Trombones play down the line scream sings “Raise your hand if you heard me say this before” Smacks baton on stand Hindemith restart Air, valve shape, emboshure Retry scale fronts of notes Mad at flow studies “16th note on the down beat” Phrase the tied note Stops for woodwinds Band doesn’t play for 5 minutes Tuba not coming in “AIR!!” Stops for vibes in firefly Horns play louder Dad joke and Jackson laughs David Brandon makes a really bad joke Dixon tells a story Rule of sound… Free! Triplets Trumpet tuning Note after the high note Trombones play down the line scream sings “Raise your hand if you heard me say this before” Smacks baton on stand Hindemith restart Air, valve shape, emboshure Retry scale fronts of notes Mad at flow studies “16th note on the down beat” Phrase the tied note Stops for woodwinds Band doesn’t play for 5 minutes Tuba not coming in “AIR!!” Stops for vibes in firefly Horns play louder Dad joke and Jackson laughs David Brandon makes a really bad joke Dixon tells a story Rule of sound… Free! Triplets Trumpet tuning Note after the high note
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-Trombones play down the line
G-scream sings
G-“Raise your hand if you heard me say this before”
I-Smacks baton on stand
N-Hindemith restart
G-Air, valve shape, emboshure
N-Retry scale
N-fronts of notes
O-Mad at flow studies
I-“16th note on the down beat”
O-Phrase the tied note
B-Stops for woodwinds
G-Band doesn’t play for 5 minutes
B-Tuba not coming in
O-“AIR!!”
O-Stops for vibes in firefly
G-Horns play louder
B-Dad joke and Jackson laughs
I-David Brandon makes a really bad joke
O-Dixon tells a story
I-Rule of sound…
N-Free!
N-Triplets
I-Trumpet tuning
B-Note after the high note