PriceforwinningMagicalSchoolTrainingmomentsLibrariesfilled withbooksAllhopelostFantasyRaces (Fae,Goblin, Orcetc)SidequestsTheLostHeirFantasticalcreaturesEvilwizard,witch, orsorcererTavernsAProphesyThecavalryarrivesAncient(andpowerful)artifactsGoodvs. evilGoodwizard,witch, orsorcererOrphanheroTHEQUESTHiddentruth orinheritanceAncient(ormedieval)settingBest ever(hyperbole)ReluctantheroChosenoneAntagonistturned allyPriceforwinningMagicalSchoolTrainingmomentsLibrariesfilled withbooksAllhopelostFantasyRaces (Fae,Goblin, Orcetc)SidequestsTheLostHeirFantasticalcreaturesEvilwizard,witch, orsorcererTavernsAProphesyThecavalryarrivesAncient(andpowerful)artifactsGoodvs. evilGoodwizard,witch, orsorcererOrphanheroTHEQUESTHiddentruth orinheritanceAncient(ormedieval)settingBest ever(hyperbole)ReluctantheroChosenoneAntagonistturned ally

Yarn Hive Book Club Fantasy Edition - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Price for winning
  2. Magical School
  3. Training moments
  4. Libraries filled with books
  5. All hope lost
  6. Fantasy Races (Fae, Goblin, Orc etc)
  7. Side quests
  8. The Lost Heir
  9. Fantastical creatures
  10. Evil wizard, witch, or sorcerer
  11. Taverns
  12. A Prophesy
  13. The cavalry arrives
  14. Ancient (and powerful) artifacts
  15. Good vs. evil
  16. Good wizard, witch, or sorcerer
  17. Orphan hero
  18. THE QUEST
  19. Hidden truth or inheritance
  20. Ancient (or medieval) setting
  21. Best ever (hyperbole)
  22. Reluctant hero
  23. Chosen one
  24. Antagonist turned ally