Goodwizard,witch, orsorcererTrainingmomentsFantasyRaces (Fae,Goblin, Orcetc)PriceforwinningThecavalryarrivesAncient(andpowerful)artifactsEvilwizard,witch, orsorcererReluctantheroTavernsAncient(ormedieval)settingLibrariesfilled withbooksHiddentruth orinheritanceFantasticalcreaturesTHEQUESTBest ever(hyperbole)Antagonistturned allyAProphesyChosenoneMagicalSchoolGoodvs. evilTheLostHeirSidequestsAllhopelostOrphanheroGoodwizard,witch, orsorcererTrainingmomentsFantasyRaces (Fae,Goblin, Orcetc)PriceforwinningThecavalryarrivesAncient(andpowerful)artifactsEvilwizard,witch, orsorcererReluctantheroTavernsAncient(ormedieval)settingLibrariesfilled withbooksHiddentruth orinheritanceFantasticalcreaturesTHEQUESTBest ever(hyperbole)Antagonistturned allyAProphesyChosenoneMagicalSchoolGoodvs. evilTheLostHeirSidequestsAllhopelostOrphanhero

Yarn Hive Book Club Fantasy Edition - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Good wizard, witch, or sorcerer
  2. Training moments
  3. Fantasy Races (Fae, Goblin, Orc etc)
  4. Price for winning
  5. The cavalry arrives
  6. Ancient (and powerful) artifacts
  7. Evil wizard, witch, or sorcerer
  8. Reluctant hero
  9. Taverns
  10. Ancient (or medieval) setting
  11. Libraries filled with books
  12. Hidden truth or inheritance
  13. Fantastical creatures
  14. THE QUEST
  15. Best ever (hyperbole)
  16. Antagonist turned ally
  17. A Prophesy
  18. Chosen one
  19. Magical School
  20. Good vs. evil
  21. The Lost Heir
  22. Side quests
  23. All hope lost
  24. Orphan hero