All hope lost Good vs. evil Hidden truth or inheritance Side quests Antagonist turned ally Evil wizard, witch, or sorcerer A Prophesy Price for winning Ancient (or medieval) setting Ancient (and powerful) artifacts Best ever (hyperbole) THE QUEST Training moments Reluctant hero Fantastical creatures Taverns Magical School Orphan hero Libraries filled with books Good wizard, witch, or sorcerer Chosen one The Lost Heir The cavalry arrives Fantasy Races (Fae, Goblin, Orc etc) All hope lost Good vs. evil Hidden truth or inheritance Side quests Antagonist turned ally Evil wizard, witch, or sorcerer A Prophesy Price for winning Ancient (or medieval) setting Ancient (and powerful) artifacts Best ever (hyperbole) THE QUEST Training moments Reluctant hero Fantastical creatures Taverns Magical School Orphan hero Libraries filled with books Good wizard, witch, or sorcerer Chosen one The Lost Heir The cavalry arrives Fantasy Races (Fae, Goblin, Orc etc)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
All hope lost
Good vs. evil
Hidden truth or inheritance
Side quests
Antagonist turned ally
Evil wizard, witch, or sorcerer
A Prophesy
Price for winning
Ancient (or medieval) setting
Ancient (and powerful) artifacts
Best ever (hyperbole)
THE QUEST
Training moments
Reluctant hero
Fantastical creatures
Taverns
Magical School
Orphan hero
Libraries filled with books
Good wizard, witch, or sorcerer
Chosen one
The Lost Heir
The cavalry arrives
Fantasy Races (Fae, Goblin, Orc etc)