FantasticalcreaturesAncient(andpowerful)artifactsPriceforwinningEvilwizard,witch, orsorcererMagicalSchoolReluctantheroOrphanheroFantasyRaces (Fae,Goblin, Orcetc)AProphesyAncient(ormedieval)settingGoodwizard,witch, orsorcererLibrariesfilled withbooksHiddentruth orinheritanceSidequestsThecavalryarrivesTavernsTheLostHeirTHEQUESTChosenoneGoodvs. evilBest ever(hyperbole)TrainingmomentsAntagonistturned allyAllhopelostFantasticalcreaturesAncient(andpowerful)artifactsPriceforwinningEvilwizard,witch, orsorcererMagicalSchoolReluctantheroOrphanheroFantasyRaces (Fae,Goblin, Orcetc)AProphesyAncient(ormedieval)settingGoodwizard,witch, orsorcererLibrariesfilled withbooksHiddentruth orinheritanceSidequestsThecavalryarrivesTavernsTheLostHeirTHEQUESTChosenoneGoodvs. evilBest ever(hyperbole)TrainingmomentsAntagonistturned allyAllhopelost

Yarn Hive Book Club Fantasy Edition - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fantastical creatures
  2. Ancient (and powerful) artifacts
  3. Price for winning
  4. Evil wizard, witch, or sorcerer
  5. Magical School
  6. Reluctant hero
  7. Orphan hero
  8. Fantasy Races (Fae, Goblin, Orc etc)
  9. A Prophesy
  10. Ancient (or medieval) setting
  11. Good wizard, witch, or sorcerer
  12. Libraries filled with books
  13. Hidden truth or inheritance
  14. Side quests
  15. The cavalry arrives
  16. Taverns
  17. The Lost Heir
  18. THE QUEST
  19. Chosen one
  20. Good vs. evil
  21. Best ever (hyperbole)
  22. Training moments
  23. Antagonist turned ally
  24. All hope lost