TextualEvidenceATextualEvidenceBTextualEvidenceCTextualEvidenceDInferencesAQuantitativeEvidence CQuantitativeEvidence BQuantitativeEvidence DCentralIdeas andDetails DQuantitativeEvidence AInferencesCInferencesDInferencesBCentralIdeas andDetails CFree!CentralIdeas andDetails BCentralIdeas andDetails ATextualEvidenceATextualEvidenceBTextualEvidenceCTextualEvidenceDInferencesAQuantitativeEvidence CQuantitativeEvidence BQuantitativeEvidence DCentralIdeas andDetails DQuantitativeEvidence AInferencesCInferencesDInferencesBCentralIdeas andDetails CFree!CentralIdeas andDetails BCentralIdeas andDetails A

Information and Ideas - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Textual Evidence A
  2. Textual Evidence B
  3. Textual Evidence C
  4. Textual Evidence D
  5. Inferences A
  6. Quantitative Evidence C
  7. Quantitative Evidence B
  8. Quantitative Evidence D
  9. Central Ideas and Details D
  10. Quantitative Evidence A
  11. Inferences C
  12. Inferences D
  13. Inferences B
  14. Central Ideas and Details C
  15. Free!
  16. Central Ideas and Details B
  17. Central Ideas and Details A