ParentTry-catchAbstractionDr.HibbsArrayKnightCrustyCouchRubberDuckieDiscreteStructuresPatternMatchingDr.MyersFormalDerivationsQueueHeapCouchLabPrefixForloopCharacterPointerDr.TanTuringMachineVariableBooleanOperatorUnityUnrealGreedyAlgorithmKnavePostfixMajor’sLabBinaryTreeDataAbstractionTheory(class)CS1TimeComplexityIfStatementTECHCampConditionalsListComprehensionDr.LewisPolymorphismTernaryOperatorDivideandConquerCS2AGILEDr.TubaWhileLoopSpaceComplexityPhilosophy-CS PicnicPermutationDr.HornFiniteStateMachineTUWICFunctionProofsLinkedlistDr.ZhangHashmapIDEStackChildSetIntegerListLambdaFunctionalLanguagesInhereitenceStringACMAlgorithmsACMTutoringRecursionfairiesDr.FogartyGraphParentTry-catchAbstractionDr.HibbsArrayKnightCrustyCouchRubberDuckieDiscreteStructuresPatternMatchingDr.MyersFormalDerivationsQueueHeapCouchLabPrefixForloopCharacterPointerDr.TanTuringMachineVariableBooleanOperatorUnityUnrealGreedyAlgorithmKnavePostfixMajor’sLabBinaryTreeDataAbstractionTheory(class)CS1TimeComplexityIfStatementTECHCampConditionalsListComprehensionDr.LewisPolymorphismTernaryOperatorDivideandConquerCS2AGILEDr.TubaWhileLoopSpaceComplexityPhilosophy-CS PicnicPermutationDr.HornFiniteStateMachineTUWICFunctionProofsLinkedlistDr.ZhangHashmapIDEStackChildSetIntegerListLambdaFunctionalLanguagesInhereitenceStringACMAlgorithmsACMTutoringRecursionfairiesDr.FogartyGraph

ACM Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Parent
  2. Try-catch
  3. Abstraction
  4. Dr. Hibbs
  5. Array
  6. Knight
  7. Crusty Couch
  8. Rubber Duckie
  9. Discrete Structures
  10. Pattern Matching
  11. Dr. Myers
  12. Formal Derivations
  13. Queue
  14. Heap
  15. Couch Lab
  16. Prefix
  17. For loop
  18. Character
  19. Pointer
  20. Dr. Tan
  21. Turing Machine
  22. Variable
  23. Boolean
  24. Operator
  25. Unity
  26. Unreal
  27. Greedy Algorithm
  28. Knave
  29. Postfix
  30. Major’s Lab
  31. Binary Tree
  32. Data Abstraction
  33. Theory (class)
  34. CS1
  35. Time Complexity
  36. If Statement
  37. TECH Camp
  38. Conditionals
  39. List Comprehension
  40. Dr. Lewis
  41. Polymorphism
  42. Ternary Operator
  43. Divide and Conquer
  44. CS2
  45. AGILE
  46. Dr. Tuba
  47. While Loop
  48. Space Complexity
  49. Philosophy-CS Picnic
  50. Permutation
  51. Dr. Horn
  52. Finite State Machine
  53. TUWIC
  54. Function
  55. Proofs
  56. Linked list
  57. Dr. Zhang
  58. Hash map
  59. IDE
  60. Stack
  61. Child
  62. Set
  63. Integer
  64. List
  65. Lambda
  66. Functional Languages
  67. Inhereitence
  68. String
  69. ACM
  70. Algorithms
  71. ACM Tutoring
  72. Recursion fairies
  73. Dr. Fogarty
  74. Graph