Has used Figma before Has worked on a digital product Has moved to Austin in the last 3 years Has created a prototype for a new product or service Is a design practitioner Has facilitated a design thinking workshop Is not on social media Is a one- year immersive alumni Works on a wicked problem Wants to design for impact Working on a social impact project Has a dog Has done ethnographic research Teaches at AC4D Is curious about AC4D Changed careers to practice design Has been to El Chilito Has mentored students or other practitioners Speaks more than one language Is an AC4D alumni Has collaborated with a nonprofit organization Specializes in product management Has used AI in their work Has used design to address civic challenges Has used Figma before Has worked on a digital product Has moved to Austin in the last 3 years Has created a prototype for a new product or service Is a design practitioner Has facilitated a design thinking workshop Is not on social media Is a one- year immersive alumni Works on a wicked problem Wants to design for impact Working on a social impact project Has a dog Has done ethnographic research Teaches at AC4D Is curious about AC4D Changed careers to practice design Has been to El Chilito Has mentored students or other practitioners Speaks more than one language Is an AC4D alumni Has collaborated with a nonprofit organization Specializes in product management Has used AI in their work Has used design to address civic challenges
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Has used Figma before
Has worked on a digital product
Has moved to Austin in the last 3 years
Has created a prototype for a new product or service
Is a design practitioner
Has facilitated a design thinking workshop
Is not on social media
Is a one-year immersive alumni
Works on a wicked problem
Wants to design for impact
Working on a social impact project
Has a dog
Has done ethnographic research
Teaches at AC4D
Is curious about AC4D
Changed careers to practice design
Has been to El Chilito
Has mentored students or other practitioners
Speaks more than one language
Is an AC4D alumni
Has collaborated with a nonprofit organization
Specializes in product management
Has used AI in their work
Has used design to address civic challenges