STEP1STEP9EMPATHICCONJECTUREEVOCATIVERESPONDINGREFLECTINGPRIMARYANDSECONDARYEMOTIONSSUEJOHNSONVALIDATIONSTAGE3secondaryemotionsSTEP2RESTRUCTURE,ENACTMENTS &CHOREOGRAPHYLESGREENBERGIntrapsychicSTEP8STEP6STEP5InterpersonalREFRAMING(IN THECONEXT OFCYCLE &ATTACHMENT)STEP7RISSSCHEIGHTENINGprimaryemotionsSTAGE2TRACKINGINTERACTIONPATTERNSAND CYCLESSTEP4STEP3STEP1STEP9EMPATHICCONJECTUREEVOCATIVERESPONDINGREFLECTINGPRIMARYANDSECONDARYEMOTIONSSUEJOHNSONVALIDATIONSTAGE3secondaryemotionsSTEP2RESTRUCTURE,ENACTMENTS &CHOREOGRAPHYLESGREENBERGIntrapsychicSTEP8STEP6STEP5InterpersonalREFRAMING(IN THECONEXT OFCYCLE &ATTACHMENT)STEP7RISSSCHEIGHTENINGprimaryemotionsSTAGE2TRACKINGINTERACTIONPATTERNSAND CYCLESSTEP4STEP3

EFT BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. STEP 1
  2. STEP 9
  3. EMPATHIC CONJECTURE
  4. EVOCATIVE RESPONDING
  5. REFLECTING PRIMARY AND SECONDARY EMOTIONS
  6. SUE JOHNSON
  7. VALIDATION
  8. STAGE 3
  9. secondary emotions
  10. STEP 2
  11. RESTRUCTURE, ENACTMENTS & CHOREOGRAPHY
  12. LES GREENBERG
  13. Intrapsychic
  14. STEP 8
  15. STEP 6
  16. STEP 5
  17. Interpersonal
  18. REFRAMING (IN THE CONEXT OF CYCLE & ATTACHMENT)
  19. STEP 7
  20. RISSSC
  21. HEIGHTENING
  22. primary emotions
  23. STAGE 2
  24. TRACKING INTERACTION PATTERNS AND CYCLES
  25. STEP 4
  26. STEP 3