Random/ procedural generation "Next Fest Version" Discord link First game ever Reference humor Subject to change "Inspired by" 4th wall breaks for demo end Starts partially into story Wishlist us on Steam Dev team adj+noun Unnecessary crafting system Steam trailer in game Cutscene art style swaps < 30 minutes of gameplay Bad AI Cliffhanger ending "Quirky" dialogue Essentially an alpha build Ends after first boss Exposition dump No control remapping Broken mechanics Bad translation Teasing full game mechanics Random/ procedural generation "Next Fest Version" Discord link First game ever Reference humor Subject to change "Inspired by" 4th wall breaks for demo end Starts partially into story Wishlist us on Steam Dev team adj+noun Unnecessary crafting system Steam trailer in game Cutscene art style swaps < 30 minutes of gameplay Bad AI Cliffhanger ending "Quirky" dialogue Essentially an alpha build Ends after first boss Exposition dump No control remapping Broken mechanics Bad translation Teasing full game mechanics
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Random/ procedural generation
"Next Fest Version"
Discord link
First game ever
Reference humor
Subject to change
"Inspired by"
4th wall breaks for demo end
Starts partially into story
Wishlist us on Steam
Dev team adj+noun
Unnecessary crafting system
Steam trailer in game
Cutscene art style swaps
< 30 minutes of gameplay
Bad AI
Cliffhanger ending
"Quirky" dialogue
Essentially an alpha build
Ends after first boss
Exposition dump
No control remapping
Broken mechanics
Bad translation
Teasing full game mechanics