secondaryemotionsTRACKINGINTERACTIONPATTERNSAND CYCLESREFRAMING(IN THECONEXT OFCYCLE &ATTACHMENT)STEP3RISSSCSTEP4InterpersonalHEIGHTENINGSTEP8LESGREENBERGREFLECTINGPRIMARYANDSECONDARYEMOTIONSprimaryemotionsSTEP5EVOCATIVERESPONDINGVALIDATIONSTEP9IntrapsychicSTAGE3RESTRUCTURE,ENACTMENTS &CHOREOGRAPHYSTAGE2EMPATHICCONJECTURESUEJOHNSONSTEP1STEP6STEP2STEP7secondaryemotionsTRACKINGINTERACTIONPATTERNSAND CYCLESREFRAMING(IN THECONEXT OFCYCLE &ATTACHMENT)STEP3RISSSCSTEP4InterpersonalHEIGHTENINGSTEP8LESGREENBERGREFLECTINGPRIMARYANDSECONDARYEMOTIONSprimaryemotionsSTEP5EVOCATIVERESPONDINGVALIDATIONSTEP9IntrapsychicSTAGE3RESTRUCTURE,ENACTMENTS &CHOREOGRAPHYSTAGE2EMPATHICCONJECTURESUEJOHNSONSTEP1STEP6STEP2STEP7

EFT BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. secondary emotions
  2. TRACKING INTERACTION PATTERNS AND CYCLES
  3. REFRAMING (IN THE CONEXT OF CYCLE & ATTACHMENT)
  4. STEP 3
  5. RISSSC
  6. STEP 4
  7. Interpersonal
  8. HEIGHTENING
  9. STEP 8
  10. LES GREENBERG
  11. REFLECTING PRIMARY AND SECONDARY EMOTIONS
  12. primary emotions
  13. STEP 5
  14. EVOCATIVE RESPONDING
  15. VALIDATION
  16. STEP 9
  17. Intrapsychic
  18. STAGE 3
  19. RESTRUCTURE, ENACTMENTS & CHOREOGRAPHY
  20. STAGE 2
  21. EMPATHIC CONJECTURE
  22. SUE JOHNSON
  23. STEP 1
  24. STEP 6
  25. STEP 2
  26. STEP 7