SidequestsPriceforwinningMagicalSchoolLibrariesfilled withbooksThecavalryarrivesTheLostHeirReluctantheroAncient(andpowerful)artifactsGoodvs. evilChosenoneAProphesyAncient(ormedieval)settingHiddentruth orinheritanceAllhopelostTavernsFantasticalcreaturesAntagonistturned allyGoodwizard,witch, orsorcererTHEQUESTBest ever(hyperbole)Evilwizard,witch, orsorcererOrphanheroFantasyRaces (Fae,Goblin, Orcetc)TrainingmomentsSidequestsPriceforwinningMagicalSchoolLibrariesfilled withbooksThecavalryarrivesTheLostHeirReluctantheroAncient(andpowerful)artifactsGoodvs. evilChosenoneAProphesyAncient(ormedieval)settingHiddentruth orinheritanceAllhopelostTavernsFantasticalcreaturesAntagonistturned allyGoodwizard,witch, orsorcererTHEQUESTBest ever(hyperbole)Evilwizard,witch, orsorcererOrphanheroFantasyRaces (Fae,Goblin, Orcetc)Trainingmoments

Yarn Hive Book Club Fantasy Edition - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Side quests
  2. Price for winning
  3. Magical School
  4. Libraries filled with books
  5. The cavalry arrives
  6. The Lost Heir
  7. Reluctant hero
  8. Ancient (and powerful) artifacts
  9. Good vs. evil
  10. Chosen one
  11. A Prophesy
  12. Ancient (or medieval) setting
  13. Hidden truth or inheritance
  14. All hope lost
  15. Taverns
  16. Fantastical creatures
  17. Antagonist turned ally
  18. Good wizard, witch, or sorcerer
  19. THE QUEST
  20. Best ever (hyperbole)
  21. Evil wizard, witch, or sorcerer
  22. Orphan hero
  23. Fantasy Races (Fae, Goblin, Orc etc)
  24. Training moments