STEP7RISSSCEVOCATIVERESPONDINGRESTRUCTURE,ENACTMENTS &CHOREOGRAPHYHEIGHTENINGSTEP3STAGE2REFRAMING(IN THECONEXT OFCYCLE &ATTACHMENT)STEP6primaryemotionsLESGREENBERGSTEP9TRACKINGINTERACTIONPATTERNSAND CYCLESVALIDATIONsecondaryemotionsIntrapsychicSUEJOHNSONREFLECTINGPRIMARYANDSECONDARYEMOTIONSSTEP8STAGE3EMPATHICCONJECTURESTEP2STEP5STEP1STEP4InterpersonalSTEP7RISSSCEVOCATIVERESPONDINGRESTRUCTURE,ENACTMENTS &CHOREOGRAPHYHEIGHTENINGSTEP3STAGE2REFRAMING(IN THECONEXT OFCYCLE &ATTACHMENT)STEP6primaryemotionsLESGREENBERGSTEP9TRACKINGINTERACTIONPATTERNSAND CYCLESVALIDATIONsecondaryemotionsIntrapsychicSUEJOHNSONREFLECTINGPRIMARYANDSECONDARYEMOTIONSSTEP8STAGE3EMPATHICCONJECTURESTEP2STEP5STEP1STEP4Interpersonal

EFT BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. STEP 7
  2. RISSSC
  3. EVOCATIVE RESPONDING
  4. RESTRUCTURE, ENACTMENTS & CHOREOGRAPHY
  5. HEIGHTENING
  6. STEP 3
  7. STAGE 2
  8. REFRAMING (IN THE CONEXT OF CYCLE & ATTACHMENT)
  9. STEP 6
  10. primary emotions
  11. LES GREENBERG
  12. STEP 9
  13. TRACKING INTERACTION PATTERNS AND CYCLES
  14. VALIDATION
  15. secondary emotions
  16. Intrapsychic
  17. SUE JOHNSON
  18. REFLECTING PRIMARY AND SECONDARY EMOTIONS
  19. STEP 8
  20. STAGE 3
  21. EMPATHIC CONJECTURE
  22. STEP 2
  23. STEP 5
  24. STEP 1
  25. STEP 4
  26. Interpersonal