Add ahealthbarCreateanobjectFail atsomethingMake aninteractionGamecrashesChangethebackgroudGooglehow tocodesomethingAssign asprite toan objectExportgameAddmusicto gameAmenuscreenSucceedatsomethingWinconditionsAsk anothergroup howto dosomethingChangethe sprite'soriginpointUse theGMSManualUse correctnamingconventionsAdd acollisioneventMouseinteractionsLoseconditionsCharactermovementCreatea newroomTwoanimatedspritesSpawnsomethingin-gameAdd ahealthbarCreateanobjectFail atsomethingMake aninteractionGamecrashesChangethebackgroudGooglehow tocodesomethingAssign asprite toan objectExportgameAddmusicto gameAmenuscreenSucceedatsomethingWinconditionsAsk anothergroup howto dosomethingChangethe sprite'soriginpointUse theGMSManualUse correctnamingconventionsAdd acollisioneventMouseinteractionsLoseconditionsCharactermovementCreatea newroomTwoanimatedspritesSpawnsomethingin-game

GameMaker Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Add a health bar
  2. Create an object
  3. Fail at something
  4. Make an interaction
  5. Game crashes
  6. Change the backgroud
  7. Google how to code something
  8. Assign a sprite to an object
  9. Export game
  10. Add music to game
  11. A menu screen
  12. Succeed at something
  13. Win conditions
  14. Ask another group how to do something
  15. Change the sprite's origin point
  16. Use the GMS Manual
  17. Use correct naming conventions
  18. Add a collision event
  19. Mouse interactions
  20. Lose conditions
  21. Character movement
  22. Create a new room
  23. Two animated sprites
  24. Spawn something in-game