Raise aUXconcernIdentify anecessarytechnicalenablerHelptidy theroomIdentify aRisk /DependencyRaise arig /emulatorconcernAsk aDesignSystemquestionAnswer aquestionorconcernSolvean AVproblemRaise aESWconcernRaise across-trainconcernLOLRaise across-platformconcernAdvocatefor agroupbreakRaise across-(APP) teamconcernSuggestbreakingdown astory furtherSuggestedan MVPOfferperspectivefor anoutlyingestimateRaise agrouplunchtimealertCreate aticket onthe boardAskaboutprioritiesRun agamesessionAsk formore claritywhen thereis confusionCall outsidetrackingIdentify andpush outIdentify andpush out non-essential workworkBringattentionto teststrategyRaise aCloudconcernBack frombreak ontimeSuggest atactic /workaroundCall outover-solutioningDraw outothers'opinionsRaise aUXconcernIdentify anecessarytechnicalenablerHelptidy theroomIdentify aRisk /DependencyRaise arig /emulatorconcernAsk aDesignSystemquestionAnswer aquestionorconcernSolvean AVproblemRaise aESWconcernRaise across-trainconcernLOLRaise across-platformconcernAdvocatefor agroupbreakRaise across-(APP) teamconcernSuggestbreakingdown astory furtherSuggestedan MVPOfferperspectivefor anoutlyingestimateRaise agrouplunchtimealertCreate aticket onthe boardAskaboutprioritiesRun agamesessionAsk formore claritywhen thereis confusionCall outsidetrackingIdentify andpush outIdentify andpush out non-essential workworkBringattentionto teststrategyRaise aCloudconcernBack frombreak ontimeSuggest atactic /workaroundCall outover-solutioningDraw outothers'opinions

Increment Planning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
  1. Raise a UX concern
  2. Identify a necessary technical enabler
  3. Help tidy the room
  4. Identify a Risk / Dependency
  5. Raise a rig / emulator concern
  6. Ask a Design System question
  7. Answer a question or concern
  8. Solve an AV problem
  9. Raise a ESW concern
  10. Raise a cross-train concern
  11. LOL
  12. Raise a cross-platform concern
  13. Advocate for a group break
  14. Raise a cross-(APP) team concern
  15. Suggest breaking down a story further
  16. Suggested an MVP
  17. Offer perspective for an outlying estimate
  18. Raise a group lunchtime alert
  19. Create a ticket on the board
  20. Ask about priorities
  21. Run a game session
  22. Ask for more clarity when there is confusion
  23. Call out sidetracking
  24. Identify and push out Identify and push out non-essential work work
  25. Bring attention to test strategy
  26. Raise a Cloud concern
  27. Back from break on time
  28. Suggest a tactic / workaround
  29. Call out over-solutioning
  30. Draw out others' opinions