Add a health bar Ask another group how to do something Add a collision event Assign a sprite to an object Fail at something Change the sprite's origin point Create an object Mouse interactions Use the GMS Manual Lose conditions Google how to code something Make an interaction Spawn something in-game Character movement Win conditions Succeed at something A menu screen Two animated sprites Change the backgroud Use correct naming conventions Game crashes Export game Create a new room Add music to game Add a health bar Ask another group how to do something Add a collision event Assign a sprite to an object Fail at something Change the sprite's origin point Create an object Mouse interactions Use the GMS Manual Lose conditions Google how to code something Make an interaction Spawn something in-game Character movement Win conditions Succeed at something A menu screen Two animated sprites Change the backgroud Use correct naming conventions Game crashes Export game Create a new room Add music to game
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Add a health bar
Ask another group how to do something
Add a collision event
Assign a sprite to an object
Fail at something
Change the sprite's origin point
Create an object
Mouse interactions
Use the GMS Manual
Lose conditions
Google how to code something
Make an interaction
Spawn something in-game
Character movement
Win conditions
Succeed at something
A menu screen
Two animated sprites
Change the backgroud
Use correct naming conventions
Game crashes
Export game
Create a new room
Add music to game