LESGREENBERGSTEP9REFRAMING(IN THECONEXT OFCYCLE &ATTACHMENT)STAGE2secondaryemotionsHEIGHTENINGSTEP2SUEJOHNSONEVOCATIVERESPONDINGVALIDATIONSTEP4STEP8STEP6primaryemotionsInterpersonalSTEP7RISSSCTRACKINGINTERACTIONPATTERNSAND CYCLESEMPATHICCONJECTURESTAGE3RESTRUCTURE,ENACTMENTS &CHOREOGRAPHYSTEP1REFLECTINGPRIMARYANDSECONDARYEMOTIONSIntrapsychicSTEP5STEP3LESGREENBERGSTEP9REFRAMING(IN THECONEXT OFCYCLE &ATTACHMENT)STAGE2secondaryemotionsHEIGHTENINGSTEP2SUEJOHNSONEVOCATIVERESPONDINGVALIDATIONSTEP4STEP8STEP6primaryemotionsInterpersonalSTEP7RISSSCTRACKINGINTERACTIONPATTERNSAND CYCLESEMPATHICCONJECTURESTAGE3RESTRUCTURE,ENACTMENTS &CHOREOGRAPHYSTEP1REFLECTINGPRIMARYANDSECONDARYEMOTIONSIntrapsychicSTEP5STEP3

EFT BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. LES GREENBERG
  2. STEP 9
  3. REFRAMING (IN THE CONEXT OF CYCLE & ATTACHMENT)
  4. STAGE 2
  5. secondary emotions
  6. HEIGHTENING
  7. STEP 2
  8. SUE JOHNSON
  9. EVOCATIVE RESPONDING
  10. VALIDATION
  11. STEP 4
  12. STEP 8
  13. STEP 6
  14. primary emotions
  15. Interpersonal
  16. STEP 7
  17. RISSSC
  18. TRACKING INTERACTION PATTERNS AND CYCLES
  19. EMPATHIC CONJECTURE
  20. STAGE 3
  21. RESTRUCTURE, ENACTMENTS & CHOREOGRAPHY
  22. STEP 1
  23. REFLECTING PRIMARY AND SECONDARY EMOTIONS
  24. Intrapsychic
  25. STEP 5
  26. STEP 3