BoundaryBoomShotgunMediaAudioWideShotCutCameraNeutralAnglePickUpPatternMicMixerCloseUpEditorLensHandHeldSingleShotShowShotSetRibbonScriptVideoExtremeCloseUpDirtyingtheFrameMediumShotAwardWorm’sEyeViewSceneDutchAngleTicketBudgetLiveLapelBidirectionalDirectorThree-QuarterShotSequenceHighAngleTwoShotProducerPropsLavalierCostumeScreenDynamicBird’sEyeViewReelLowAngleUnidirectionalFrameStudioFilmCondenserActionLightsLineLevelOmnidirectionalBoundaryBoomShotgunMediaAudioWideShotCutCameraNeutralAnglePickUpPatternMicMixerCloseUpEditorLensHandHeldSingleShotShowShotSetRibbonScriptVideoExtremeCloseUpDirtyingtheFrameMediumShotAwardWorm’sEyeViewSceneDutchAngleTicketBudgetLiveLapelBidirectionalDirectorThree-QuarterShotSequenceHighAngleTwoShotProducerPropsLavalierCostumeScreenDynamicBird’sEyeViewReelLowAngleUnidirectionalFrameStudioFilmCondenserActionLightsLineLevelOmnidirectional

Digital Video Production Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Boundary
  2. Boom
  3. Shotgun
  4. Media
  5. Audio
  6. Wide Shot
  7. Cut
  8. Camera
  9. Neutral Angle
  10. Pick Up Pattern
  11. Mic Mixer
  12. Close Up
  13. Editor
  14. Lens
  15. Hand Held
  16. Single Shot
  17. Show
  18. Shot
  19. Set
  20. Ribbon
  21. Script
  22. Video
  23. Extreme Close Up
  24. Dirtying the Frame
  25. Medium Shot
  26. Award
  27. Worm’s Eye View
  28. Scene
  29. Dutch Angle
  30. Ticket
  31. Budget
  32. Live
  33. Lapel
  34. Bidirectional
  35. Director
  36. Three-Quarter Shot
  37. Sequence
  38. High Angle
  39. Two Shot
  40. Producer
  41. Props
  42. Lavalier
  43. Costume
  44. Screen
  45. Dynamic
  46. Bird’s Eye View
  47. Reel
  48. Low Angle
  49. Unidirectional
  50. Frame
  51. Studio
  52. Film
  53. Condenser
  54. Action
  55. Lights
  56. Line Level
  57. Omnidirectional