“AIR!!” Dixontells astory Air, valveshape,emboshure Dad jokeandJacksonlaughs Trumpettuning Retryscale Mr. Brandonmakes areally badjoke “16th noteon thedownbeat”Banddoesn’tplay for 5minutes Phrasethe tiednote screamsings Noteafter thehigh note“Raise yourhand if youheard mesay thisbefore” Tuba notcomingin TripletsTrombonesplay downthe line Smacksbatonon stand Stopsfor vibesin firefly Mad atflowstudies frontsofnotes Hindemithrestart Hornsplaylouder Stops forwoodwinds Rule ofsound… “AIR!!” Dixontells astory Air, valveshape,emboshure Dad jokeandJacksonlaughs Trumpettuning Retryscale Mr. Brandonmakes areally badjoke “16th noteon thedownbeat”Banddoesn’tplay for 5minutes Phrasethe tiednote screamsings Noteafter thehigh note“Raise yourhand if youheard mesay thisbefore” Tuba notcomingin TripletsTrombonesplay downthe line Smacksbatonon stand Stopsfor vibesin firefly Mad atflowstudies frontsofnotes Hindemithrestart Hornsplaylouder Stops forwoodwinds Rule ofsound… 

Mr. Dixon x Mr. Brandon BINGO PART 2 (REMATCH) - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
G
3
B
4
I
5
G
6
I
7
O
8
O
9
B
10
N
11
N
12
B
13
O
14
B
15
I
16
I
17
O
18
N
19
G
20
N
21
I
22
O
23
B
24
G
  1. G-“AIR!!”
  2. G-Dixon tells a story
  3. B-Air, valve shape, emboshure
  4. I-Dad joke and Jackson laughs
  5. G-Trumpet tuning
  6. I-Retry scale
  7. O-Mr. Brandon makes a really bad joke
  8. O-“16th note on the down beat”
  9. B-Band doesn’t play for 5 minutes
  10. N-Phrase the tied note
  11. N-scream sings
  12. B-Note after the high note
  13. O-“Raise your hand if you heard me say this before”
  14. B-Tuba not coming in
  15. I-Triplets
  16. I-Trombones play down the line
  17. O-Smacks baton on stand
  18. N-Stops for vibes in firefly
  19. G-Mad at flow studies
  20. N-fronts of notes
  21. I-Hindemith restart
  22. O-Horns play louder
  23. B-Stops for woodwinds
  24. G-Rule of sound…