SidequestsEvilwizard,witch, orsorcererTrainingmomentsBest ever(hyperbole)Goodwizard,witch, orsorcererThecavalryarrivesAncient(ormedieval)settingGoodvs. evilFantasticalcreaturesTHEQUESTLibrariesfilled withbooksPriceforwinningReluctantheroAncient(andpowerful)artifactsAProphesyChosenoneTavernsFantasyRaces (Fae,Goblin, Orcetc)Antagonistturned allyOrphanheroHiddentruth orinheritanceTheLostHeirAllhopelostMagicalSchoolSidequestsEvilwizard,witch, orsorcererTrainingmomentsBest ever(hyperbole)Goodwizard,witch, orsorcererThecavalryarrivesAncient(ormedieval)settingGoodvs. evilFantasticalcreaturesTHEQUESTLibrariesfilled withbooksPriceforwinningReluctantheroAncient(andpowerful)artifactsAProphesyChosenoneTavernsFantasyRaces (Fae,Goblin, Orcetc)Antagonistturned allyOrphanheroHiddentruth orinheritanceTheLostHeirAllhopelostMagicalSchool

Yarn Hive Book Club Fantasy Edition - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Side quests
  2. Evil wizard, witch, or sorcerer
  3. Training moments
  4. Best ever (hyperbole)
  5. Good wizard, witch, or sorcerer
  6. The cavalry arrives
  7. Ancient (or medieval) setting
  8. Good vs. evil
  9. Fantastical creatures
  10. THE QUEST
  11. Libraries filled with books
  12. Price for winning
  13. Reluctant hero
  14. Ancient (and powerful) artifacts
  15. A Prophesy
  16. Chosen one
  17. Taverns
  18. Fantasy Races (Fae, Goblin, Orc etc)
  19. Antagonist turned ally
  20. Orphan hero
  21. Hidden truth or inheritance
  22. The Lost Heir
  23. All hope lost
  24. Magical School