fronts of notes “Raise your hand if you heard me say this before” Rule of sound… Stops for woodwinds Mad at flow studies Free! Stops for vibes in firefly Smacks baton on stand Dad joke and Jackson laughs Retry scale Triplets Dixon tells a story Note after the high note David Brandon makes a really bad joke Horns play louder Hindemith restart scream sings “AIR!!” Tuba not coming in Trombones play down the line Air, valve shape, emboshure Phrase the tied note Trumpet tuning “16th note on the down beat” Band doesn’t play for 5 minutes fronts of notes “Raise your hand if you heard me say this before” Rule of sound… Stops for woodwinds Mad at flow studies Free! Stops for vibes in firefly Smacks baton on stand Dad joke and Jackson laughs Retry scale Triplets Dixon tells a story Note after the high note David Brandon makes a really bad joke Horns play louder Hindemith restart scream sings “AIR!!” Tuba not coming in Trombones play down the line Air, valve shape, emboshure Phrase the tied note Trumpet tuning “16th note on the down beat” Band doesn’t play for 5 minutes
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-fronts of notes
G-“Raise your hand if you heard me say this before”
I-Rule of sound…
B-Stops for woodwinds
O-Mad at flow studies
N-Free!
O-Stops for vibes in firefly
I-Smacks baton on stand
B-Dad joke and Jackson laughs
N-Retry scale
N-Triplets
O-Dixon tells a story
B-Note after the high note
I-David Brandon makes a really bad joke
G-Horns play louder
N-Hindemith restart
G-scream sings
O-“AIR!!”
B-Tuba not coming in
B-Trombones play down the line
G-Air, valve shape, emboshure
O-Phrase the tied note
I-Trumpet tuning
I-“16th note on the down beat”
G-Band doesn’t play for 5 minutes