fill -upcoverup allsides180degreesA=lwA =1/2h(b1+ b2)1/3 of aprismmeasuredin cubicunitscongruentdiameterA= pix r^2V =BHsum of 3angles ina trianglesum ofallsidesA =bhSupplementaryAnglesmeasuredin sqauareunitsComplementaryAnglesVerticalAnglesA=bh/2V-Bh/3V =BhC= pix dradius2 smallestsides mustbe greaterthan largestsidefill -upcoverup allsides180degreesA=lwA =1/2h(b1+ b2)1/3 of aprismmeasuredin cubicunitscongruentdiameterA= pix r^2V =BHsum of 3angles ina trianglesum ofallsidesA =bhSupplementaryAnglesmeasuredin sqauareunitsComplementaryAnglesVerticalAnglesA=bh/2V-Bh/3V =BhC= pix dradius2 smallestsides mustbe greaterthan largestside

Geometry Formula - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. fill - up
  2. cover up all sides
  3. 180 degrees
  4. A=lw
  5. A = 1/2h(b1 + b2)
  6. 1/3 of a prism
  7. measured in cubic units
  8. congruent
  9. diameter
  10. A= pi x r^2
  11. V = BH
  12. sum of 3 angles in a triangle
  13. sum of all sides
  14. A = bh
  15. Supplementary Angles
  16. measured in sqauare units
  17. Complementary Angles
  18. Vertical Angles
  19. A= bh/2
  20. V-Bh/3
  21. V = Bh
  22. C= pi x d
  23. radius
  24. 2 smallest sides must be greater than largest side