UserStorySystemsEngineerDependenciesAgileMindsetNon-FunctionalRequirementsPrivateJetSystemDemosAgileReleaseTrainStakeholderFrontalLobeTaylorSwiftSAFe's 10Lean-AgilePrinciplesAgileTheTippingPointReleaseTrainEngineerSystemsEngineerDemoSAFe's 10Lean-AgilePrinciplesCat EyeSharpEnough toKill a ManKanbanAcceptanceCriteriaTheTippingPointDefinitionof DoneIterationArchitecturalRunwayAcceptanceCriteriaLean-AgileCenter ofExcellenceAgileMindsetPrioritiesProductOwnerFeaturesNon-FunctionalRequirementsKanbanEconomicViewTransformationLean-AgileCenter ofExcellenceTransformationEconomicViewFeaturesPrioritiesSystemDemosAgileStakeholderDefinitionof DoneProductOwnerVelocityDemoADOCat EyeSharpEnough toKill a ManImpedimentFrontalLobeRisksUserStoryRisksImpedimentVelocityFasterFeedbackIterationTaylorSwiftPrivateJetDependenciesArchitecturalRunwayAgileReleaseTrainFasterFeedbackReleaseTrainEngineerADOUserStorySystemsEngineerDependenciesAgileMindsetNon-FunctionalRequirementsPrivateJetSystemDemosAgileReleaseTrainStakeholderFrontalLobeTaylorSwiftSAFe's 10Lean-AgilePrinciplesAgileTheTippingPointReleaseTrainEngineerSystemsEngineerDemoSAFe's 10Lean-AgilePrinciplesCat EyeSharpEnough toKill a ManKanbanAcceptanceCriteriaTheTippingPointDefinitionof DoneIterationArchitecturalRunwayAcceptanceCriteriaLean-AgileCenter ofExcellenceAgileMindsetPrioritiesProductOwnerFeaturesNon-FunctionalRequirementsKanbanEconomicViewTransformationLean-AgileCenter ofExcellenceTransformationEconomicViewFeaturesPrioritiesSystemDemosAgileStakeholderDefinitionof DoneProductOwnerVelocityDemoADOCat EyeSharpEnough toKill a ManImpedimentFrontalLobeRisksUserStoryRisksImpedimentVelocityFasterFeedbackIterationTaylorSwiftPrivateJetDependenciesArchitecturalRunwayAgileReleaseTrainFasterFeedbackReleaseTrainEngineerADO

LACE Lingo Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. User Story
  2. Systems Engineer
  3. Dependencies
  4. Agile Mindset
  5. Non-Functional Requirements
  6. Private Jet
  7. System Demos
  8. Agile Release Train
  9. Stakeholder
  10. Frontal Lobe
  11. Taylor Swift
  12. SAFe's 10 Lean-Agile Principles
  13. Agile
  14. The Tipping Point
  15. Release Train Engineer
  16. Systems Engineer
  17. Demo
  18. SAFe's 10 Lean-Agile Principles
  19. Cat Eye Sharp Enough to Kill a Man
  20. Kanban
  21. Acceptance Criteria
  22. The Tipping Point
  23. Definition of Done
  24. Iteration
  25. Architectural Runway
  26. Acceptance Criteria
  27. Lean-Agile Center of Excellence
  28. Agile Mindset
  29. Priorities
  30. Product Owner
  31. Features
  32. Non-Functional Requirements
  33. Kanban
  34. Economic View
  35. Transformation
  36. Lean-Agile Center of Excellence
  37. Transformation
  38. Economic View
  39. Features
  40. Priorities
  41. System Demos
  42. Agile
  43. Stakeholder
  44. Definition of Done
  45. Product Owner
  46. Velocity
  47. Demo
  48. ADO
  49. Cat Eye Sharp Enough to Kill a Man
  50. Impediment
  51. Frontal Lobe
  52. Risks
  53. User Story
  54. Risks
  55. Impediment
  56. Velocity
  57. Faster Feedback
  58. Iteration
  59. Taylor Swift
  60. Private Jet
  61. Dependencies
  62. Architectural Runway
  63. Agile Release Train
  64. Faster Feedback
  65. Release Train Engineer
  66. ADO