ForeshadowGivesreaders hintsabout whatmighthappen.SimileCompare2 thingsusing likeor as.PlotTheevent o fthe storyConclusionThe overallopinion thatyou form afteryou read apassage.FactCan beprovenNarratorThepersontelling thestoryToneThe feelingthe authorshowsthrough theirwriting.Dramaperformedon stage.FlashbacksDescribethings thathappenbefore thestoryOpinionCannot beprovenCauseThe reasonwhysomethinghappensHyperboleExaggeratedstatementsContrastTo showhowthings aredifferentEffecta resultof acauseThemeThecentralidea ofthe storyPersonificationgivinghuman likequalities tosomethingnot human.SettingWhere andwhen thestory takesplaceAlliterationWords withthe samebeginningconsonantsoundsSequenceThe orderin whicheventshappenedMoralThe lessonthat the storyis trying toteach.Free!MetaphorComparetwo thingsnot usinglike or as.CompareTo showhowthings arealikeInferencean educatedguess onwhat youare readingResolutionHow theproblemor conflictis solvedForeshadowGivesreaders hintsabout whatmighthappen.SimileCompare2 thingsusing likeor as.PlotTheevent o fthe storyConclusionThe overallopinion thatyou form afteryou read apassage.FactCan beprovenNarratorThepersontelling thestoryToneThe feelingthe authorshowsthrough theirwriting.Dramaperformedon stage.FlashbacksDescribethings thathappenbefore thestoryOpinionCannot beprovenCauseThe reasonwhysomethinghappensHyperboleExaggeratedstatementsContrastTo showhowthings aredifferentEffecta resultof acauseThemeThecentralidea ofthe storyPersonificationgivinghuman likequalities tosomethingnot human.SettingWhere andwhen thestory takesplaceAlliterationWords withthe samebeginningconsonantsoundsSequenceThe orderin whicheventshappenedMoralThe lessonthat the storyis trying toteach.Free!MetaphorComparetwo thingsnot usinglike or as.CompareTo showhowthings arealikeInferencean educatedguess onwhat youare readingResolutionHow theproblemor conflictis solved

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G G
2
O O
3
O O
4
N N
5
B B
6
I I
7
N N
8
G G
9
I I
10
G G
11
B B
12
G G
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B B
14
O O
15
N N
16
B B
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N N
18
I I
19
B B
20
G G
21
N
22
I I
23
O O
24
O O
25
I I
  1. G-Gives readers hints about what might happen.
    G-Foreshadow
  2. O-Compare 2 things using like or as.
    O-Simile
  3. O-The event o f the story
    O-Plot
  4. N-The overall opinion that you form after you read a passage.
    N-Conclusion
  5. B-Can be proven
    B-Fact
  6. I-The person telling the story
    I-Narrator
  7. N-The feeling the author shows through their writing.
    N-Tone
  8. G-performed on stage.
    G-Drama
  9. I-Describe things that happen before the story
    I-Flashbacks
  10. G-Can not be proven
    G-Opinion
  11. B-The reason why something happens
    B-Cause
  12. G-Exaggerated statements
    G-Hyperbole
  13. B-To show how things are different
    B-Contrast
  14. O-a result of a cause
    O-Effect
  15. N-The central idea of the story
    N-Theme
  16. B-giving human like qualities to something not human.
    B-Personification
  17. N-Where and when the story takes place
    N-Setting
  18. I-Words with the same beginning consonant sounds
    I-Alliteration
  19. B-The order in which events happened
    B-Sequence
  20. G-The lesson that the story is trying to teach.
    G-Moral
  21. N-Free!
  22. I-Compare two things not using like or as.
    I-Metaphor
  23. O-To show how things are alike
    O-Compare
  24. O-an educated guess on what you are reading
    O-Inference
  25. I-How the problem or conflict is solved
    I-Resolution