DiscreteStructuresListComprehensionWhileLoopGreedyAlgorithmTry-catchFunctionalLanguagesTUWICAGILEKnightInhereitenceDataAbstractionRecursionfairiesACMTutoringPhilosophy-CS PicnicTECHCampDr.TubaPolymorphismUnityForloopCouchLabChildAlgorithmsDr.ZhangCS1ConditionalsBinaryTreeKnaveTuringMachineSpaceComplexityLambdaDr.HornQueueListLinkedlistAbstractionFunctionHashmapPointerOperatorCharacterIfStatementIDEFiniteStateMachineParentHeapStringDr.HibbsPrefixPostfixSetUnrealCS2Dr.FogartyTernaryOperatorDivideandConquerDr.LewisBooleanCrustyCouchPermutationTheory(class)VariableRubberDuckieProofsArrayDr.MyersIntegerGraphPatternMatchingACMMajor’sLabStackDr.TanTimeComplexityFormalDerivationsDiscreteStructuresListComprehensionWhileLoopGreedyAlgorithmTry-catchFunctionalLanguagesTUWICAGILEKnightInhereitenceDataAbstractionRecursionfairiesACMTutoringPhilosophy-CS PicnicTECHCampDr.TubaPolymorphismUnityForloopCouchLabChildAlgorithmsDr.ZhangCS1ConditionalsBinaryTreeKnaveTuringMachineSpaceComplexityLambdaDr.HornQueueListLinkedlistAbstractionFunctionHashmapPointerOperatorCharacterIfStatementIDEFiniteStateMachineParentHeapStringDr.HibbsPrefixPostfixSetUnrealCS2Dr.FogartyTernaryOperatorDivideandConquerDr.LewisBooleanCrustyCouchPermutationTheory(class)VariableRubberDuckieProofsArrayDr.MyersIntegerGraphPatternMatchingACMMajor’sLabStackDr.TanTimeComplexityFormalDerivations

ACM Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
  1. Discrete Structures
  2. List Comprehension
  3. While Loop
  4. Greedy Algorithm
  5. Try-catch
  6. Functional Languages
  7. TUWIC
  8. AGILE
  9. Knight
  10. Inhereitence
  11. Data Abstraction
  12. Recursion fairies
  13. ACM Tutoring
  14. Philosophy-CS Picnic
  15. TECH Camp
  16. Dr. Tuba
  17. Polymorphism
  18. Unity
  19. For loop
  20. Couch Lab
  21. Child
  22. Algorithms
  23. Dr. Zhang
  24. CS1
  25. Conditionals
  26. Binary Tree
  27. Knave
  28. Turing Machine
  29. Space Complexity
  30. Lambda
  31. Dr. Horn
  32. Queue
  33. List
  34. Linked list
  35. Abstraction
  36. Function
  37. Hash map
  38. Pointer
  39. Operator
  40. Character
  41. If Statement
  42. IDE
  43. Finite State Machine
  44. Parent
  45. Heap
  46. String
  47. Dr. Hibbs
  48. Prefix
  49. Postfix
  50. Set
  51. Unreal
  52. CS2
  53. Dr. Fogarty
  54. Ternary Operator
  55. Divide and Conquer
  56. Dr. Lewis
  57. Boolean
  58. Crusty Couch
  59. Permutation
  60. Theory (class)
  61. Variable
  62. Rubber Duckie
  63. Proofs
  64. Array
  65. Dr. Myers
  66. Integer
  67. Graph
  68. Pattern Matching
  69. ACM
  70. Major’s Lab
  71. Stack
  72. Dr. Tan
  73. Time Complexity
  74. Formal Derivations