition
plot
static character
limited third person point of view
time
symbolism
omniscient point of view
elements of a short story
conflict
irony
flat character
round character
mood
external conflict
climax
dynamic character
foreshadowing
states theme
resolution
flashback
place
protagonist
implied theme