Ultimate aPlaneswalkerControl acreature,artifact andenchantment atthe same timeWin agame withless than5 lifeDoubleyour lifetotal in asingle turnSacrificeyourCommanderActivate anon manaability of alandTake noCommanderdamagePlay 3spells ormore in 1turnCome lastin the diceroll to starta gameRoll Chaosin aPlanechasegameDon't befirst out ina game ofKingdomsEnd a turnwith nocards inhandCast a grouphug spell(benefits allplayers)Resolvean 8+manaspellWin agameAttack 3players ina singlecombatEnd thegamewithoutshufflingyour deckCast yourCommander3+ times inone gameWin a gamewithCommanderdamageCountera solringCast acolourlessspellPlay 3lands inone turnResolvethe finalchapter ofa sagaTriggertheLegendRuleCast a5 colourspellPlay a gamewhereeveryoneswaps decksExile apermanentBecometheMonarchControl acreaturewith 15+powerCast yourCommanderfrom any whereother than thecommand zoneDealCommanderdamage toeach opponentin a singlegameBring anopponentto exactly1 lifeHavemore than10 cardsin handLose to adeck thatyou lentanotherplayerPrevent a spellfrom resolvingwithoutcountering thatspellResolvea boardwipeControlmore than7creaturesDiscard5+ cardsduringcleanupDo damagewith acreature youdon't ownSuccessfullysave anotherplayer fromdeathCountera counterspellControl apermanentwith 8+countersDrawfirstbloodCast a spellduring anopponentscombat stepUltimate aPlaneswalkerControl acreature,artifact andenchantment atthe same timeWin agame withless than5 lifeDoubleyour lifetotal in asingle turnSacrificeyourCommanderActivate anon manaability of alandTake noCommanderdamagePlay 3spells ormore in 1turnCome lastin the diceroll to starta gameRoll Chaosin aPlanechasegameDon't befirst out ina game ofKingdomsEnd a turnwith nocards inhandCast a grouphug spell(benefits allplayers)Resolvean 8+manaspellWin agameAttack 3players ina singlecombatEnd thegamewithoutshufflingyour deckCast yourCommander3+ times inone gameWin a gamewithCommanderdamageCountera solringCast acolourlessspellPlay 3lands inone turnResolvethe finalchapter ofa sagaTriggertheLegendRuleCast a5 colourspellPlay a gamewhereeveryoneswaps decksExile apermanentBecometheMonarchControl acreaturewith 15+powerCast yourCommanderfrom any whereother than thecommand zoneDealCommanderdamage toeach opponentin a singlegameBring anopponentto exactly1 lifeHavemore than10 cardsin handLose to adeck thatyou lentanotherplayerPrevent a spellfrom resolvingwithoutcountering thatspellResolvea boardwipeControlmore than7creaturesDiscard5+ cardsduringcleanupDo damagewith acreature youdon't ownSuccessfullysave anotherplayer fromdeathCountera counterspellControl apermanentwith 8+countersDrawfirstbloodCast a spellduring anopponentscombat step

Wanaka Planeswalkers - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ultimate a Planeswalker
  2. Control a creature, artifact and enchantment at the same time
  3. Win a game with less than 5 life
  4. Double your life total in a single turn
  5. Sacrifice your Commander
  6. Activate a non mana ability of a land
  7. Take no Commander damage
  8. Play 3 spells or more in 1 turn
  9. Come last in the dice roll to start a game
  10. Roll Chaos in a Planechase game
  11. Don't be first out in a game of Kingdoms
  12. End a turn with no cards in hand
  13. Cast a group hug spell (benefits all players)
  14. Resolve an 8+ mana spell
  15. Win a game
  16. Attack 3 players in a single combat
  17. End the game without shuffling your deck
  18. Cast your Commander 3+ times in one game
  19. Win a game with Commander damage
  20. Counter a sol ring
  21. Cast a colourless spell
  22. Play 3 lands in one turn
  23. Resolve the final chapter of a saga
  24. Trigger the Legend Rule
  25. Cast a 5 colour spell
  26. Play a game where everyone swaps decks
  27. Exile a permanent
  28. Become the Monarch
  29. Control a creature with 15+ power
  30. Cast your Commander from any where other than the command zone
  31. Deal Commander damage to each opponent in a single game
  32. Bring an opponent to exactly 1 life
  33. Have more than 10 cards in hand
  34. Lose to a deck that you lent another player
  35. Prevent a spell from resolving without countering that spell
  36. Resolve a board wipe
  37. Control more than 7 creatures
  38. Discard 5+ cards during cleanup
  39. Do damage with a creature you don't own
  40. Successfully save another player from death
  41. Counter a counter spell
  42. Control a permanent with 8+ counters
  43. Draw first blood
  44. Cast a spell during an opponents combat step