Ends after first boss Teasing full game mechanics Exposition dump Reference humor Bad AI Discord link "Next Fest Version" Dev team adj+noun Essentially an alpha build No control remapping Random/ procedural generation Cutscene art style swaps First game ever Bad translation < 30 minutes of gameplay Cliffhanger ending Subject to change 4th wall breaks for demo end "Inspired by" Broken mechanics Starts partially into story Steam trailer in game "Quirky" dialogue Unnecessary crafting system Wishlist us on Steam Ends after first boss Teasing full game mechanics Exposition dump Reference humor Bad AI Discord link "Next Fest Version" Dev team adj+noun Essentially an alpha build No control remapping Random/ procedural generation Cutscene art style swaps First game ever Bad translation < 30 minutes of gameplay Cliffhanger ending Subject to change 4th wall breaks for demo end "Inspired by" Broken mechanics Starts partially into story Steam trailer in game "Quirky" dialogue Unnecessary crafting system Wishlist us on Steam
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Ends after first boss
Teasing full game mechanics
Exposition dump
Reference humor
Bad AI
Discord link
"Next Fest Version"
Dev team adj+noun
Essentially an alpha build
No control remapping
Random/ procedural generation
Cutscene art style swaps
First game ever
Bad translation
< 30 minutes of gameplay
Cliffhanger ending
Subject to change
4th wall breaks for demo end
"Inspired by"
Broken mechanics
Starts partially into story
Steam trailer in game
"Quirky" dialogue
Unnecessary crafting system
Wishlist us on Steam