ProblemsConstraintsAssumptionof Main.CollisionOSEBarPilotsLighteringRO/ROCranesBerthingAreasControllingDepthAFRAMAXTugAssistCapesizePriorityOutputsBeamSaltwaterIntrusionGroundingAllisionREDPanamaCanalNeo-PanamaxShipSimulationShoalingRateProblemsConstraintsAssumptionof Main.CollisionOSEBarPilotsLighteringRO/ROCranesBerthingAreasControllingDepthAFRAMAXTugAssistCapesizePriorityOutputsBeamSaltwaterIntrusionGroundingAllisionREDPanamaCanalNeo-PanamaxShipSimulationShoalingRate

Deep Draft Navigation 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Problems
  2. Constraints
  3. Assumption of Main.
  4. Collision
  5. OSE
  6. Bar Pilots
  7. Lightering
  8. RO/RO
  9. Cranes
  10. Berthing Areas
  11. Controlling Depth
  12. AFRAMAX
  13. Tug Assist
  14. Capesize
  15. Priority Outputs
  16. Beam
  17. Saltwater Intrusion
  18. Grounding
  19. Allision
  20. RED
  21. Panama Canal
  22. Neo-Panamax
  23. Ship Simulation
  24. Shoaling Rate