STAGE2STEP6InterpersonalSTEP1EVOCATIVERESPONDINGREFLECTINGPRIMARYANDSECONDARYEMOTIONSIntrapsychicTRACKINGINTERACTIONPATTERNSAND CYCLESREFRAMING(IN THECONEXT OFCYCLE &ATTACHMENT)RISSSCSTEP7HEIGHTENINGEMPATHICCONJECTUREprimaryemotionsRESTRUCTURE,ENACTMENTS &CHOREOGRAPHYSTEP8VALIDATIONSTEP9SUEJOHNSONSTEP4STEP3secondaryemotionsLESGREENBERGSTEP5STAGE3STEP2STAGE2STEP6InterpersonalSTEP1EVOCATIVERESPONDINGREFLECTINGPRIMARYANDSECONDARYEMOTIONSIntrapsychicTRACKINGINTERACTIONPATTERNSAND CYCLESREFRAMING(IN THECONEXT OFCYCLE &ATTACHMENT)RISSSCSTEP7HEIGHTENINGEMPATHICCONJECTUREprimaryemotionsRESTRUCTURE,ENACTMENTS &CHOREOGRAPHYSTEP8VALIDATIONSTEP9SUEJOHNSONSTEP4STEP3secondaryemotionsLESGREENBERGSTEP5STAGE3STEP2

EFT BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. STAGE 2
  2. STEP 6
  3. Interpersonal
  4. STEP 1
  5. EVOCATIVE RESPONDING
  6. REFLECTING PRIMARY AND SECONDARY EMOTIONS
  7. Intrapsychic
  8. TRACKING INTERACTION PATTERNS AND CYCLES
  9. REFRAMING (IN THE CONEXT OF CYCLE & ATTACHMENT)
  10. RISSSC
  11. STEP 7
  12. HEIGHTENING
  13. EMPATHIC CONJECTURE
  14. primary emotions
  15. RESTRUCTURE, ENACTMENTS & CHOREOGRAPHY
  16. STEP 8
  17. VALIDATION
  18. STEP 9
  19. SUE JOHNSON
  20. STEP 4
  21. STEP 3
  22. secondary emotions
  23. LES GREENBERG
  24. STEP 5
  25. STAGE 3
  26. STEP 2