Subject to change Essentially an alpha build Dev team adj+noun No control remapping Reference humor First game ever "Inspired by" Cutscene art style swaps 4th wall breaks for demo end Cliffhanger ending Exposition dump "Next Fest Version" Teasing full game mechanics Discord link "Quirky" dialogue Starts partially into story < 30 minutes of gameplay Broken mechanics Unnecessary crafting system Bad translation Bad AI Ends after first boss Random/ procedural generation Steam trailer in game Wishlist us on Steam Subject to change Essentially an alpha build Dev team adj+noun No control remapping Reference humor First game ever "Inspired by" Cutscene art style swaps 4th wall breaks for demo end Cliffhanger ending Exposition dump "Next Fest Version" Teasing full game mechanics Discord link "Quirky" dialogue Starts partially into story < 30 minutes of gameplay Broken mechanics Unnecessary crafting system Bad translation Bad AI Ends after first boss Random/ procedural generation Steam trailer in game Wishlist us on Steam
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Subject to change
Essentially an alpha build
Dev team adj+noun
No control remapping
Reference humor
First game ever
"Inspired by"
Cutscene art style swaps
4th wall breaks for demo end
Cliffhanger ending
Exposition dump
"Next Fest Version"
Teasing full game mechanics
Discord link
"Quirky" dialogue
Starts partially into story
< 30 minutes of gameplay
Broken mechanics
Unnecessary crafting system
Bad translation
Bad AI
Ends after first boss
Random/ procedural generation
Steam trailer in game
Wishlist us on Steam