STEP7TRACKINGINTERACTIONPATTERNSAND CYCLESSTAGE3STEP2VALIDATIONEVOCATIVERESPONDINGInterpersonalSTEP5HEIGHTENINGRESTRUCTURE,ENACTMENTS &CHOREOGRAPHYSTEP6SUEJOHNSONREFLECTINGPRIMARYANDSECONDARYEMOTIONSSTEP3STEP4STEP1STEP9RISSSCREFRAMING(IN THECONEXT OFCYCLE &ATTACHMENT)STEP8IntrapsychicprimaryemotionsLESGREENBERGSTAGE2secondaryemotionsEMPATHICCONJECTURESTEP7TRACKINGINTERACTIONPATTERNSAND CYCLESSTAGE3STEP2VALIDATIONEVOCATIVERESPONDINGInterpersonalSTEP5HEIGHTENINGRESTRUCTURE,ENACTMENTS &CHOREOGRAPHYSTEP6SUEJOHNSONREFLECTINGPRIMARYANDSECONDARYEMOTIONSSTEP3STEP4STEP1STEP9RISSSCREFRAMING(IN THECONEXT OFCYCLE &ATTACHMENT)STEP8IntrapsychicprimaryemotionsLESGREENBERGSTAGE2secondaryemotionsEMPATHICCONJECTURE

EFT BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. STEP 7
  2. TRACKING INTERACTION PATTERNS AND CYCLES
  3. STAGE 3
  4. STEP 2
  5. VALIDATION
  6. EVOCATIVE RESPONDING
  7. Interpersonal
  8. STEP 5
  9. HEIGHTENING
  10. RESTRUCTURE, ENACTMENTS & CHOREOGRAPHY
  11. STEP 6
  12. SUE JOHNSON
  13. REFLECTING PRIMARY AND SECONDARY EMOTIONS
  14. STEP 3
  15. STEP 4
  16. STEP 1
  17. STEP 9
  18. RISSSC
  19. REFRAMING (IN THE CONEXT OF CYCLE & ATTACHMENT)
  20. STEP 8
  21. Intrapsychic
  22. primary emotions
  23. LES GREENBERG
  24. STAGE 2
  25. secondary emotions
  26. EMPATHIC CONJECTURE