SystemDemosTransformationRisksRisksPrioritiesArchitecturalRunwayIterationAcceptanceCriteriaEconomicViewSystemsEngineerVelocityReleaseTrainEngineerDependenciesAgileReleaseTrainDemoStakeholderPrioritiesFasterFeedbackPrivateJetProductOwnerSystemsEngineerAcceptanceCriteriaAgileVelocityAgileMindsetDemoADOAgileReleaseTrainReleaseTrainEngineerTheTippingPointFeaturesTaylorSwiftKanbanDefinitionof DoneFrontalLobeLean-AgileCenter ofExcellenceDependenciesStakeholderFeaturesSAFe's 10Lean-AgilePrinciplesTheTippingPointFasterFeedbackNon-FunctionalRequirementsCat EyeSharpEnough toKill a ManUserStoryDefinitionof DoneImpedimentAgileMindsetPrivateJetLean-AgileCenter ofExcellenceTaylorSwiftCat EyeSharpEnough toKill a ManIterationUserStoryTransformationAgileEconomicViewImpedimentKanbanFrontalLobeProductOwnerSystemDemosArchitecturalRunwaySAFe's 10Lean-AgilePrinciplesNon-FunctionalRequirementsADOSystemDemosTransformationRisksRisksPrioritiesArchitecturalRunwayIterationAcceptanceCriteriaEconomicViewSystemsEngineerVelocityReleaseTrainEngineerDependenciesAgileReleaseTrainDemoStakeholderPrioritiesFasterFeedbackPrivateJetProductOwnerSystemsEngineerAcceptanceCriteriaAgileVelocityAgileMindsetDemoADOAgileReleaseTrainReleaseTrainEngineerTheTippingPointFeaturesTaylorSwiftKanbanDefinitionof DoneFrontalLobeLean-AgileCenter ofExcellenceDependenciesStakeholderFeaturesSAFe's 10Lean-AgilePrinciplesTheTippingPointFasterFeedbackNon-FunctionalRequirementsCat EyeSharpEnough toKill a ManUserStoryDefinitionof DoneImpedimentAgileMindsetPrivateJetLean-AgileCenter ofExcellenceTaylorSwiftCat EyeSharpEnough toKill a ManIterationUserStoryTransformationAgileEconomicViewImpedimentKanbanFrontalLobeProductOwnerSystemDemosArchitecturalRunwaySAFe's 10Lean-AgilePrinciplesNon-FunctionalRequirementsADO

LACE Lingo Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
  1. System Demos
  2. Transformation
  3. Risks
  4. Risks
  5. Priorities
  6. Architectural Runway
  7. Iteration
  8. Acceptance Criteria
  9. Economic View
  10. Systems Engineer
  11. Velocity
  12. Release Train Engineer
  13. Dependencies
  14. Agile Release Train
  15. Demo
  16. Stakeholder
  17. Priorities
  18. Faster Feedback
  19. Private Jet
  20. Product Owner
  21. Systems Engineer
  22. Acceptance Criteria
  23. Agile
  24. Velocity
  25. Agile Mindset
  26. Demo
  27. ADO
  28. Agile Release Train
  29. Release Train Engineer
  30. The Tipping Point
  31. Features
  32. Taylor Swift
  33. Kanban
  34. Definition of Done
  35. Frontal Lobe
  36. Lean-Agile Center of Excellence
  37. Dependencies
  38. Stakeholder
  39. Features
  40. SAFe's 10 Lean-Agile Principles
  41. The Tipping Point
  42. Faster Feedback
  43. Non-Functional Requirements
  44. Cat Eye Sharp Enough to Kill a Man
  45. User Story
  46. Definition of Done
  47. Impediment
  48. Agile Mindset
  49. Private Jet
  50. Lean-Agile Center of Excellence
  51. Taylor Swift
  52. Cat Eye Sharp Enough to Kill a Man
  53. Iteration
  54. User Story
  55. Transformation
  56. Agile
  57. Economic View
  58. Impediment
  59. Kanban
  60. Frontal Lobe
  61. Product Owner
  62. System Demos
  63. Architectural Runway
  64. SAFe's 10 Lean-Agile Principles
  65. Non-Functional Requirements
  66. ADO