measuredin sqauareunitsVerticalAnglesC= pix dA=bh/2sum of 3angles ina trianglefill -upradius2 smallestsides mustbe greaterthan largestsideV =Bhmeasuredin cubicunitsdiameterA=lwV-Bh/3180degreescoverup allsides1/3 of aprismSupplementaryAnglesComplementaryAnglesA= pix r^2A =bhcongruentsum ofallsidesA =1/2h(b1+ b2)V =BHmeasuredin sqauareunitsVerticalAnglesC= pix dA=bh/2sum of 3angles ina trianglefill -upradius2 smallestsides mustbe greaterthan largestsideV =Bhmeasuredin cubicunitsdiameterA=lwV-Bh/3180degreescoverup allsides1/3 of aprismSupplementaryAnglesComplementaryAnglesA= pix r^2A =bhcongruentsum ofallsidesA =1/2h(b1+ b2)V =BH

Geometry Formula - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. measured in sqauare units
  2. Vertical Angles
  3. C= pi x d
  4. A= bh/2
  5. sum of 3 angles in a triangle
  6. fill - up
  7. radius
  8. 2 smallest sides must be greater than largest side
  9. V = Bh
  10. measured in cubic units
  11. diameter
  12. A=lw
  13. V-Bh/3
  14. 180 degrees
  15. cover up all sides
  16. 1/3 of a prism
  17. Supplementary Angles
  18. Complementary Angles
  19. A= pi x r^2
  20. A = bh
  21. congruent
  22. sum of all sides
  23. A = 1/2h(b1 + b2)
  24. V = BH